val infiniteTransition = rememberInfiniteTransition(label = "background")
val targetOffset = with(LocalDensity.current) {
1_000.dp.toPx()
}
val offset by infiniteTransition.animateFloat(
initialValue = 0F,
targetValue = targetOffset,
animationSpec = infiniteRepeatable(
tween(50_000, easing = LinearEasing),
repeatMode = RepeatMode.Reverse,
),
label = "offset",
)
Spacer(
modifier = modifier
.height(280.dp)
.fillMaxWidth()
.drawWithCache {
val brush = Brush.linearGradient(
colors = listOf(
Color(0xFFFFC1F7),
Color(0xFFFFD471),
),
start = Offset(offset, offset),
end = Offset(offset, offset + size.height),
tileMode = TileMode.Mirror,
)
onDrawBehind {
drawRect(brush)
}
},
)
Created
August 16, 2024 11:33
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Compose Animate Gradient Vertically
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