Created
April 27, 2012 01:48
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Battle Chips 3.0
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Arena = class() | |
function Arena:init(l, b, r, t) | |
-- you can accept and set parameters here | |
self.frame = Frame(l, b, r, t) | |
self.panel = Frame(l + 1, b + 1, r - 1, b + 108) | |
self.stop = Frame(r - 70, b + 35, r - 30, b + 75) | |
self.robots = {} | |
self.timer = 0 | |
end | |
function Arena:loadRobot(r) | |
nr = Robot(math.random(self.frame:width() - 200) + 100, | |
math.random(self.frame:height() - 300) + 180) | |
nr.hp = r.hp | |
nr.direction = math.random(4) | |
for i = 1, table.maxn(r.program) do | |
nr.program[i] = r.program[i] | |
end | |
nr.program = r.program | |
nr.step = 1 | |
nr.wins = r.wins | |
nr.losses = r.losses | |
nr.name = r.name | |
nr.treadColor = r.treadColor | |
nr.bodyColor = r.bodyColor | |
nr.headColor = r.headColor | |
nr.dishColor = r.dishColor | |
nr.frame = self.frame | |
i = table.maxn(self.robots) + 1 | |
self.robots[i] = nr | |
end | |
function Arena:clear() | |
sound(SOUND_POWERUP, 2591) | |
self.robots = {} | |
self.timer = 0 | |
end | |
function Arena:checkRadar(k, r) | |
local i, robot | |
r.radar = false | |
for i, robot in ipairs(self.robots) do | |
if i ~= k then | |
if r.rf:overlaps(robot.bounds) and robot.hp > 0 then | |
r.radar = true | |
end | |
end | |
end | |
end | |
function Arena:checkLaser(k, r) | |
for i, robot in ipairs(self.robots) do | |
if i ~= k then | |
if r.rf:overlaps(robot.bounds) then | |
if robot.hp > 0 then | |
robot.hp = robot.hp - 1 | |
r.points = r.points + 1 | |
if robot.heat < 20 then | |
robot.heat = robot.heat + 5 | |
end | |
end | |
end | |
end | |
end | |
end | |
function Arena:checkCollisions(k, r) | |
for i, robot in ipairs(self.robots) do | |
r.bounds:inset(-5, -5) | |
if i ~= k then | |
if r.bounds:overlaps(robot.bounds) then | |
if robot.hp > 0 then r.bump = true end | |
end | |
end | |
r.bounds:inset(5, 5) | |
end | |
end | |
function Arena:setMatch(a, b, c, d) | |
self:loadRobot(a) | |
self:loadRobot(b) | |
self:loadRobot(c) | |
self:loadRobot(d) | |
self.timer = 100 | |
end | |
function Arena:draw() | |
if self.timer > 0 then self.timer = self.timer - 0.1 end | |
pushStyle() | |
self.frame:draw() | |
fill(137, 126, 126, 255) | |
c = color(48, 91, 137, 255) | |
self.panel:inset(10, 10) | |
self.panel:gloss(c) | |
self.panel:inset(-10, -10) | |
fill(255, 255, 255, 255) | |
font("Futura-CondensedExtraBold") | |
fontSize(36) | |
text("Battle Chips",self.frame.left + 25, self.frame.bottom + 35) | |
fill(156, 25, 28, 255) | |
stroke(255, 255, 255, 255) | |
self.stop:draw() | |
pushMatrix() | |
translate(self.frame.left, self.frame.bottom) | |
for k, robot in ipairs(self.robots) do | |
if robot.radarDelay > 0 then | |
self:checkRadar(k, robot) | |
end | |
if robot.laserDelay == 5 then | |
self:checkLaser(k, robot) | |
end | |
self:checkCollisions(k, robot) | |
if robot.hp > 0 then | |
robot:run() | |
end | |
robot:draw() | |
end | |
popMatrix() | |
font("Futura-Medium") | |
fontSize(12) | |
textMode(CENTER) | |
for k, robot in ipairs(self.robots) do | |
pushMatrix() | |
translate(self.frame.right - k * 60 - 100, | |
self.frame.bottom + 50) | |
scale(0.5) | |
robot:drawBase() | |
popMatrix() | |
fill(136, 141, 149, 255) | |
stroke(130, 154, 221, 255) | |
rect(self.frame.right - k * 60 - 127, self.frame.bottom + 35, | |
self.frame.right - k * 60 - 120, self.frame.bottom + 65) | |
if robot.hp > 7 then | |
fill(72, 255, 0, 255) | |
elseif robot.hp > 4 then | |
fill(244, 255, 0, 255) | |
else | |
fill(255, 0, 13, 255) | |
end | |
noStroke() | |
rect(self.frame.right - k * 60 - 126, self.frame.bottom + 36, | |
self.frame.right - k * 60 - 121, self.frame.bottom + 36 + | |
robot.hp * 3) | |
fill(182, 130, 196, 255) | |
text(robot.points, self.frame.right - k * 60 - 100, | |
self.frame.bottom + 20) | |
end | |
if tourney.isActive then | |
textMode(CORNER) | |
font("Futura-CondensedExtraBold") | |
fontSize(48) | |
fill(149, 140, 140, 84) | |
text("Tourney", self.frame.left + 15, self.frame.top - 70) | |
text(math.floor(self.timer), | |
self.frame.left + 15, self.frame.bottom + 100) | |
end | |
popStyle() | |
end | |
function Arena:touched(touch) | |
if self.frame:touched(touch) then | |
return true | |
end | |
return false | |
end | |
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Code = class() | |
function Code:init(short, long, hasValue, clr) | |
-- you can accept and set parameters here | |
self.short = short | |
self.long = long | |
self.hasValue = hasValue | |
self.color = clr | |
end | |
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CodeBench = class() | |
function CodeBench:init(x, y) | |
-- you can accept and set parameters here | |
self.x = x | |
self.y = y | |
self.frame = Frame(x, y, x + 500, y + 850) | |
self.header = Frame(self.frame.left + 4, self.frame.top - 40, | |
self.frame.right - 4, self.frame.top - 4) | |
self.sockets = {} | |
socket = 0 | |
for x = 1,2 do | |
for y = 15,1,-1 do | |
socket = socket + 1 | |
self.sockets[socket] = | |
Socket(nil, x * 250 - 180, y * 45 + 72) | |
end | |
end | |
self.selectedSocket = 0 | |
self.action = 0 | |
self.tokens = {} | |
end | |
function CodeBench:loadRobot(r) | |
for i = 1,30 do | |
self.sockets[i].code = nil | |
end | |
for i, p in ipairs(r.program) do | |
self.sockets[i].code = p.code | |
self.sockets[i].value = p.value | |
end | |
end | |
function CodeBench:draw() | |
pushStyle() | |
fontSize(16) | |
font("Futura-Medium") | |
stroke(78, 128, 30, 255) | |
