Created
April 9, 2013 14:45
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21. Multi
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| --# Main | |
| -- Main | |
| function setup() | |
| parameter.integer("Game",1,2,1) | |
| games={Game1,Game2} | |
| end | |
| function SetupGame() | |
| if g then g:cleanup() end | |
| g=games[Game] | |
| currGame=Game | |
| g:init() | |
| end | |
| function draw() | |
| background(40, 40, 50) | |
| if Game~=currGame then SetupGame() end | |
| g:draw() | |
| end | |
| function touched(touch) | |
| g:touched(touch) | |
| end | |
| --# Game1 | |
| Game1 = class() | |
| function Game1:init() | |
| print("Game1 initialised") | |
| end | |
| function Game1:cleanup() | |
| print("Game1 is cleaned up") | |
| end | |
| function Game1:draw() | |
| fill(255,0,0) | |
| rect(200,200,300,300) | |
| end | |
| function Game1:touched(touch) | |
| if touch.state==ENDED then print("You touched Game1") end | |
| end | |
| --# Game2 | |
| Game2 = class() | |
| function Game2:init() | |
| print("Game2 initialised") | |
| end | |
| function Game2:cleanup() | |
| print("Game2 is cleaned up") | |
| end | |
| function Game2:draw() | |
| fill(0,255,0) | |
| ellipse(200,200,300,300) | |
| end | |
| function Game2:touched(touch) | |
| if touch.state==ENDED then print("You touched Game2") end | |
| end |
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