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__m128 Uint32_Float_Round(__m128i in) | |
{ | |
// Generate mask when input elements are > 2^31 - 1 | |
__m128i mask = _mm_srai_epi32(in, 31); | |
// Version of the input shifted down one bit logically | |
__m128i t = _mm_srli_epi32(in, 1); | |
// Add lowest bit of each word to round. | |
__m128i in1 = _mm_or_epi32(t, _mm_and_si128(in, _mm_set1_epi32(1))); | |
// Select either shifted or unshifted version based on mask | |
__m128 a = _mm_or_si128(_mm_and_si128(mask, in1), | |
_mm_andnot_si128(mask, in)); | |
// Convert to float | |
__m128 b = _mm_cvtepi32_ps(a); | |
// Correct magnitude of large elements by adding in the right elements again. | |
__m128 c = _mm_and_ps(mask, b); | |
__m128 result = _mm_add_ps(c, b); | |
return result; | |
} |
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