fill(64, 154, 39, 107) | |
strokeWidth(5) | |
self.frame:draw() | |
fill(125, 125, 125, 140) | |
noStroke() | |
self.header:draw() | |
pushMatrix() | |
translate(self.x, self.y) | |
-- trace lines | |
fill(255, 210, 0, 219) | |
stroke(243, 191, 5, 153) | |
strokeWidth(5) | |
line(40, 96, 230, 96) | |
line(230, 96, 230, 760) | |
line(230, 760, 320, 760) | |
line(290, 96, 290, 70) | |
line(290, 70, 20, 70) | |
line(20, 70, 20, 760) | |
line(20, 760, 40, 760) | |
socket = 1 | |
for x = 1,2 do | |
for y = 15,1,-1 do | |
noStroke() | |
fill(143, 143, 143, 255) | |
rect(x * 250 - 210, y * 45 + 70, | |
x * 250 - 30, y * 45 + 102) | |
strokeWidth(2) | |
stroke(82, 82, 82, 255) | |
fill(212, 209, 205, 255) | |
self.sockets[socket]:draw() | |
noStroke() | |
stroke(221, 175, 8, 164) | |
strokeWidth(5) | |
fill(89, 89, 31, 255) | |
ellipse(x * 250 - 210, y * 45 + 86, 20) | |
line(x * 250 - 210, y * 45 + 82, | |
x * 250 - 210, y * 45 + 50) | |
fill(38, 38, 38, 255) | |
text(socket, x * 250 - 200, y * 45 + 75) | |
socket = socket + 1 | |
end | |
end | |
text("INSERT CHIPS TO BUILD PROGRAM", 10, 10) | |
fill(255, 255, 255, 255) | |
text("MAIN BOARD", 10, self.frame:height() - 30) | |
popMatrix() | |
popStyle() | |
end | |
function CodeBench:touched(touch) | |
t =Ttouch(touch) | |
t:translate(self.x, self.y - 10) | |
self.action = 0 | |
for i = 1, table.maxn(self.sockets) do | |
if self.sockets[i]:touched(t) then | |
self.selectedSocket = i | |
if self.sockets[i].code ~= nil then | |
if t.x < self.sockets[i].frame:midX() or | |
self.sockets[i].code.hasValue == false then | |
self.action = 1 | |
end | |
end | |
return true | |
end | |
end | |
return false | |
end |
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DesignStudio = class() | |
function DesignStudio:init(l, b, r, t) | |
-- you can accept and set parameters here | |
self.frame = Frame(l, b, r, t) | |
self.tb = TextBox(self.frame:midX() - 100, b + 50, 200, "") | |
self.dishFrame = Frame(50, 900, 160, 924) | |
self.dishShowSlider = false | |
self.dishVCS = VColorSlider(self.dishFrame.left, self.dishFrame.top) | |
self.headFrame = Frame(220, 900, 330, 924) | |
self.headShowSlider = false | |
self.headVCS = VColorSlider(self.headFrame.left, self.headFrame.top) | |
self.bodyFrame = Frame(390, 900, 500, 924) | |
self.bodyShowSlider = false | |
self.bodyVCS = VColorSlider(self.bodyFrame.left, self.bodyFrame.top) | |
self.treadFrame = Frame(560, 900, 670, 924) | |
self.treadShowSlider = false | |
self.treadVCS = VColorSlider(self.treadFrame.left, | |
self.treadFrame.top) | |
end | |
function DesignStudio:setBot(bot) | |
self.bot = bot | |
self.tb.text = self.bot.name | |
end | |
function DesignStudio:draw() | |
pushMatrix() | |
font("Futura-Medium") | |
fontSize(16) | |
fill(107, 116, 122, 142) | |
stroke(78, 83, 88, 255) | |
strokeWidth(5) | |
self.frame:draw() | |
stroke(0, 38, 255, 255) | |
strokeWidth(2) | |
fill(185, 185, 185, 113) | |
self.tb:draw() | |
fill(255, 255, 255, 255) | |
text("Dish", self.dishFrame.left, self.dishFrame.top) | |
text("Head", self.headFrame.left, self.headFrame.top) | |
text("Body", self.bodyFrame.left, self.bodyFrame.top) | |
text("Treads", self.treadFrame.left, self.bodyFrame.top) | |
fill(colors[self.bot.dishColor]) | |
self.dishFrame:draw() | |
fill(colors[self.bot.headColor]) | |
self.headFrame:draw() | |
fill(colors[self.bot.bodyColor]) | |
self.bodyFrame:draw() | |
fill(colors[self.bot.treadColor]) | |
self.treadFrame:draw() | |
if self.dishShowSlider then self.dishVCS:draw() end | |
if self.headShowSlider then self.headVCS:draw() end | |
if self.bodyShowSlider then self.bodyVCS:draw() end | |
if self.treadShowSlider then self.treadVCS:draw() end | |
translate(self.frame:midX() - 60, self.frame:height() - 80) | |
scale(2) | |
self.bot.x = 0 | |
self.bot.y = 0 | |
self.bot:draw() | |
popMatrix() | |
end | |
function DesignStudio:touched(touch) | |
self.bot.name = self.tb.text | |
if self.dishFrame:touched(touch) then | |
self.dishShowSlider = true | |
end | |
if self.dishShowSlider then | |
if self.dishVCS:touched(touch) then | |
self.bot.dishColor = self.dishVCS.selected | |
end | |
end | |
if self.headFrame:touched(touch) then | |
self.headShowSlider = true | |
end | |
if self.headShowSlider then | |
if self.headVCS:touched(touch) then | |
self.bot.headColor = self.headVCS.selected | |
end | |
end | |
if self.bodyFrame:touched(touch) then | |
self.bodyShowSlider = true | |
end | |
if self.bodyShowSlider then | |
if self.bodyVCS:touched(touch) then | |
self.bot.bodyColor = self.bodyVCS.selected | |
end | |
end | |
if self.treadFrame:touched(touch) then | |
self.treadShowSlider = true | |
end | |
if self.treadShowSlider then | |
if self.treadVCS:touched(touch) then | |
self.bot.treadColor = self.treadVCS.selected | |
end | |
end | |
end |
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Frame = class() | |
-- Frame | |
-- ver. 1.0 | |
-- a simple rectangle for holding controls. | |
-- ==================== | |
function Frame:init(left, bottom, right, top) | |
self.left = left | |
self.right = right | |
self.bottom = bottom | |
self.top = top | |
end | |
function Frame:inset(dx, dy) | |
self.left = self.left + dx | |
self.right = self.right - dx | |
self.bottom = self.bottom + dy | |
self.top = self.top - dy | |
end | |
function Frame:offset(dx, dy) | |
self.left = self.left + dx | |
self.right = self.right + dx | |
self.bottom = self.bottom + dy | |
self.top = self.top + dy | |
end | |
function Frame:draw() | |
pushStyle() | |
rectMode(CORNERS) | |
