Created
August 28, 2017 13:43
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aStop_2 db 'Stop',0 | |
align 10h | |
aStoprelaxed db 'StopRelaxed',0 | |
aTurnl db 'TurnL',0 | |
align 4 | |
aTurnr db 'TurnR',0 | |
align 4 | |
aTurnlrelaxed db 'TurnLRelaxed',0 | |
align 4 | |
aTurnrrelaxed db 'TurnRRelaxed',0 | |
align 4 | |
aReloadmagazi_0 db 'ReloadMagazine',0 | |
align 4 | |
aReloadmgun db 'ReloadMGun',0 | |
align 4 | |
aReloadat db 'ReloadAT',0 | |
align 4 | |
aReloadmortar db 'ReloadMortar',0 | |
align 4 | |
aThrowprepare db 'ThrowPrepare',0 | |
align 4 | |
aThrowgrenade db 'ThrowGrenade',0 | |
align 4 | |
aWalkf db 'WalkF',0 | |
align 4 | |
aWalklf db 'WalkLF',0 | |
align 4 | |
aWalkrf db 'WalkRF',0 | |
align 4 | |
aWalkl db 'WalkL',0 | |
align 4 | |
aWalkr db 'WalkR',0 | |
align 4 | |
aWalklb db 'WalkLB',0 | |
align 4 | |
aWalkrb db 'WalkRB',0 | |
align 4 | |
aWalkb db 'WalkB',0 | |
align 4 | |
aSlowf db 'SlowF',0 | |
align 4 | |
aSlowlf db 'SlowLF',0 | |
align 4 | |
aSlowrf db 'SlowRF',0 | |
align 4 | |
aSlowl db 'SlowL',0 | |
align 4 | |
aSlowr db 'SlowR',0 | |
align 4 | |
aSlowlb db 'SlowLB',0 | |
align 4 | |
aSlowrb db 'SlowRB',0 | |
align 4 | |
aSlowb db 'SlowB',0 | |
align 4 | |
aFastf db 'FastF',0 | |
align 4 | |
aFastlf db 'FastLF',0 | |
align 4 | |
aFastrf db 'FastRF',0 | |
align 4 | |
aFastl db 'FastL',0 | |
align 4 | |
aFastr db 'FastR',0 | |
align 4 | |
aFastlb db 'FastLB',0 | |
align 4 | |
aFastrb db 'FastRB',0 | |
align 4 | |
aFastb db 'FastB',0 | |
align 4 | |
aDown_0 db 'Down',0 | |
align 4 | |
aUp db 'Up',0 | |
align 10h | |
aLying db 'Lying',0 | |
align 4 | |
aStand db 'Stand',0 | |
align 10h | |
aCrouch db 'Crouch',0 | |
align 4 | |
aPlayerstand db 'PlayerStand',0 | |
aPlayercrouch db 'PlayerCrouch',0 | |
align 4 | |
aPlayerprone db 'PlayerProne',0 | |
aCannotmove db 'CanNotMove',0 | |
align 4 | |
aCivil db 'Civil',0 | |
align 4 | |
aCivillying db 'CivilLying',0 | |
align 10h | |
aFirenotpossibl db 'FireNotPossible',0 | |
aDie db 'Die',0 | |
aUnconscious_0 db 'Unconscious',0 | |
aUnconscioush_0 db 'UnconsciousHead',0 | |
aUnconsciousb_0 db 'UnconsciousBody',0 | |
aUnconsciousa_0 db 'UnconsciousArms',0 | |
aUnconsciousl_0 db 'UnconsciousLegs',0 | |
aWeaponon db 'WeaponOn',0 | |
align 4 | |
aWeaponoff db 'WeaponOff',0 | |
align 4 | |
aJumpoff db 'JumpOff',0 | |
aStrokefist db 'StrokeFist',0 | |
align 4 | |
aStrokegun db 'StrokeGun',0 | |
align 4 | |
aSitdown db 'SitDown',0 | |
aSalute db 'Salute',0 | |
align 4 | |
aBinocon db 'BinocOn',0 | |
aBinocoff db 'BinocOff',0 | |
align 4 | |
aPutdown db 'PutDown',0 | |
aPutdownend db 'PutDownEnd',0 | |
align 10h | |
aMedicother db 'MedicOther',0 | |
align 4 | |
aTreated db 'Treated',0 | |
aAgonystop db 'agonyStop',0 | |
align 10h | |
aAgonystart db 'agonyStart',0 | |
align 4 | |
aReleased db 'released',0 | |
align 4 | |
aReleasedbad db 'releasedBad',0 | |
aGrabdrag db 'grabDrag',0 | |
align 10h | |
aGrabdragged db 'grabDragged',0 | |
aGrabcarry db 'grabCarry',0 | |
align 4 | |
aGrabcarried db 'grabCarried',0 | |
aMedicstart db 'medicStart',0 | |
align 10h | |
aMedicstartup db 'medicStartUp',0 | |
align 10h | |
aMedicstartrigh db 'medicStartRightSide' | |
aMedicstop db 'medicStop',0 | |
align 10h | |
aCarriedstill db 'carriedStill',0 | |
align 10h | |
aHalofreefall_n db 'HaloFreeFall_non',0 | |
align 4 | |
aHalofreefall_l db 'HaloFreeFall_L',0 | |
align 4 | |
aHalofreefall_r db 'HaloFreeFall_R',0 | |
align 4 | |
aHalofreefall_f db 'HaloFreeFall_F',0 | |
align 4 | |
aHalofreefall_b db 'HaloFreeFall_B',0 | |
align 4 | |
aPara_pilot db 'para_pilot',0 | |
align 10h | |
aLadderondown db 'LadderOnDown',0 | |
align 10h | |
