Created
June 3, 2021 11:52
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package main | |
type User struct { | |
AccessToken string `json:"access_token"` | |
ClientPlatform struct { | |
PlatformChipset string `json:"platformChipset"` | |
PlatformOS string `json:"platformOS"` | |
PlatformOSVersion string `json:"platformOSVersion"` | |
PlatformType string `json:"platformType"` | |
} `json:"client_platform"` | |
ClientVersion string `json:"client_version"` | |
EntitlementsToken string `json:"entitlements_token"` | |
Region string `json:"region"` | |
UserID string `json:"user_id"` | |
Username string `json:"username"` | |
} | |
type CompetitiveHistory struct { | |
Matches []struct { | |
AFKPenalty int64 `json:"AFKPenalty"` | |
CompetitiveMovement string `json:"CompetitiveMovement"` | |
MapID string `json:"MapID"` | |
MatchID string `json:"MatchID"` | |
MatchStartTime int64 `json:"MatchStartTime"` | |
RankedRatingAfterUpdate int64 `json:"RankedRatingAfterUpdate"` | |
RankedRatingBeforeUpdate int64 `json:"RankedRatingBeforeUpdate"` | |
RankedRatingEarned int64 `json:"RankedRatingEarned"` | |
RankedRatingPerformanceBonus int64 `json:"RankedRatingPerformanceBonus"` | |
SeasonID string `json:"SeasonID"` | |
TierAfterUpdate int64 `json:"TierAfterUpdate"` | |
TierBeforeUpdate int64 `json:"TierBeforeUpdate"` | |
} `json:"Matches"` | |
Subject string `json:"Subject"` | |
Version int64 `json:"Version"` | |
} | |
type Match struct { | |
Bots []interface{} `json:"bots"` | |
Coaches []interface{} `json:"coaches"` | |
Kills []struct { | |
Assistants []string `json:"assistants"` | |
FinishingDamage struct { | |
DamageItem string `json:"damageItem"` | |
DamageType string `json:"damageType"` | |
IsSecondaryFireMode bool `json:"isSecondaryFireMode"` | |
} `json:"finishingDamage"` | |
GameTime int64 `json:"gameTime"` | |
Killer string `json:"killer"` | |
PlayerLocations []struct { | |
Location struct { | |
X int64 `json:"x"` | |
Y int64 `json:"y"` | |
} `json:"location"` | |
Subject string `json:"subject"` | |
ViewRadians float64 `json:"viewRadians"` | |
} `json:"playerLocations"` | |
Round int64 `json:"round"` | |
RoundTime int64 `json:"roundTime"` | |
Victim string `json:"victim"` | |
VictimLocation struct { | |
X int64 `json:"x"` | |
Y int64 `json:"y"` | |
} `json:"victimLocation"` | |
} `json:"kills"` | |
MatchInfo struct { | |
CanProgressContracts bool `json:"canProgressContracts"` | |
CompletionState string `json:"completionState"` | |
CustomGameName string `json:"customGameName"` | |
ForcePostProcessing bool `json:"forcePostProcessing"` | |
GameLengthMillis int64 `json:"gameLengthMillis"` | |
GameLoopZone string `json:"gameLoopZone"` | |
GameMode string `json:"gameMode"` | |
GamePodID string `json:"gamePodId"` | |
GameServerAddress string `json:"gameServerAddress"` | |
GameStartMillis int64 `json:"gameStartMillis"` | |
GameVersion string `json:"gameVersion"` | |
IsCompleted bool `json:"isCompleted"` | |
IsMatchSampled bool `json:"isMatchSampled"` | |
IsRanked bool `json:"isRanked"` | |
MapID string `json:"mapId"` | |
MatchID string `json:"matchId"` | |
PlatformType string `json:"platformType"` | |
ProvisioningFlowID string `json:"provisioningFlowID"` | |
QueueID string `json:"queueID"` | |
SeasonID string `json:"seasonId"` | |
} `json:"matchInfo"` | |
Players []struct { | |
BehaviorFactors struct { | |