rect(self.left, self.bottom, self.right, self.top) | |
popStyle() | |
end | |
function Frame:roundRect(r) | |
pushStyle() | |
insetPos = vec2(self.left + r,self.bottom + r) | |
insetSize = vec2(self:width() - 2 * r,self:height() - 2 * r) | |
rectMode(CORNER) | |
rect(insetPos.x, insetPos.y, insetSize.x, insetSize.y) | |
if r > 0 then | |
smooth() | |
lineCapMode(ROUND) | |
strokeWidth(r * 2) | |
line(insetPos.x, insetPos.y, | |
insetPos.x + insetSize.x, insetPos.y) | |
line(insetPos.x, insetPos.y, | |
insetPos.x, insetPos.y + insetSize.y) | |
line(insetPos.x, insetPos.y + insetSize.y, | |
insetPos.x + insetSize.x, insetPos.y + insetSize.y) | |
line(insetPos.x + insetSize.x, insetPos.y, | |
insetPos.x + insetSize.x, insetPos.y + insetSize.y) | |
end | |
popStyle() | |
end | |
function Frame:gloss(baseclr) | |
local i, t, r, g, b, y | |
pushStyle() | |
if baseclr == nil then baseclr = color(194, 194, 194, 255) end | |
fill(baseclr) | |
rectMode(CORNERS) | |
rect(self.left, self.bottom, self.right, self.top) | |
r = baseclr.r | |
g = baseclr.g | |
b = baseclr.b | |
for i = 1 , self:height() / 2 do | |
r = r - 1 | |
g = g - 1 | |
b = b - 1 | |
stroke(r, g, b, 255) | |
y = (self.bottom + self.top) / 2 | |
line(self.left, y + i, self.right, y + i) | |
line(self.left, y - i, self.right, y - i) | |
end | |
popStyle() | |
end | |
function Frame:shade(base, step) | |
pushStyle() | |
strokeWidth(1) | |
for y = self.bottom, self.top do | |
i = self.top - y | |
stroke(base - i * step, base - i * step, base - i * step, 255) | |
line(self.left, y, self.right, y) | |
end | |
popStyle() | |
end | |
function Frame:touched(touch) | |
if touch.x >= self.left and touch.x <= self.right then | |
if touch.y >= self.bottom and touch.y <= self.top then | |
return true | |
end | |
end | |
return false | |
end | |
function Frame:ptIn(x, y) | |
if x >= self.left and x <= self.right then | |
if y >= self.bottom and y <= self.top then | |
return true | |
end | |
end | |
return false | |
end | |
function Frame:overlaps(f) | |
if self.left > f.right or self.right < f.left or | |
self.bottom > f.top or self.top < f.bottom then | |
return false | |
else | |
return true | |
end | |
end | |
function Frame:width() | |
return self.right - self.left | |
end | |
function Frame:height() | |
return self.top - self.bottom | |
end | |
function Frame:midX() | |
return (self.left + self.right) / 2 | |
end | |
function Frame:midY() | |
return (self.bottom + self.top) / 2 | |
end |
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-- Batlle Chips 0.3 | |
-- Mark Sumner | |
-- [email protected] | |
displayMode(FULLSCREEN) | |
supportedOrientations(PORTRAIT_ANY) | |
rectMode(CORNERS) | |
spriteMode(CORNERS) | |
textMode(CORNER) | |
function setup() | |
robots = {} | |
for i = 1,20 do | |
robots[i] = Robot(17 + i * 70,320) | |
end | |
codes = {} | |
codes[1] = Code("F", "Forward", false, color(140, 28, 28, 255)) | |
codes[2] = Code("L", "Turn Left", false, color(140, 28, 28, 255)) | |
codes[3] = Code("R", "Turn Right", false, color(140, 28, 28, 255)) | |
codes[4] = Code("B", "Reverse", false, color(140, 28, 28, 255)) | |
codes[5] = Code("W", "Fire Laser", false, color(140, 28, 28, 255)) | |
codes[6] = Code("H", "Bump", true, color(81, 83, 120, 255)) | |
codes[7] = Code("A", "Radar", true, color(81, 83, 120, 255)) | |
codes[8] = Code("D", "Damage", true, color(81, 83, 120, 255)) | |
codes[9] = Code("G", "Goto", true, color(48, 113, 42, 255)) | |
codes[10] = Code("5", "Random", true, color(48, 113, 42, 255)) | |
mode = 1 | |
dragToken = Token(codes[1], 0, 0) | |
bench = CodeBench(35, 150) | |
scheduler = TourneyOrganizer(35, 150) | |
tray = TokenTray(550, 150) | |
oldState = nil | |
doneBtn = Frame(550, 60, WIDTH - 20, 140) | |
bottomBar = Frame(0, 0, WIDTH, 50) | |
codeFrame = Frame(30,100,180,200) | |
designFrame = Frame(310,100,460,200) | |
tourneyFrame = Frame(580,100,730,200) | |
arena = Arena(10, HEIGHT - 650, WIDTH - 10, HEIGHT - 10) | |
arena:draw() | |
studio = DesignStudio(20, 410, WIDTH - 20, HEIGHT - 20) | |
vslider = Vslider(0,0,0) | |
vcslider = VColorSlider(0,0,0) | |
showSlider = false | |
sliderPosition = 0 | |
leftBot = 1 | |
selectedRobot = 0 | |
botFrames = {} | |
loadRobots() | |
for i = 1,7 do | |
botFrames[i] = Frame(i * 87, HEIGHT - 750, | |
i * 87 + 80, HEIGHT - 670) | |
end | |
leftRobot = 1 | |
rightBtn = Frame(WIDTH - 80, 260, WIDTH, 360) | |
leftBtn = Frame(0, 260, 80, 360) | |
-- tourney variables | |
tourney = Tourney() | |
end | |
function saveRobots() | |
local k, s, i, c | |
s = table.maxn(robots).."," | |
for i, r in ipairs(robots) do | |
s = s..r.name..","..r.wins..","..r.losses.."," | |
s = s..r.treadColor..","..r.bodyColor.."," | |
s = s..r.headColor..","..r.dishColor.."," | |
c = table.maxn(r.program) | |
s = s..c | |
if i < table.maxn(robots) or c > 0 then s = s.."," end | |
for k, p in ipairs(r.program) do | |
if p.code ~= nil then | |
s = s..k..","..p.code.short..","..p.value | |
s=s.."," | |
else | |
s = s..k..",nil"..","..p.value | |
s=s.."," | |
end | |
end | |
end | |
saveProjectData("BCBots", s) | |
end | |
function loadRobots() | |
local k, s, i, robotCount, d, c | |
local w = {} | |
--displayMode(STANDARD) | |
s = readProjectData("BCBots") | |
--print(s) | |
if s == nil then | |
s = getDefault() | |
end | |
if s ~= nil then | |
i = 0 | |
for k in string.gmatch(s,"([^,]+)") do | |
i = i + 1 | |
w[i] = k | |
end | |
robotCount = w[1] | |
top = 2 | |
for r = 1, robotCount do | |
robots[r].name = w[top] | |
robots[r].wins = tonumber(w[top + 1]) | |
