Created
November 23, 2017 19:39
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<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<meta charset="UTF-8"> | |
<title>Color Sorter</title> | |
<style> | |
body { | |
background-color: black; | |
flex: 1; | |
display: flex;; | |
justify-content: center; | |
align-items: center; | |
height: 100vh; | |
margin: 0; | |
} | |
.drawer { | |
display: flex; | |
justify-content: center; | |
flex-direction: column; | |
} | |
.drawer button { | |
background: white; | |
border: 0; | |
font-size: 18px; | |
} | |
</style> | |
</head> | |
<body> | |
<div class="drawer"> | |
<canvas id="canvas" style=border:solid 2px black></canvas> | |
<button onclick=random()>random</button> | |
</div> | |
<script> | |
let canvas = document.getElementById("canvas"); | |
let size = 100; | |
let blockSize = 5; | |
canvas.width = size * blockSize; | |
canvas.height = size * blockSize; | |
let context = canvas.getContext("2d"); | |
let colors = []; | |
function random() { | |
for (let x = 0; x < size; x++) { | |
colors[x] = []; | |
for (let y = 0; y < size; y++) { | |
colors[x][y] = randomColor(); | |
} | |
} | |
} | |
random(); | |
setInterval(() => { | |
tickOne(); | |
drawTick(); | |
}, 1); | |
function tickOne() { | |
for (let x = 0; x < size; x++) { | |
for (let y = 0; y < size; y++) { | |
// uncomment these to make the image move forever | |
// colors[x][y].hue=(colors[x][y].hue+.001)%1; | |
// colors[x][y].light=(colors[x][y].light+.001)%1; | |
colors[x][y].tickedX = false; | |
colors[x][y].tickedY = false; | |
} | |
} | |
for (let x = 0; x < size; x++) { | |
for (let y = 0; y < size; y++) { | |
if (!colors[x][y].tickedX) { | |
if ( | |
x > 0 && | |
!colors[x - 1][y].tickedX && | |
colors[x][y].hue > colors[x - 1][y].hue | |
) { | |
colors[x][y].tickedX = true; | |
colors[x - 1][y].tickedX = true; | |
[colors[x - 1][y], colors[x][y]] = [colors[x][y], colors[x - 1][y]]; | |
} | |
if ( | |
x < size - 1 && | |
!colors[x + 1][y].tickedX && | |
colors[x][y].hue < colors[x + 1][y].hue | |
) { | |
colors[x][y].tickedX = true; | |
colors[x + 1][y].tickedX = true; | |
[colors[x + 1][y], colors[x][y]] = [colors[x][y], colors[x + 1][y]]; | |
} | |
} | |
if ( | |
y > 0 && | |
!colors[x][y - 1].tickedY && | |
colors[x][y].light > colors[x][y - 1].light | |
) { | |
colors[x][y].tickedY = true; | |
colors[x][y - 1].tickedY = true; | |
[colors[x][y - 1], colors[x][y]] = [colors[x][y], colors[x][y - 1]]; | |
} | |
if (!colors[x][y].tickedY) { | |
if ( | |
y < size - 1 && | |
!colors[x][y + 1].tickedY && | |
colors[x][y].light < colors[x][y + 1].light | |
) { | |
colors[x][y].tickedY = true; | |
colors[x][y + 1].tickedY = true; | |
[colors[x][y], colors[x][y + 1]] = [colors[x][y + 1], colors[x][y]]; | |
} | |
} | |
} | |
} | |
} | |
function randomColor() { | |
let col = { | |
red: (Math.random() * 255) | 0, | |
green: (Math.random() * 255) | 0, | |
blue: (Math.random() * 255) | 0 | |
}; | |
var hsl = rgbToHsl(col.red, col.green, col.blue); | |
col.hue = hsl[0]; | |
col.sat = hsl[1]; | |
col.light = hsl[2]; | |
if (col.sat < 0.97) { | |
return randomColor(); | |
} | |
return col; | |
} | |
function rgbToHsl(r, g, b) { | |
(r /= 255), (g /= 255), (b /= 255); | |
var max = Math.max(r, g, b), | |
min = Math.min(r, g, b); | |
var h, | |
s, | |
l = (max + min) / 2; | |
if (max == min) { | |
h = s = 0; // achromatic | |
} else { | |
var d = max - min; | |
s = l > 0.5 ? d / (2 - max - min) : d / (max + min); | |
switch (max) { | |
case r: | |
h = (g - b) / d + (g < b ? 6 : 0); | |
break; | |
case g: | |
h = (b - r) / d + 2; | |
break; | |
case b: | |
h = (r - g) / d + 4; | |
break; | |
} | |
h /= 6; | |
} | |
return [h, s, l]; | |
} | |
function drawTick() { | |
context.fillStyle = "black"; | |
context.fillRect(0, 0, size, size); | |
for (let x = 0; x < size; x++) { | |
for (let y = 0; y < size; y++) { | |
let col = colors[x][y]; | |
context.fillStyle = `rgba(${col.red},${col.green},${col.blue},1)`; | |
context.fillRect(x * blockSize, y * blockSize, blockSize, blockSize); | |
} | |
} | |
} | |
</script> | |
</body> | |
</html> |
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