AfkRounds int64 `json:"afkRounds"` | |
} `json:"behaviorFactors"` | |
CharacterID string `json:"characterId"` | |
CompetitiveTier int64 `json:"competitiveTier"` | |
GameName string `json:"gameName"` | |
NewPlayerExperienceDetails struct { | |
Ability struct { | |
IdleTimeMillis int64 `json:"idleTimeMillis"` | |
ObjectiveCompleteTimeMillis int64 `json:"objectiveCompleteTimeMillis"` | |
} `json:"ability"` | |
AdaptiveBots struct { | |
AdaptiveBotAverageDurationMillisAllAttempts int64 `json:"adaptiveBotAverageDurationMillisAllAttempt | |
s"` | |
AdaptiveBotAverageDurationMillisFirstAttempt int64 `json:"adaptiveBotAverageDurationMillisFirstAttem | |
pt"` | |
IdleTimeMillis int64 `json:"idleTimeMillis"` | |
KillDetailsFirstAttempt interface{} `json:"killDetailsFirstAttempt"` | |
ObjectiveCompleteTimeMillis int64 `json:"objectiveCompleteTimeMillis"` | |
} `json:"adaptiveBots"` | |
BasicGunSkill struct { | |
IdleTimeMillis int64 `json:"idleTimeMillis"` | |
ObjectiveCompleteTimeMillis int64 `json:"objectiveCompleteTimeMillis"` | |
} `json:"basicGunSkill"` | |
BasicMovement struct { | |
IdleTimeMillis int64 `json:"idleTimeMillis"` | |
ObjectiveCompleteTimeMillis int64 `json:"objectiveCompleteTimeMillis"` | |
} `json:"basicMovement"` | |
BombPlant struct { | |
IdleTimeMillis int64 `json:"idleTimeMillis"` | |
ObjectiveCompleteTimeMillis int64 `json:"objectiveCompleteTimeMillis"` | |
} `json:"bombPlant"` | |
DefendBombSite struct { | |
IdleTimeMillis int64 `json:"idleTimeMillis"` | |
ObjectiveCompleteTimeMillis int64 `json:"objectiveCompleteTimeMillis"` | |
Success bool `json:"success"` | |
} `json:"defendBombSite"` | |
SettingStatus struct { | |
IsCrosshairDefault bool `json:"isCrosshairDefault"` | |
IsMouseSensitivityDefault bool `json:"isMouseSensitivityDefault"` | |
} `json:"settingStatus"` | |
} `json:"newPlayerExperienceDetails"` | |
PartyID string `json:"partyId"` | |
PlatformInfo struct { | |
PlatformChipset string `json:"platformChipset"` | |
PlatformOS string `json:"platformOS"` | |
PlatformOSVersion string `json:"platformOSVersion"` | |
PlatformType string `json:"platformType"` | |
} `json:"platformInfo"` | |
PlayerCard string `json:"playerCard"` | |
PlayerTitle string `json:"playerTitle"` | |
RoundDamage []struct { | |
Damage int64 `json:"damage"` | |
Receiver string `json:"receiver"` | |
Round int64 `json:"round"` | |
} `json:"roundDamage"` | |
SessionPlaytimeMinutes int64 `json:"sessionPlaytimeMinutes"` | |
Stats struct { | |
AbilityCasts struct { | |
Ability1Casts int64 `json:"ability1Casts"` | |
Ability2Casts int64 `json:"ability2Casts"` | |
GrenadeCasts int64 `json:"grenadeCasts"` | |
UltimateCasts int64 `json:"ultimateCasts"` | |
} `json:"abilityCasts"` | |
Assists int64 `json:"assists"` | |
Deaths int64 `json:"deaths"` | |
Kills int64 `json:"kills"` | |
PlaytimeMillis int64 `json:"playtimeMillis"` | |
RoundsPlayed int64 `json:"roundsPlayed"` | |
Score int64 `json:"score"` | |
} `json:"stats"` | |
Subject string `json:"subject"` | |
TagLine string `json:"tagLine"` | |
TeamID string `json:"teamId"` | |
} `json:"players"` | |
RoundResults []struct { | |
BombDefuser string `json:"bombDefuser"` | |
BombPlanter string `json:"bombPlanter"` | |
DefuseLocation struct { | |
X int64 `json:"x"` | |
Y int64 `json:"y"` | |
} `json:"defuseLocation"` | |
DefusePlayerLocations []struct { | |
Location struct { | |
