Created
January 22, 2013 17:11
-
-
Save dennorske/4596349 to your computer and use it in GitHub Desktop.
A code snippet
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
public OnPlayerCommandText(playerid, cmdtext[]) | |
{ | |
if (strcmp("/repair", cmdtext, true, 10) == 0) | |
{ | |
if(denyrepair) | |
return SendClientMessage(playerid, -1, "You are not allowed to do this command again so fast!"); | |
if(!IsPlayerInAnyVehicle(playerid)) | |
return SendClientMessage(playerid, 0xFF0000FF, "You are not in a vehicle!"); // Let the player know he's not inside a vehicle and let the server know that this was a valid command | |
// Fully repair the vehicle (damage value and bodywork) | |
SetTimerEx("Repair_CMD", 15000, false, "i", playerid); | |
SendClientMessage(playerid, 0xFF9900AA, "Assistance called . Your vehicle will be repaired in 15 minutes"); | |
// RepairVehicle(GetPlayerVehicleID(playerid)); | |
// Send the player a message to inform him that his vehicle has been repaired | |
//SendClientMessage(playerid, 0x00FF00FF, "Your vehicle has been successfully repaired!"); | |
denyrepair = 1; | |
SetTimer("repairtime", 60000, 0); //one minute | |
return 1; | |
} | |
//PUT THIS ANYWHERE! (Best is to place it on the top); | |
new denyrepair = 0; | |
forward repairtime(playerid); | |
public repairtime(playerid) | |
{ | |
denyrepair=0; | |
SendClientMessage(playerid, -1, "Repair is now allowed!"); | |
return 1; | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment