Skip to content

Instantly share code, notes, and snippets.

@devnoname120
devnoname120 / psv.h
Last active November 26, 2024 08:24 — forked from yifanlu/psv.h
/**
* Motivation: One unified .psv format for archiving (preserving) Vita games.
* The goal is to preserve as much of the original game structure while ensuring
* the all the information needed to decrypt and extract data can be derived
* from just the file and a hacked Vita.
*
* We want something akin to .nds or .3ds/.cia or .iso but for Vita games. The
* unique challenge is that Vita cart games require a per-cart key to decrypt
* and digital games require a similar key from activation. With just the raw
* game image, it is not possible to extract the game data.
@devnoname120
devnoname120 / db.log
Last active November 26, 2024 08:25 — forked from frangarcj/dbv2.json
Vitasdk dbv2.json validator
jsonschema -i dbv2.json db_schema.json > db.log 2>&1
0x8: '0x8' does not match '^0x[0-9A-F]{8}$'
0xCE: '0xCE' does not match '^0x[0-9A-F]{8}$'
0xCF: '0xCF' does not match '^0x[0-9A-F]{8}$'
0x0: '0x0' does not match '^0x[0-9A-F]{8}$'
0x71: '0x71' does not match '^0x[0-9A-F]{8}$'
0x3A: '0x3A' does not match '^0x[0-9A-F]{8}$'
0x38: '0x38' does not match '^0x[0-9A-F]{8}$'
0x3: '0x3' does not match '^0x[0-9A-F]{8}$'
0x5: '0x5' does not match '^0x[0-9A-F]{8}$'