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import random | |
def takeMarble(isRed, bag): | |
color = 'red' if isRed else 'blue' | |
if isRed: | |
return ((bag[0] - 1, bag[1]), color) | |
else: | |
return ((bag[0], bag[1] - 1), color) | |
def pickMarble(bag): |
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# Scala FP Summary Notes | |
## What is a function? | |
In math, a function is a mapping from the set of possible inputs, the /domain/, to the set of possible outputs, the /codomain/. | |
This function maps from the set of possible inputs (the type `A`) to the set of possible outputs (the type `B`) | |
`A => B` | |
### Rules | |
* Every item in the domain must have a *single* deterministic mapping to an item in the co-domain | |
* However, not every item in the codomain has to have a mapping in the domain. |
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import scala.concurrent.{Await, Future, ExecutionContext} | |
import scala.util.Try | |
import ExecutionContext.Implicits.global | |
object rnn { | |
val seed = "5" | |
def fetch = Future { | |
Thread.sleep(100) | |
seed |
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const problem = { | |
start: {A: 5, B: 2}, | |
A: {start: 1, C: 4, D: 2}, | |
B: {A: 8, D: 7}, | |
C: {D: 6, finish: 3}, | |
D: {finish: 1}, | |
finish: {} | |
}; | |
const getMin = (queue, distances) => { |
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const ACTIVITIES = [ | |
{name: 'side-project', time: 10, xp: 12}, | |
{name: 'algorithms', time: 3, xp: 7}, | |
{name: 'networking', time: 1, xp: 0.5}, | |
{name: 'exercise', time: 2, xp: 1.5}, | |
{name: 'systems design', time: 4, xp: 4}, | |
{name: 'making CSS codepens', time: 3, xp: 4} | |
]; | |
/** |
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const ACTIVITIES = [ | |
{name: 'side-project', time: 10, xp: 12}, | |
{name: 'algorithms', time: 3, xp: 7}, | |
{name: 'networking', time: 1, xp: 0.5}, | |
{name: 'exercise', time: 2, xp: 1.5}, | |
{name: 'systems design', time: 4, xp: 4}, | |
{name: 'making CSS codepens', time: 3, xp: 4} | |
]; | |
/** |
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const ACTIVITIES = [ | |
{name: 'side-project', time: 10, xp: 12}, | |
{name: 'algorithms', time: 3, xp: 7}, | |
{name: 'networking', time: 1, xp: 0.5}, | |
{name: 'exercise', time: 2, xp: 1.5}, | |
{name: 'systems design', time: 4, xp: 4}, | |
{name: 'making CSS codepens', time: 3, xp: 4} | |
]; | |
/** |
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const ACTIVITIES = [ | |
{name: 'side-project', time: 10, xp: 12}, | |
{name: 'algorithms', time: 3, xp: 7}, | |
{name: 'networking', time: 1, xp: 0.5}, | |
{name: 'exercise', time: 2, xp: 1.5}, | |
{name: 'systems design', time: 4, xp: 4}, | |
{name: 'making CSS codepens', time: 3, xp: 4} | |
]; | |
/** |
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/* | |
You have a defined set of activities you can be doing during your job search | |
process. Each activity has a cost (time that it takes you to complete the activity) | |
and each activity provides some value (XP, or experience points, | |
that will increase your chances of finding a job). | |
Write a function that maximizes XP for a given input of time. Try to make your | |
solution as efficient as possible. | |
*/ |
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const redux = require('redux'); | |
const reducer = (state={}, action) => { | |
switch(action.type) { | |
case 'START': | |
return Object.assign({}, state, {start: Date.now(), interval: action.interval}); | |
case 'TICK': | |
return Object.assign({}, state, {elapsed: action.currentTime - state.start}); | |
case 'STOP': | |
return Object.assign({}, state, {interval: null}); |
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