robots[r].losses = tonumber(w[top + 2]) | |
robots[r].treadColor = tonumber(w[top + 3]) | |
robots[r].bodyColor = tonumber(w[top + 4]) | |
robots[r].headColor = tonumber(w[top + 5]) | |
robots[r].dishColor = tonumber(w[top + 6]) | |
programSize = tonumber(w[top + 7]) | |
i = 0 | |
if programSize > 0 then | |
for i = 1, programSize do | |
socketNum = tonumber(w[i * 3 - 2 + top + 7]) | |
codeShort = w[i * 3 - 1 + top + 7] | |
value = tonumber(w[i * 3 + top + 7]) | |
-- find the right code | |
code = nil | |
for d, c in ipairs(codes) do | |
if c.short == codeShort then | |
code = c | |
end | |
end | |
robots[r].program[socketNum] = Socket(code, 0, 0) | |
robots[r].program[socketNum].value = value | |
end | |
end | |
top = top + 8 + programSize * 3 | |
end | |
end | |
end | |
function drawMain() | |
pushStyle() | |
fill(0, 0, 0, 255) | |
stroke(0, 69, 255, 255) | |
tint(249, 249, 249, 255) | |
arena:draw() | |
strokeWidth(2) | |
textMode(CENTER) | |
font("ArialMT") | |
fontSize(12) | |
for i = 1, 7 do | |
fill(69, 84, 163, 78) | |
botFrames[i]:draw() | |
robots[i + leftRobot - 1].x = i * 87 + 10 | |
robots[i + leftRobot - 1].y = HEIGHT - 740 | |
fill(210, 208, 229, 255) | |
text(robots[i + leftRobot - 1].name, i* 87 + 40, HEIGHT - 760) | |
end | |
textMode(CORNER) | |
fill(31, 104, 38, 102) | |
codeFrame:draw() | |
designFrame:draw() | |
tourneyFrame:draw() | |
fill(255, 255, 255, 255) | |
font("Futura-CondensedExtraBold") | |
fontSize(24) | |
text("Code",codeFrame.left + 15, codeFrame.top - 50) | |
text("Design", designFrame.left + 15, designFrame.top - 50) | |
text("Tourney", tourneyFrame.left + 15, tourneyFrame.top - 50) | |
stroke(19, 21, 248, 255) | |
strokeWidth(11) | |
if leftRobot == 1 then stroke(46, 60, 171, 107) end | |
line(10, 310, 50, 340) | |
line(10, 310, 50, 280) | |
stroke(19, 21, 248, 255) | |
if leftRobot == 13 then stroke(46, 60, 171, 107) end | |
line(WIDTH - 10, 310, WIDTH - 50, 340) | |
line(WIDTH - 10, 310, WIDTH - 50, 280) | |
strokeWidth(1) | |
popStyle() | |
end | |
function arrangeMatch() | |
matchNumber = matchNumber + 1 | |
if scheduler.type == 1 and matchNumber < 5 then | |
-- melee | |
arena:setMatch(robots[1], robots[2], robots[3], robots[4]) | |
end | |
if scheduler.type == 2 and matchNumber < 7 then | |
-- one on one | |
if matchNumber == 1 then | |
arena:setMatch(robots[1], robots[2], nil, nil) | |
elseif matchNumber == 2 then | |
arena:setMatch(robots[3], robots[4], nil, nil) | |
elseif matchNumber == 3 then | |
arena:setMatch(robots[1], robots[4], nil, nil) | |
elseif matchNumber == 4 then | |
arena:setMatch(robots[2], robots[3], nil, nil) | |
end | |
end | |
end | |
function draw() | |
local i | |
noSmooth() | |
background(127, 127, 127, 255) | |
tint(255, 255, 255, 255) | |
fill(97, 115, 86, 153) | |
strokeWidth(2) | |
stroke(99, 118, 94, 145) | |
rect(1, 1, 200, HEIGHT) | |
fill(102, 108, 98, 153) | |
rect(200, 1, 366, HEIGHT) | |
rect(50, 100, 190, 222) | |
fill(103, 117, 93, 153) | |
rect(366, 1, 555, HEIGHT) | |
rect(230, 200, 350, 300) | |
fill(102, 108, 98, 153) | |
rect(555, 1, WIDTH, HEIGHT) | |
rect(380, 70, 530, 170) | |
strokeWidth(1) | |
fill(127, 127, 127, 255) | |
stroke(127, 120, 120, 207) | |
bottomBar:draw() | |
if mode == 1 then | |
drawMain() | |
for i = 1,7 do | |
robots[i + leftRobot - 1]:draw() | |
end | |
elseif mode == 2 then | |
bench:draw() | |
tray:draw() | |
if showSlider then | |
vslider:draw() | |
end | |
fill(31, 104, 38, 102) | |
stroke(0, 69, 255, 255) | |
strokeWidth(1) | |
doneBtn:draw() | |
fill(255, 255, 255, 255) | |
font("Futura-CondensedExtraBold") | |
fontSize(24) | |
text("Done", doneBtn.left + 20, doneBtn.bottom + 30) | |
elseif mode == 3 then | |
studio:draw() | |
fill(31, 104, 38, 102) | |
stroke(0, 69, 255, 255) | |
strokeWidth(1) | |
doneBtn:draw() | |
font("Futura-CondensedExtraBold") | |
fontSize(24) | |
fill(255, 255, 255, 255) | |
text("Done", doneBtn.left + 20, doneBtn.bottom + 45) | |
elseif mode == 4 then | |
scheduler:draw(robots) | |
fill(31, 104, 38, 102) | |
stroke(0, 69, 255, 255) | |
strokeWidth(1) | |
doneBtn:draw() | |
font("Futura-CondensedExtraBold") | |
fontSize(24) | |
fill(255, 255, 255, 255) | |
text("Done", doneBtn.left + 15, doneBtn.bottom + 40) | |
end | |
-- touch handling | |
if mode == 1 then | |
if CurrentTouch.state == BEGAN and | |
CurrentTouch.state ~= oldState then | |
if arena.stop:touched(CurrentTouch) then | |
arena:clear() | |
tourney.isActive = false | |
end | |
if leftBtn:touched(CurrentTouch) and leftRobot > 1 then | |
leftRobot = leftRobot - 1 | |
end | |
if rightBtn:touched(CurrentTouch) and | |
leftRobot < 13 then | |
leftRobot = leftRobot + 1 | |
end | |
selectedRobot = 0 | |
-- check to see if a robot was selected | |
for i = 1, 7 do | |
if botFrames[i]:touched(CurrentTouch) then | |
selectedRobot = i + leftRobot - 1 | |
end | |
end | |
end | |
if CurrentTouch.state == MOVING then | |
if selectedRobot > 0 then | |
robots[selectedRobot].x = CurrentTouch.x - 20 | |
robots[selectedRobot].y = CurrentTouch.y - 20 | |
robots[selectedRobot]:draw() | |
end | |
end | |
if CurrentTouch.state == ENDED | |
and CurrentTouch.state ~= oldState then | |
if selectedRobot > 0 then | |
if codeFrame:touched(CurrentTouch) then | |
doneBtn = Frame(550, 60, WIDTH - 20, 140) | |
bench:loadRobot(robots[selectedRobot]) | |
mode = 2 | |
end | |
if designFrame:touched(CurrentTouch) then | |
showKeyboard() | |
doneBtn = Frame(550, 310, WIDTH - 20, 400) | |
studio:setBot(robots[selectedRobot]) | |
mode = 3 | |
end | |
if tourneyFrame:touched(CurrentTouch) then | |