aLadderonup db 'LadderOnUp',0 | |
align 4 | |
aLadderoff db 'LadderOff',0 | |
align 4 | |
aLadderofftop db 'LadderOffTop',0 | |
align 4 | |
aLadderoffbotto db 'LadderOffBottom',0 | |
aGetincar db 'GetInCar',0 | |
align 4 | |
aGetoutcar db 'GetOutCar',0 | |
align 10h | |
aGetintank db 'GetInTank',0 | |
align 4 | |
aGetouttank db 'GetOutTank',0 | |
align 4 | |
aTakeflag db 'TakeFlag',0 | |
align 4 | |
aHandgunon db 'HandGunOn',0 | |
align 10h | |
aEvasiveleft db 'EvasiveLeft',0 | |
aEvasiveright db 'EvasiveRight',0 | |
align 4 | |
aStartdive db 'StartDive',0 | |
align 4 | |
aStopdive db 'StopDive',0 | |
align 4 | |
aSurfacedive db 'SurfaceDive',0 | |
aBottomdive db 'BottomDive',0 | |
align 4 | |
aStartswim db 'StartSwim',0 | |
align 4 | |
aStopswim db 'StopSwim',0 | |
align 4 | |
aSurfaceswim db 'SurfaceSwim',0 | |
aBottomswim db 'BottomSwim',0 | |
align 4 | |
aStartfreefall db 'StartFreefall',0 | |
align 4 | |
aDiary_0 db 'Diary',0 | |
align 4 | |
aGear_0 db 'Gear',0 | |
align 4 | |
aSurrender db 'Surrender',0 | |
align 4 | |
aGetover db 'GetOver',0 | |
aAdjustf db 'AdjustF',0 | |
aAdjustlf db 'AdjustLF',0 | |
align 4 | |
aAdjustrf db 'AdjustRF',0 | |
align 10h | |
aAdjustl db 'AdjustL',0 | |
aAdjustr db 'AdjustR',0 | |
aAdjustlb db 'AdjustLB',0 | |
align 4 | |
aAdjustrb db 'AdjustRB',0 | |
align 4 | |
aAdjustb db 'AdjustB',0 | |
aRelax db 'Relax',0 | |
align 4 | |
aAll_0 db 'All',0 | |
aTactf db 'TactF',0 | |
align 4 | |
aTactlf db 'TactLF',0 | |
align 4 | |
aTactrf db 'TactRF',0 | |
align 4 | |
aTactl db 'TactL',0 | |
align 4 | |
aTactr db 'TactR',0 | |
align 4 | |
aTactlb db 'TactLB',0 | |
align 4 | |
aTactrb db 'TactRB',0 | |
align 4 | |
aTactb db 'TactB',0 | |
align 4 | |
aSwimup db 'SwimUp',0 | |
align 4 | |
aSwimdown db 'SwimDown',0 | |
align 10h | |
aPlayertactf db 'PlayerTactF',0 | |
aPlayertactlf db 'PlayerTactLF',0 | |
align 4 | |
aPlayertactrf db 'PlayerTactRF',0 | |
align 4 | |
aPlayertactl db 'PlayerTactL',0 | |
aPlayertactr db 'PlayerTactR',0 | |
aPlayertactlb db 'PlayerTactLB',0 | |
align 4 | |
aPlayertactrb db 'PlayerTactRB',0 | |
align 4 | |
aPlayertactb db 'PlayerTactB',0 | |
aPlayerwalkf db 'PlayerWalkF',0 | |
aPlayerwalklf db 'PlayerWalkLF',0 | |
align 4 | |
aPlayerwalkrf db 'PlayerWalkRF',0 | |
align 4 | |
aPlayerwalkl db 'PlayerWalkL',0 | |
aPlayerwalkr db 'PlayerWalkR',0 | |
aPlayerwalklb db 'PlayerWalkLB',0 | |
align 4 | |
aPlayerwalkrb db 'PlayerWalkRB',0 | |
align 4 | |
aPlayerwalkb db 'PlayerWalkB',0 | |
aLimpf db 'LimpF',0 | |
align 4 | |
aLimplf db 'LimpLF',0 | |
align 10h | |
aLimprf db 'LimpRF',0 | |
align 4 | |
aLimpl db 'LimpL',0 | |
align 10h | |
aLimpr db 'LimpR',0 | |
align 4 | |
aLimplb db 'LimpLB',0 | |
align 10h | |
aLimprb db 'LimpRB',0 | |
align 4 | |
aLimpb db 'LimpB',0 | |
align 10h | |
aPlayerslowf db 'PlayerSlowF',0 | |
aPlayerslowlf db 'PlayerSlowLF',0 | |
align 4 | |
aPlayerslowrf db 'PlayerSlowRF',0 | |
align 4 | |
aPlayerslowl db 'PlayerSlowL',0 | |
aPlayerslowr db 'PlayerSlowR',0 | |
aPlayerslowlb db 'PlayerSlowLB',0 | |
align 4 | |
aPlayerslowrb db 'PlayerSlowRB',0 | |
align 4 | |
aPlayerslowb db 'PlayerSlowB',0 | |
aPrimaryweapo_0 db 'PrimaryWeapon',0 | |
align 10h | |
aSecondarywea_4 db 'SecondaryWeapon',0 | |
aBinoculars db 'Binoculars',0 | |
align 4 | |
aObstructed db 'Obstructed',0 | |
align 4 | |
aExtended db 'extended',0 | |
align 4 | |
aCfganimation db 'CfgAnimation',0 | |
align 4 | |
aPreloadedclass db 'preloadedClass',0 | |
align 4 | |
aHandgun db 'Handgun',0 | |
aBinocular_0 db 'Binocular',0 | |
align 4 | |
aLowered db 'Lowered',0 | |
aRaised db 'Raised',0 |
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