Created
March 6, 2023 22:56
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// Capture the first pointer down | |
// And if we start on the potato we block camera control | |
var potatoHasControl; | |
scene.onPointerDown = (evt, pickResult) => { | |
if (!pickResult.hit) { | |
return; | |
} | |
if (pickResult.pickedMesh !== potato) { | |
return; | |
} | |
potatoHasControl = true; | |
scene.activeCamera.detachControl(); | |
} | |
// Restore camera control | |
scene.onPointerUp = () => { | |
if (!potatoHasControl) { | |
return; | |
} | |
potatoHasControl = false; | |
scene.activeCamera.attachControl(); | |
} | |
// Get the pointer move and act accordingly | |
scene.onPointerMove = (evt, pickResult) => { | |
if (!potatoHasControl) { | |
return; | |
} | |
if (!pickResult || !pickResult.hit) { | |
return; | |
} | |
if (pickResult.pickedMesh !== potato) { | |
return; | |
} | |
// UV of the picked point | |
var uv = pickResult.getTextureCoordinates(); | |
var size = heightmap.getSize(); | |
var centerX = Math.max(Math.round(uv.x * (size.width - 1)), 0); | |
var centerY = Math.max(Math.round((1 - uv.y) * (size.height - 1)), 0); | |
var radius = 20; | |
context.beginPath(); | |
context.arc(centerX, centerY, radius, 0, 2 * Math.PI, false); | |
context.fillStyle = evt.shiftKey ? 'black' : 'white'; | |
context.fill(); | |
heightmap.update(true); | |
}; |
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