doneBtn = Frame(550, 60, WIDTH - 20, 140) | |
scheduler:loadRobot(selectedRobot) | |
selectedRobot = 0 | |
mode = 4 | |
end | |
if arena:touched(CurrentTouch) then | |
if table.maxn(arena.robots) < 4 then | |
arena:loadRobot(robots[selectedRobot]) | |
else | |
sound(SOUND_BLIT, 30424) | |
end | |
end | |
end | |
end | |
end | |
if mode == 2 then | |
if CurrentTouch.state == BEGAN and | |
CurrentTouch.state ~= oldState then | |
selectedToken = 0 | |
-- check to see if a token was selected | |
if tray:touched(CurrentTouch) then | |
dragToken = Token(tray.tokens[tray.selected].code, | |
CurrentTouch.x - 20, CurrentTouch.y, | |
tray.tokens[tray.selected].color) | |
end | |
if bench:touched(CurrentTouch) then | |
-- touched a socket | |
c = bench.sockets[bench.selectedSocket].code | |
if c ~= nil and bench.action == 0 then | |
if c.hasValue then | |
vslider = Vslider(CurrentTouch.x, | |
CurrentTouch.y, | |
bench.sockets[bench.selectedSocket].value) | |
showSlider = true | |
end | |
end | |
if c ~= nil and bench.action == 1 then | |
dragToken = | |
Token(bench.sockets[bench.selectedSocket].code, | |
CurrentTouch.x - 20, CurrentTouch.y, | |
bench.sockets[bench.selectedSocket].color) | |
bench.sockets[bench.selectedSocket].code = nil | |
end | |
end | |
end | |
if CurrentTouch.state == MOVING then | |
if dragToken ~= nil | |
then | |
dragToken.x = CurrentTouch.x - 20 | |
dragToken.y = CurrentTouch.y | |
dragToken:draw() | |
end | |
if showSlider then | |
if vslider:touched(CurrentTouch) then | |
bench.sockets[bench.selectedSocket].value = | |
vslider.value | |
end | |
end | |
end | |
if CurrentTouch.state == ENDED | |
and CurrentTouch.state ~= oldState then | |
if dragToken ~= nil then | |
if bench:touched(CurrentTouch) then | |
bench.sockets[bench.selectedSocket].code = | |
dragToken.code | |
sound(SOUND_HIT, 30249) | |
end | |
dragToken = nil | |
end | |
if showSlider then showSlider = false end | |
if doneBtn:touched(CurrentTouch) then | |
-- save code | |
for i = 1,30 do | |
if bench.sockets[i].code ~= nil then | |
b = bench.sockets[i] | |
robots[selectedRobot].program[i] = | |
Socket(b.code, 0, 0) | |
robots[selectedRobot].program[i].value = b.value | |
else | |
robots[selectedRobot].program[i] = | |
Socket(nil, 0, 0) | |
robots[selectedRobot].program[i].value = 1 | |
end | |
end | |
saveRobots() | |
mode = 1 | |
end | |
end | |
end | |
if mode == 3 then | |
if CurrentTouch.state == BEGAN and | |
CurrentTouch.state ~= oldState then | |
-- check to see if a robot was selected | |
studio:touched(CurrentTouch) | |
if doneBtn:touched(CurrentTouch) then | |
hideKeyboard() | |
mode = 1 | |
saveRobots() | |
end | |
end | |
if CurrentTouch.state == MOVING then | |
studio:touched(CurrentTouch) | |
end | |
if CurrentTouch.state == ENDED | |
and CurrentTouch.state ~= oldState then | |
studio.dishShowSlider = false | |
studio.headShowSlider = false | |
studio.bodyShowSlider = false | |
studio.treadShowSlider = false | |
end | |
end | |
if mode == 4 then | |
if CurrentTouch.state == BEGAN and | |
CurrentTouch.state ~= oldState then | |
-- check to see if a robot was selected | |
scheduler:touched(CurrentTouch) | |
if doneBtn:touched(CurrentTouch) then | |
mode = 1 | |
saveRobots() | |
end | |
if scheduler.meleeBtn:touched(CurrentTouch) then | |
mode = 1 | |
tourney:load(1, | |
robots[scheduler.contestants[1]], | |
robots[scheduler.contestants[2]], | |
robots[scheduler.contestants[3]], | |
robots[scheduler.contestants[4]]) | |
tourney.isActive = true | |
end | |
end | |
if CurrentTouch.state == MOVING then | |
scheduler:touched(CurrentTouch) | |
end | |
if CurrentTouch.state == ENDED | |
and CurrentTouch.state ~= oldState then | |
scheduler.showSlider = false | |
end | |
end | |
oldState = CurrentTouch.state | |
-- load a new match? | |
if tourney.isActive and math.floor(arena.timer) <1 then | |
m = {} | |
if tourney.matchNum > 0 then | |
tourney:recordScores( | |
arena.robots[1].points, arena.robots[2].points, | |
arena.robots[3].points, arena.robots[4].points) | |
end | |
if tourney.matchNum < tourney.matchCount then | |
m = tourney:getNextMatch() | |
arena:clear() | |
for i=1,4 do | |
if m[i] == nil then | |
m[i] = robots[math.random(20)] | |
end | |
end | |
arena:setMatch(m[1], m[2], | |
m[3], m[4]) | |
elseif tourney.matchNum == tourney.matchCount then | |
-- draw results | |
--arena:clear() | |
arena.timer = 0 | |
tourney:draw() | |
end | |
end | |
end | |
function keyboard(key) | |
if mode == 3 then | |
if key ~= nil then | |
if string.byte(key) == 10 then | |
-- | |
else | |
if string.byte(key) ~= 44 then -- filter out commas | |
studio.tb:acceptKey(key) | |
end | |
end | |
end | |
end | |
end |
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Robot = class() | |
function Robot:init(x, y) | |
-- you can accept and set parameters here | |
self.x = x | |
self.y = y | |
self.hp = 10 | |
self.direction = 0 | |
self.program = {} | |
self.step = 1 | |
self.wins = 0 | |
self.losses = 0 | |
self.bump = false | |
self.heat = 0 | |
self.flameTimer = 0 | |
self.points = 0 | |
self.name = "Generobot" | |
self.treadColor = 14 | |
self.bodyColor = 14 | |
self.headColor = 15 | |
self.dishColor = 4 | |
self.damage = self.hp | |
self.radar = false | |
for i = 1, 30 do self.program[i] = nil end | |
self.bounds = Frame(0,0,0,0) | |
self.laserDelay = 0 | |
self.radarDelay = 0 | |
self.redirectValue = 0 | |
self.rf = Frame(0,0,0,0) | |
end | |
function Robot:drawLaser() | |
if self.direction == 1 then | |
self.rf = Frame(self.x + 24, self.y + 36, | |
