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| ### Performance | |
| - I/O Operations: NodeJS outperform Java by up to several hundred percent under high concurrency for I/O-heavy tasks | |
| - CPU-bound tasks: Java outperformed Node.js by 30–68% in pure computation tasks like mage processing, video encoding, or scientific calculations | |
| - Startup time and latency: Node.js often bootstraps quicker, for low-latency requirements (e.g. in serverless or microservice environments) | |
| ### Scalability | |
| - Concurrency model: Node.js services often require explicit cluster/process management for multi-core scaling, whereas Java threads auto-use available CPUs | |
| - Horizontal vs vertical scaling: Node.js’s small memory footprint and stateless model make it easy to scale horizontally in a microservices/cloud environment. Many Node.js instances can run on cheap servers or serverless functions. Java apps typically use more RAM/CPU per instance, so scaling often involves larger machines or additional cluster nodes. |
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| Need structure, debugging, team safety → Redux Toolkit | |
| Need speed, simplicity, UI state → Zustand | |
| Need API caching → Redux Toolkit (RTK Query) | |
| Building MVP → Zustand | |
| Enterprise app → Redux | |
| React Query → ALL server state | |
| Zustand → UI + ephemeral client state | |
| Context → ultra-local state only |
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| { | |
| "terminal.integrated.profiles.windows": "C:\\Windows\\System32\\cmd.exe", | |
| "git.ignoreMissingGitWarning": true, | |
| "files.autoSave": "onFocusChange", | |
| "editor.formatOnSave": true, | |
| "explorer.confirmDelete": false, | |
| "terminal.integrated.windowsEnableConpty": false, | |
| "javascript.updateImportsOnFileMove.enabled": "always", | |
| "blade.format.enable": true, | |
| "files.associations": { |
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| let a = [1,2,3], | |
| b = [1,2,3,4], | |
| c = [8,9]; | |
| let checkAny = (arr, target) => target.some(el => arr.includes(el)); | |
| console.log(checkEvery(b, a)) // true | |
| console.log(checkEvery(c, a)) // false |
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| let a = [1,2,3], | |
| b = [1,2,3,4], | |
| c = [1,2]; | |
| let checkEvery = (arr, target) => target.every(el => arr.includes(el)); | |
| console.log(checkEvery(b, a)) // true | |
| console.log(checkEvery(c, a)) // false | |
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| $.fn.isOnScreen = function(){ | |
| var win = $(window); | |
| var viewport = { | |
| top : win.scrollTop(), | |
| left : win.scrollLeft() | |
| }; | |
| viewport.right = viewport.left + win.width(); | |
| viewport.bottom = viewport.top + win.height(); | |
| var bounds = this.offset(); | |
| bounds.right = bounds.left + this.outerWidth(); |
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| <!DOCTYPE HTML> | |
| <html> | |
| <head> | |
| <title>Analog Clock</title> | |
| <script> | |
| function updateTime() { // Update the SVG clock | |
| var now = new Date(); | |
| var sec = now.getSeconds(); | |
| var min = now.getMinutes(); | |
| var hour = (now.getHours() % 12) + min/60; |
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| if (window.navigator.geolocation) { | |
| navigator.geolocation.getCurrentPosition(function (position) { | |
| var lat = position.coords.latitude, | |
| lng = position.coords.longitude, | |
| latlng = new google.maps.LatLng(lat, lng), | |
| geocoder = new google.maps.Geocoder(); | |
| geocoder.geocode({'latLng': latlng}, function(results, status) { | |
| if (status == google.maps.GeocoderStatus.OK) { | |
| if (results[1]) { | |
| for (var i = 0; i < results.length; i++) { |