[Company] Devsh Graphics Programming
[Location] Remote/Consulting (optional: Assistance with Relocation To Poland)
[Hiring] Vulkan/WebGPU/Emscripten Associate/Mid/Senior Developers Hourly rates Depend on Experience and Location
We develop an Open Source Apache 2.0 GPU Framework called Nabla, which we then use for consulting projects with external clients.
https://github.com/Devsh-Graphics-Programming/Nabla
Currently we work on a Vulkan based GPU offline Path Tracer for Archviz.
We're negotiating or about to kick off multiple projects in:
- Porting Geological Survey Software from GDI and OpenSceneGraph to Vulkan
- Web-based SDF modelling tool with realtime path-tracing
- WebGPU floorspace planning
- 4 day workweek (130 hours a month)
- Part Time available (at least 60 hours a month)
- Flexible work hours
- Work in small teams
- Mostly CAD work so none of gamedev's overoptimistic deadlines and crunch
- Contract with us helps to get the Poland Business Harbour Visa
- Proficient with C++11, with some knowledge of compile time additions in C++14 and C++17
- Experience with Modern Rendering APIs (Vulkan/Metal/DX12/DSA OpenGL) demonstrated by a project in portfolio
- Knowledge of GPU Compute
- Ability to work mostly independently with asynchronous supervision
- Completed a degree or currently enrolled in education (we can make exceptions)
- Basic Linear Algebra
- Finish a recruiting task completed using our in-house framework Nabla (will be paid if Merged into Nabla)
- HTML5 + Emscripten
- CMake Experience
- Project Ownership Experience
- Calculus
- UE4 or Unity
- C#
- Console Development
- Three.js
- Microsoft Foundation Classes
Send applications (CV and portfolio) to [email protected]
NOTE: In light of current situation we're happy to review applications from Ukrainian, followed by Baltic State residents with priority.
DISCLAIMER: Due to current sanctions (exclusion from SWIFT) and further expected capital controls, Russian residents need not apply.