self.x + 36, self.frame:height()) | |
elseif self.direction == 2 then | |
self.rf = Frame(self.x + 36, self.y + 24, | |
self.frame:width(), self.y + 36) | |
elseif self.direction == 3 then | |
self.rf = Frame(self.x + 24, 110, self.x + 36, self.y + 36) | |
elseif self.direction == 4 then | |
self.rf = Frame(0, self.y + 24, self.x + 36, self.y + 36) | |
end | |
noStroke() | |
fill(212, 60, 55, 92) | |
self.rf:draw() | |
sound(SOUND_SHOOT, 9773) | |
end | |
function Robot:drawRadar() | |
if self.direction == 1 then | |
self.rf = Frame(self.x + 24, self.y + 33, | |
self.x + 36, self.frame:height()) | |
elseif self.direction == 2 then | |
self.rf = Frame(self.x + 33, self.y + 24, | |
self.frame:width(), self.y + 36) | |
elseif self.direction == 3 then | |
self.rf = Frame(self.x + 24, 110, self.x + 36, self.y + 33) | |
elseif self.direction == 4 then | |
self.rf = Frame(0, self.y + 24, self.x + 33, self.y + 36) | |
end | |
noStroke() | |
fill(81, 85, 175, 50) | |
self.rf:draw() | |
sound(SOUND_POWERUP, 9772) | |
end | |
function Robot:run() | |
local p | |
local rf | |
--displayMode(STANDARD) | |
if self.laserDelay > 0 then | |
self.laserDelay = self.laserDelay - 1 | |
self:drawLaser() | |
return true | |
end | |
if self.radarDelay > 0 then | |
self.radarDelay = self.radarDelay - 1 | |
self:drawRadar() | |
if self.radar then | |
self.step = self.redirectValue | |
sound(SOUND_HIT, 17131) | |
self.radar = false | |
self:drawRadar() | |
end | |
return true | |
end | |
-- get executable token | |
p = self.program[self.step] | |
redirected = false | |
if p == nil or p.code == nil then | |
return false | |
end | |
-- execute control | |
if p.code.short == "G" then | |
-- Goto | |
self.step = p.value | |
redirected = true | |
elseif p.code.short == "5" then | |
-- 50/50 random | |
if math.random(2) > 1 then | |
self.step = p.value | |
redirected = true | |
end | |
-- check sensors | |
elseif p.code.short == "D" then | |
-- damage sensor | |
if self.hp < self. damage then | |
self.damage = self.hp | |
self.step = p.value | |
redirected = true | |
end | |
elseif p.code.short == "H" then | |
-- bump sensor | |
if self.bump then | |
self.step = p.value | |
sound(SOUND_HIT, 17131) | |
redirected = true | |
end | |
self.bump = false | |
elseif p.code.short == "A" then | |
-- radar sensor | |
self:drawRadar() | |
self.radarDelay = 3 | |
self.redirectValue = p.value | |
-- take action | |
elseif p.code.short == "F" then | |
-- forward | |
if self.direction == 1 then | |
self.y = self.y + 5 | |
if self.y + 60 > self.frame:height() then | |
self.bump = true | |
self.y = self.y - 5 | |
end | |
elseif self.direction == 2 then | |
self.x = self.x + 5 | |
if self.x + 60 > self.frame:width() then | |
self.bump = true | |
self.x = self.x - 5 | |
end | |
elseif self.direction == 3 then | |
self.y = self.y - 5 | |
if self.y < 110 then | |
self.bump = true | |
self.y = self.y + 5 | |
end | |
elseif self.direction == 4 then | |
self.x = self.x - 5 | |
if self.x < 0 then | |
self.bump = true | |
self.x = self.x + 5 | |
end | |
end | |
elseif p.code.short == "L" then | |
self.direction = self.direction - 1 | |
if self.direction == 0 then self.direction = 4 end | |
elseif p.code.short == "R" then | |
self.direction = self.direction + 1 | |
if self.direction == 5 then self.direction = 1 end | |
elseif p.code.short == "B" then | |
-- forward | |
if self.direction == 3 then | |
self.y = self.y + 5 | |
if self.y + 30 > self.frame:height() then | |
self.bump = true | |
self.y = self.y - 5 | |
end | |
elseif self.direction == 4 then | |
self.x = self.x + 5 | |
if self.x + 30 > self.frame:width() then | |
self.bump = true | |
self.x = self.x - 5 | |
end | |
elseif self.direction == 1 then | |
self.y = self.y - 5 | |
if self.y - 30 < 0 then | |
self.bump = true | |
self.y = self.y + 5 | |
end | |
elseif self.direction == 2 then | |
self.x = self.x - 5 | |
if self.x - 30 < 0 then | |
self.bump = true | |
self.x = self.x + 5 | |
end | |
end | |
elseif p.code.short == "W" then | |
-- fire laser | |
self.laserDelay = 5 | |
self:drawLaser() | |
end | |
-- step forward | |
if not redirected then | |
self.step = self.step + 1 | |
end | |
end | |
function Robot:draw() | |
local i | |
-- draw | |
pushMatrix() | |
translate(self.x + 30, self.y + 30) | |
--rect(-30, -30, 30, 30) | |
if self.direction == 2 then | |
rotate(270) | |
elseif self.direction == 3 then | |
rotate(180) | |
elseif self.direction == 4 then | |
rotate(90) | |
end | |
self:drawBase() | |
popMatrix() | |
self.bounds.left = self.x | |
self.bounds.right = self.x + 60 | |
self.bounds.top = self.y + 60 | |
self.bounds.bottom = self.y | |
if self.heat > 0 then self.heat = self.heat - 0.1 end | |
end | |
function Robot:drawBase() | |
local i, c1, c2 | |
pushStyle() | |
strokeWidth(1) | |
stroke(self.heat * 22, 0, 0, 256) | |
c1 = colors[self.treadColor] | |
c2 = color(c1.r + self.heat * 22, c1.g, c1.b) | |
fill(c2) | |
if self.hp < 4 then rotate(25) end | |
if self.hp < 2 then rotate(10) translate(5, 5) end | |
rect(-30, -30, -15, 30) | |
if self.hp < 4 then rotate(-35) end | |
if self.hp == 0 then rotate(-10) translate(-5, -5) end | |
rect(15, -30, 30, 30) | |
if self.hp < 4 then rotate(10) end | |
for i = 1,5 do | |
line(-30, i * 10 - 30, -15, i * 10 - 30) | |
line(15, i * 10 -30, 30, i * 10 - 30) | |
end | |
if self.hp == 0 then rotate(5) translate(11, -11) end | |
c1 = colors[self.bodyColor] | |
c2 = color(c1.r + self.heat * 22, c1.g, c1.b) | |
fill(c2) | |
if self.hp < 2 then rotate(11) end | |
ellipse(-25, 0, 20) | |
