Created
January 16, 2013 19:36
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CMD:passenger (playerid,params[]) | |
{ | |
new driver; | |
new string123[165]; | |
new veh = GetPlayerVehicleID(driver); | |
if (PlayerInfo[playerid][aLevel] < 1) | |
return SendClientMessage(playerid, RED, "Only Administrators level 1+ can use this command"); | |
if(sscanf(params, "i",driver)) | |
return SendClientMessage(playerid, RED, "Hello Admin! Usage: "corange"/PASSENGER [Playerid]"); | |
//Is he connected? | |
if(!IsPlayerConnected(driver)) | |
return SendClientMessage(playerid, RED, "Player is not found."); | |
//Check if it is yourself | |
if(driver == playerid) | |
return SendClientMessage(playerid, RED, "You cant do this command on yourself!"); | |
//Check if he is in vehicle | |
if(!IsPlayerInAnyVehicle(driver)) | |
return SendClientMessage(playerid, RED, "Selected player is not in any vehicle."); | |
if((GetPlayerState(driver) == PLAYER_STATE_DRIVER) == false) | |
return SendClientMessage(playerid, RED, "Selected player is not the Vehicle driver."); | |
if(GetTeam{playerid} == CLASS_COPS ||GetTeam{playerid} == CLASS_CIA || GetTeam{playerid} == CLASS_FBI | |
&& GetTeam{driver} == CLASS_CIV && GetPlayerWantedLevel(driver) >=1) | |
return SendClientMessage(playerid, RED, "Selected Player is currently wanted, and you are a Cop. Function is Disabled, try again later (prevent abusing)");//Check if you are a cop AND that the entered player is wanted. | |
//If nothing of above stopped the admin from doing the command, below is the continuos script for the command. Spunky. | |
// put him in seat 1, passenger, in the drivers vehicle id | |
PutPlayerInVehicle(playerid, veh, 1); | |
//If it didnt work correctly, this message will appear: | |
if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT) | |
return SendClientMessage(playerid, RED, "An error occured. Please contact the Scripter"); | |
else if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) | |
{ | |
format(string123, sizeof(string123), "You have now successfully entered the car as a passenger with player id %s", driver); | |
SendClientMessage(playerid, GREEN, string123);//message | |
} | |
return 1; | |
} |
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