X int64 `json:"x"` | |
Y int64 `json:"y"` | |
} `json:"location"` | |
Subject string `json:"subject"` | |
ViewRadians float64 `json:"viewRadians"` | |
} `json:"defusePlayerLocations"` | |
DefuseRoundTime int64 `json:"defuseRoundTime"` | |
PlantLocation struct { | |
X int64 `json:"x"` | |
Y int64 `json:"y"` | |
} `json:"plantLocation"` | |
PlantPlayerLocations []struct { | |
Location struct { | |
X int64 `json:"x"` | |
Y int64 `json:"y"` | |
} `json:"location"` | |
Subject string `json:"subject"` | |
ViewRadians float64 `json:"viewRadians"` | |
} `json:"plantPlayerLocations"` | |
PlantRoundTime int64 `json:"plantRoundTime"` | |
PlantSite string `json:"plantSite"` | |
PlayerEconomies []struct { | |
Armor string `json:"armor"` | |
LoadoutValue int64 `json:"loadoutValue"` | |
Remaining int64 `json:"remaining"` | |
Spent int64 `json:"spent"` | |
Subject string `json:"subject"` | |
Weapon string `json:"weapon"` | |
} `json:"playerEconomies"` | |
PlayerScores []struct { | |
Score int64 `json:"score"` | |
Subject string `json:"subject"` | |
} `json:"playerScores"` | |
PlayerStats []struct { | |
Ability struct { | |
Ability1Effects interface{} `json:"ability1Effects"` | |
Ability2Effects interface{} `json:"ability2Effects"` | |
GrenadeEffects interface{} `json:"grenadeEffects"` | |
UltimateEffects interface{} `json:"ultimateEffects"` | |
} `json:"ability"` | |
Damage []struct { | |
Bodyshots int64 `json:"bodyshots"` | |
Damage int64 `json:"damage"` | |
Headshots int64 `json:"headshots"` | |
Legshots int64 `json:"legshots"` | |
Receiver string `json:"receiver"` | |
} `json:"damage"` | |
Economy struct { | |
Armor string `json:"armor"` | |
LoadoutValue int64 `json:"loadoutValue"` | |
Remaining int64 `json:"remaining"` | |
Spent int64 `json:"spent"` | |
Weapon string `json:"weapon"` | |
} `json:"economy"` | |
Kills []struct { | |
Assistants []string `json:"assistants"` | |
FinishingDamage struct { | |
DamageItem string `json:"damageItem"` | |
DamageType string `json:"damageType"` | |
IsSecondaryFireMode bool `json:"isSecondaryFireMode"` | |
} `json:"finishingDamage"` | |
GameTime int64 `json:"gameTime"` | |
Killer string `json:"killer"` | |
PlayerLocations []struct { | |
Location struct { | |
X int64 `json:"x"` | |
Y int64 `json:"y"` | |
} `json:"location"` | |
Subject string `json:"subject"` | |
ViewRadians float64 `json:"viewRadians"` | |
} `json:"playerLocations"` | |
RoundTime int64 `json:"roundTime"` | |
Victim string `json:"victim"` | |
VictimLocation struct { | |
X int64 `json:"x"` | |
Y int64 `json:"y"` | |
} `json:"victimLocation"` | |
} `json:"kills"` | |
Score int64 `json:"score"` | |
StayedInSpawn bool `json:"stayedInSpawn"` | |
Subject string `json:"subject"` | |
WasAfk bool `json:"wasAfk"` | |
WasPenalized bool `json:"wasPenalized"` | |
} `json:"playerStats"` | |
RoundCeremony string `json:"roundCeremony"` | |
RoundNum int64 `json:"roundNum"` | |
RoundResult string `json:"roundResult"` | |
RoundResultCode string `json:"roundResultCode"` | |
WinningTeam string `json:"winningTeam"` | |
} `json:"roundResults"` | |
Teams []struct { | |
NumPoints int64 `json:"numPoints"` | |
RoundsPlayed int64 `json:"roundsPlayed"` | |
RoundsWon int64 `json:"roundsWon"` | |
TeamID string `json:"teamId"` | |
Won bool `json:"won"` | |
} `json:"teams"` | |
} |
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