Created
March 3, 2014 15:41
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simple avl tree with golang
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package main | |
import ( | |
"fmt" | |
) | |
type avlNode struct { | |
Key int | |
Height int | |
Lchild, Rchild *avlNode | |
} | |
func leftRotate(root *avlNode) *avlNode { | |
node := root.Rchild | |
// fmt.Println(node.Key) | |
root.Rchild = node.Lchild | |
node.Lchild = root | |
root.Height = max(height(root.Lchild), height(root.Rchild)) + 1 | |
node.Height = max(height(node.Rchild), height(node.Lchild)) + 1 | |
return node | |
} | |
func leftRigthRotate(root *avlNode) *avlNode { | |
root.Lchild = leftRotate(root.Lchild) | |
root = rightRotate(root) | |
return root | |
} | |
func rightRotate(root *avlNode) *avlNode { | |
node := root.Lchild | |
root.Lchild = node.Rchild | |
node.Rchild = root | |
root.Height = max(height(root.Lchild), height(root.Rchild)) + 1 | |
node.Height = max(height(node.Lchild), height(node.Rchild)) + 1 | |
return node | |
} | |
func rightLeftRotate(root *avlNode) *avlNode { | |
root.Rchild = rightRotate(root.Rchild) | |
root = leftRotate(root) | |
return root | |
} | |
func height(root *avlNode) int { | |
if root != nil { | |
return root.Height | |
} | |
return -1 | |
} | |
func max(a, b int) int { | |
if a > b { | |
return a | |
} | |
return b | |
} | |
func insert(root *avlNode, key int) *avlNode { | |
if root == nil { | |
root = &avlNode{key, 0, nil, nil} | |
root.Height = max(height(root.Lchild), height(root.Rchild)) + 1 | |
return root | |
} | |
if key < root.Key { | |
root.Lchild = insert(root.Lchild, key) | |
if height(root.Lchild)-height(root.Rchild) == 2 { | |
if key < root.Lchild.Key { | |
root = rightRotate(root) // 左左 | |
} else { | |
root = leftRigthRotate(root) // 左右 | |
} | |
} | |
} | |
if key > root.Key { | |
root.Rchild = insert(root.Rchild, key) | |
if height(root.Rchild)-height(root.Lchild) == 2 { | |
if key > root.Rchild.Key { | |
root = leftRotate(root) // 右右 | |
} else { | |
root = rightLeftRotate(root) // 右左 | |
} | |
} | |
} | |
root.Height = max(height(root.Lchild), height(root.Rchild)) + 1 | |
return root | |
} | |
type action func(node *avlNode) | |
func inOrder(root *avlNode, action action) { | |
if root == nil { | |
return | |
} | |
inOrder(root.Lchild, action) | |
action(root) | |
inOrder(root.Rchild, action) | |
} | |
func main() { | |
var root *avlNode | |
keys := []int{2, 6, 1, 3, 5, 7, 16, 15, 14, 13, 12, 11, 8, 9, 10} | |
for _, key := range keys { | |
root = insert(root, key) | |
} | |
inOrder(root, func(node *avlNode) { | |
fmt.Println(node.Key, node.Height) | |
}) | |
} |
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