A Pen by Pruthvi Raj on CodePen.
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A Pen By Pruthvi Raj
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| <canvas></canvas> |
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| var canvas = document.querySelector("canvas"); | |
| canvas.width = window.innerWidth; | |
| canvas.height = window.innerHeight; | |
| var c = canvas.getContext("2d"); | |
| window.addEventListener("resize", function() { | |
| canvas.width = window.innerWidth; | |
| canvas.height = window.innerHeight; | |
| init(); | |
| }); | |
| var mouse = { x: -9999, y: -9999 }; | |
| var colors = ["#5E0042","#2C2233","#005869","#00856A","#8DB500"]; | |
| window.addEventListener("mousemove", function(event) { | |
| mouse.x = event.x; | |
| mouse.y = event.y; | |
| }); | |
| window.addEventListener("mouseout", function(event) { | |
| mouse.x = -9999; | |
| mouse.y = -9999; | |
| }); | |
| function Circle(x, y, r, dx, dy, text) { | |
| this.x = x; | |
| this.y = y; | |
| this.radius = r; | |
| this.dx = dx; | |
| this.dy = dy; | |
| this.originalRadius = r; | |
| this.text = text; | |
| this.fillColor = "#" + (((1 << 24) * Math.random()) | 0).toString(16); | |
| //this.fillColor = colors[Math.round(Math.random()*(colors.length - 1))]; | |
| } | |
| Circle.MAX_RADIUS = 50; | |
| Circle.prototype.draw = function() { | |
| c.save(); | |
| c.beginPath(); | |
| c.arc(this.x, this.y, this.radius, 0, 2 * Math.PI, false); | |
| if(this.text == '♥') { | |
| c.fillStyle = "white"; | |
| //c.fill(); | |
| c.font = (this.radius*2).toString() + "pt Calibri"; | |
| c.fillStyle = "red"; | |
| c.textAlign = "center"; | |
| c.fillText(this.text, this.x, this.y + this.radius); | |
| } | |
| else { | |
| c.fillStyle = this.fillColor; | |
| c.fill(); | |
| c.font = this.radius.toString() / 2 + "pt Calibri"; | |
| c.fillStyle = "white"; | |
| c.textAlign = "center"; | |
| c.fillText(this.text, this.x, this.y + this.radius / 4); | |
| } | |
| this.update(); | |
| c.restore(); | |
| }; | |
| Circle.prototype.update = function() { | |
| this.x += this.dx; | |
| this.y += this.dy; | |
| if (this.x + this.radius > canvas.width || this.x - this.radius < 0) | |
| this.dx = -this.dx; | |
| if (this.y + this.radius > canvas.height || this.y - this.radius < 0) | |
| this.dy = -this.dy; | |
| if (Math.abs(this.x - mouse.x) <= 50 && Math.abs(this.y - mouse.y) <= 50) { | |
| if (this.radius < Circle.MAX_RADIUS) { | |
| this.radius += 2; | |
| } | |
| } else if (this.radius > this.originalRadius) { | |
| this.radius -= 2; | |
| } | |
| }; | |
| var circles = []; | |
| var texts = ['M','P','♥']; | |
| var N_CIRCLES = Math.round(window.innerWidth/3); | |
| function init() { | |
| circles = []; | |
| for (var i = 0; i < N_CIRCLES; i++) { | |
| var originalRadius = Math.random() *20 + 3; | |
| var x = | |
| Math.random() * (canvas.width - originalRadius * 2) + originalRadius; | |
| var dx = Math.random() - 0.5; | |
| var y = | |
| Math.random() * (canvas.height - originalRadius * 2) + originalRadius; | |
| var dy = Math.random() - 0.5; | |
| circles.push( | |
| new Circle(x, y, originalRadius, dx, dy, texts[Math.round(Math.random()*(texts.length-1))]) | |
| ); | |
| } | |
| animate(); | |
| } | |
| function animate() { | |
| c.clearRect(0, 0, canvas.width, canvas.height); | |
| for (var i = 0; i < N_CIRCLES; i++) circles[i].draw(); | |
| requestAnimationFrame(animate); | |
| } | |
| init(); |
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| body { | |
| margin: 0; | |
| } | |
| canvas { | |
| border: 1px black solid; | |
| } |
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