ellipse(25, 0, 20) | |
rect(-20, -10, 20, 10) | |
rect(-15, -20, 15, -10) | |
if self.hp < 2 then rotate(-11) end | |
c1 = colors[self.headColor] | |
c2 = color(c1.r + self.heat * 22, c1.g, c1.b) | |
fill(c2) | |
if self.hp == 0 then translate(-11, -10) end | |
ellipse(0, 0, 30) | |
stroke(colors[self.dishColor]) | |
strokeWidth(5) | |
if self.hp > 0 then | |
line(-10, 10, 0, 0) | |
line(0, 0, 10, 10) | |
line(0, 0, 0, 20) | |
end | |
popStyle() | |
end |
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Tourney = class() | |
function Tourney:init() | |
self.matches = {} | |
self.scores = {} | |
self.robots = {} | |
self.matchNum = 0 | |
self.matchCount = 1 | |
self.isActive = false | |
self.frame = Frame(50, 500, WIDTH - 50, HEIGHT - 50) | |
self.type = 0 | |
end | |
function Tourney:load(t, a, b, c, d) | |
self.matchNum = 0 | |
self.scores = {} | |
self.type = t | |
self.robots = {a, b, c, d} | |
if self.type == 1 then | |
self.matches[1] = {a, b, c, d} | |
self.matches[2] = {a, b, c, d} | |
self.matches[3] = {a, b, c, d} | |
self.matches[4] = {a, b, c, d} | |
self.timer = 100 | |
self.matchNum = 0 | |
self.matchCount = 4 | |
end | |
end | |
function Tourney:getNextMatch() | |
self.matchNum = self.matchNum + 1 | |
if self.matchNum <= self.matchCount then | |
return self.matches[self.matchNum] | |
end | |
end | |
function Tourney:recordScores(a, b, c, d) | |
self.scores[self.matchNum] = {a, b, c, d} | |
end | |
function Tourney:draw() | |
fill(192, 174, 174, 218) | |
stroke(149, 111, 111, 104) | |
strokeWidth(3) | |
self.frame:draw() | |
fill(65, 65, 65, 255) | |
font("Futura-CondensedExtraBold") | |
fontSize(32) | |
textMode(CORNER) | |
text("Tourney Results", self.frame.left + 35, self.frame.top - 50) | |
font("Futura-Medium") | |
fontSize(18) | |
text("Bot", self.frame.left + 50, self.frame.top - 90) | |
text("1", self.frame.left + 250, self.frame.top - 90) | |
text("2", self.frame.left + 300, self.frame.top - 90) | |
text("3", self.frame.left + 350, self.frame.top - 90) | |
text("4", self.frame.left + 400, self.frame.top - 90) | |
line(self.frame.left + 50, self.frame.top - 100, | |
self.frame.left + 500, self.frame.top - 100) | |
text("Total", self.frame.left + 450, self.frame.top - 90) | |
for bot = 1,4 do | |
textAlign(LEFT) | |
text(self.matches[1][bot].name, self.frame.left + 50, | |
self.frame.top - 100 - bot * 30) | |
temp = 0 | |
for round = 1, 4 do | |
textAlign(RIGHT) | |
text(self.scores[round][bot], | |
self.frame.left + 200 + round * 50, | |
self.frame.top - 100 - bot * 30) | |
temp = temp + self.scores[round][bot] | |
end | |
text(temp, self.frame.left + 450, | |
self.frame.top - 100 - bot * 30) | |
end | |
end |
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TourneyOrganizer = class() | |
function TourneyOrganizer:init(x, y) | |
self.x = x | |
self.y = y | |
self.frame = Frame(x, y, x + 710, y + 850) | |
self.header = Frame(self.frame.left + 4, self.frame.top - 40, | |
self.frame.right - 4, self.frame.top - 4) | |
self.action = 0 | |
self.contestantFrames = {} | |
self.contestants = {} | |
for i = 1,4 do | |
self.contestantFrames[i] = Frame(i * 175 - 100, 800, | |
i * 175 , 880) | |
self.contestants[i] = 0 | |
end | |
self.selected = 0 | |
self.showSlider = false | |
self.slider = VRobotSlider(self.contestantFrames[1].left, | |
self.contestantFrames[1].bottom) | |
self.meleeBtn = Frame(570, 570, 715, 670) | |
self.oneBtn = Frame(570, 340, 715, 440) | |
end | |
function TourneyOrganizer:loadRobot(i) | |
self.contestants[1] = i | |
end | |
function TourneyOrganizer:draw(robots) | |
pushStyle() | |
fill(233, 233, 233, 163) | |
stroke(144, 136, 136, 118) | |
strokeWidth(5) | |
self.frame:draw() | |
fill(141, 135, 135, 226) | |
self.header:draw() | |
stroke(84, 76, 76, 154) | |
textMode(CENTER) | |
strokeWidth(2) | |
for i = 1,4 do | |
fill(155, 180, 146, 122) | |
self.contestantFrames[i]:draw() | |
if self.contestants[i] > 0 then | |
pushMatrix() | |
translate(self.contestantFrames[i]:midX(), | |
self.contestantFrames[i]:midY()) | |
robots[self.contestants[i]]:drawBase() | |
fontSize(16) | |
fill(154, 126, 126, 224) | |
font("Futura-Medium") | |
text(robots[self.contestants[i]].name, 0, -55) | |
popMatrix() | |
else | |
font("Futura-CondensedExtraBold") | |
fontSize(48) | |
fill(115, 115, 115, 190) | |
text("?", self.contestantFrames[i]:midX(), | |
self.contestantFrames[i]:midY()) | |
fill(154, 126, 126, 224) | |
font("Futura-Medium") | |
fontSize(16) | |
text("Random", self.contestantFrames[i]:midX(), | |
self.contestantFrames[i]:midY()-55) | |
end | |
end | |
fill(197, 197, 197, 112) | |
stroke(84, 76, 76, 154) | |
strokeWidth(2) | |
rect(self.frame.left + 35, 600, self.frame.left + 95, 660) | |
line(self.frame.left + 95, 630, self.frame.left + 155, 630) | |
rect(self.frame.left + 155, 600, self.frame.left + 215, 660) | |
line(self.frame.left + 215, 630, self.frame.left + 275, 630) | |
rect(self.frame.left + 275, 600, self.frame.left + 335, 660) | |
line(self.frame.left + 335, 630, self.frame.left + 395, 630) | |
rect(self.frame.left + 395, 600, self.frame.left + 455, 660) | |
line(self.frame.left + 215, 630, self.frame.left + 275, 630) | |
rect(self.frame.left + 35, 400, self.frame.left + 95, 460) | |
rect(self.frame.left + 35, 270, self.frame.left + 95, 330) | |
rect(self.frame.left + 135, 340, self.frame.left + 195, 400) | |
rect(self.frame.left + 235, 340, self.frame.left + 295, 400) | |
rect(self.frame.left + 335, 340, self.frame.left + 395, 400) | |
rect(self.frame.left + 435, 400, self.frame.left + 495, 460) | |
rect(self.frame.left + 435, 270, self.frame.left + 495, 330) | |
line(self.frame.left + 95, 430, self.frame.left + 175, 430) | |
line(self.frame.left + 95, 300, self.frame.left + 175, 300) | |
line(self.frame.left + 175, 430, self.frame.left + 175, 400) | |
line(self.frame.left + 175, 300, self.frame.left + 175, 340) | |
line(self.frame.left + 195, 370, self.frame.left + 235, 370) | |
line(self.frame.left + 295, 370, self.frame.left + 335, 370) | |
line(self.frame.left + 365, 400, self.frame.left + 365, 430) | |
line(self.frame.left + 365, 300, self.frame.left + 365, 340) | |
line(self.frame.left + 365, 430, self.frame.left + 435, 430) | |
line(self.frame.left + 365, 300, self.frame.left + 435, 300) | |
fill(103, 100, 100, 136) | |
fontSize(32) | |
text("1", self.frame.left + 65, 630) | |
text("2", self.frame.left + 185, 630) | |
text("3", self.frame.left + 305, 630) | |
text("4", self.frame.left + 425, 630) | |
text("1", self.frame.left + 65, 430) | |
text("2", self.frame.left + 65, 300) | |
text("3", self.frame.left + 465, 430) | |
text("4", self.frame.left + 465, 300) | |
text("5", self.frame.left + 165, 370) | |
text("6", self.frame.left + 365, 370) | |
text("7", self.frame.left + 265, 370) | |
fill(155, 180, 146, 122) | |
self.meleeBtn:draw() | |
self.oneBtn:draw() | |
fill(127, 127, 127, 207) | |
fontSize(24) | |
text("Melee", self.meleeBtn.left + 45, self.meleeBtn.bottom + 80) | |
text("One on One", self.oneBtn.left + 70, self.oneBtn.bottom + 80) | |
font("Futura-Medium") | |
fontSize(16) | |
fill(234, 233, 233, 252) | |
textMode(CORNER) | |
text("TOURNEY ORGANIZER", self.frame.left + 15, | |
self.frame.top - 32) | |
fill(0, 0, 0, 255) | |
text("Contestants", self.frame.left + 20, | |
self.frame.bottom + 750) | |
text("Four Round Melee", self.frame.left + 20, | |
self.frame.bottom + 530) | |
text("One on One", self.frame.left + 20, | |
self.frame.bottom + 330) | |
if self.showSlider then self.slider:draw(robots) end | |
popStyle() | |
end | |
function TourneyOrganizer:touched(touch) | |
for i = 1,4 do | |
if self.contestantFrames[i]:touched(touch) | |
then | |
self.showSlider = true | |
self.slider = VRobotSlider( | |
self.contestantFrames[i].right, | |
self.contestantFrames[i].bottom) | |
self.selected = i | |
end | |
end | |
if self.showSlider then | |
if self.slider:touched(touch) then | |
self.contestants[self.selected] = self.slider.selected | |
end | |
end | |
end |
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colors = {} | |
colors[1] = color(194, 73, 76, 255) | |
colors[2] = color(192, 138, 84, 255) | |
colors[3] = color(245, 245, 28, 255) | |
colors[4] = color(93, 133, 53, 255) | |
colors[5] = color(42, 118, 42, 255) | |
colors[6] = color(57, 144, 101, 255) | |
colors[7] = color(90, 196, 196, 255) | |
colors[8] = color(34, 93, 152, 255) | |
colors[9] = color(54, 54, 165, 255) | |
colors[10] = color(150, 104, 196, 255) | |
colors[11] = color(170, 97, 170, 255) | |
colors[12] = color(122, 53, 88, 255) | |
colors[13] = color(214, 207, 207, 255) | |
colors[14] = color(177, 157, 157, 255) | |
colors[15] = color(69, 66, 66, 255) | |
colors[16] = color(30, 30, 30, 255) | |
tourney = Tourney() | |
function deepcopy(object) | |
local lookup_table = {} | |
local function _copy(object) | |
if type(object) ~= "table" then | |
return object | |
elseif lookup_table[object] then | |
return lookup_table[object] | |
end | |
local new_table = {} | |
lookup_table[object] = new_table | |
for index, value in pairs(object) do | |
new_table[_copy(index)] = _copy(value) | |
end | |
return setmetatable(new_table, getmetatable(object)) | |
end | |
return _copy(object) | |
end | |
function getDefault() | |
local s | |
s = "20,Lump,0,0,14,14,15,4,30,1,F,1,2,nil,1,3,L,1,4,nil,1,5,nil,1,6,nil,1,7,nil,1,8,nil,1,9,nil,1,10,nil,1,11,nil,1,12,nil,1,13,nil,1,14,nil,1,15,nil,1,16,nil,1,17,nil,1,18,nil,1,19,nil,1,20,nil,1,21,nil,1,22,nil,1,23,nil,1,24,nil,1,25,nil,1,26,nil,1,27,nil,1,28,nil,1,29,nil,1,30,nil,1,Turner,0,0,15,8,15,7,30,1,F,1,2,H,4,3,G,1,4,L,1,5,G,1,6,nil,1,7,nil,1,8,nil,1,9,nil,1,10,nil,1,11,nil,1,12,nil,1,13,nil,1,14,nil,1,15,nil,1,16,nil,1,17,nil,1,18,nil,1,19,nil,1,20,nil,1,21,nil,1,22,nil,1,23,nil,1,24,nil,1,25,nil,1,26,nil,1,27,nil,1,28,nil,1,29,nil,1,30,nil,1,Spinner,0,0,2,7,1,4,30,1,L,1,2,W,4,3,G,1,4,nil,1,5,nil,1,6,nil,1,7,nil,1,8,nil,1,9,nil,1,10,nil,1,11,nil,1,12,nil,1,13,nil,1,14,nil,1,15,nil,1,16,nil,1,17,nil,1,18,nil,1,19,nil,1,20,nil,1,21,nil,1,22,nil,1,23,nil,1,24,nil,1,25,nil,1,26,nil,1,27,nil,1,28,nil,1,29,nil,1,30,nil,1,Smart Spinner,0,0,1,7,1,13,30,1,L,1,2,A,4,3,G,1,4,W,1,5,G,2,6,nil,1,7,nil,1,8,nil,1,9,nil,1,10,nil,1,11,nil,1,12,nil,1,13,nil,1,14,nil,1,15,nil,1,16,nil,1,17,nil,1,18,nil,1,19,nil,1,20,nil,1,21,nil,1,22,nil,1,23,nil,1,24,nil,1,25,nil,1,26,nil,1,27,nil,1,28,nil,1,29,nil,1,30,nil,1,Killbot 1000,0,0,15,3,15,3,30,1,F,1,2,H,4,3,G,1,4,R,1,5,R,1,6,A,13,7,L,1,8,F,1,9,H,11,10,G,5,11,R,1,12,G,5,13,W,1,14,G,6,15,nil,1,16,nil,1,17,nil,1,18,nil,1,19,nil,1,20,nil,1,21,nil,1,22,nil,1,23,nil,1,24,nil,1,25,nil,1,26,nil,1,27,nil,1,28,nil,1,29,nil,1,30,nil,1,Generobot,0,0,14,14,15,4,0,Generobot,0,0,14,14,15,4,0,Generobot,0,0,14,14,15,4,0,Generobot,0,0,14,14,15,4,0,Generobot,0,0,14,14,15,4,0,Generobot,0,0,14,14,15,4,0,Generobot,0,0,14,14,15,4,0,Generobot,0,0,14,14,15,4,0,Generobot,0,0,14,14,15,4,0,Generobot,0,0,14,14,15,4,0,Generobot,0,0,14,14,15,4,0,Generobot,0,0,14,14,15,4,0,Generobot,0,0,14,14,15,4,0,Generobot,0,0,14,14,15,4,0,Generobot,0,0,14,14,15,4,0" | |
return s | |
end |
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