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February 5, 2019 11:39
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Framer X - Reuse animations - create by Jay Stakelon
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import { Data, animate, Override, Animatable } from "framer"; | |
// Set an array to keep each scaleValues | |
const data = Data({ scaleValues: [] }); | |
export const Scale: Override = props => { | |
// Add to the array the id and the animation value | |
data.scaleValues.push({ id: props.id, scaleValue: Animatable(1) }); | |
return { | |
// Pass the current id to the function | |
scale: getValueForId(props.id), | |
onTap() { | |
// Select the element using the matched id | |
let valueToScale = getValueForId(props.id); | |
valueToScale.set(0.6); | |
animate.spring(valueToScale, 1); | |
} | |
}; | |
}; | |
const getValueForId = id => { | |
// Look into all the ids in the array and check if it matches with the current id | |
let obj = data.scaleValues.find(function(el) { | |
return el.id.toString() === id; | |
}); | |
return obj.scaleValue; | |
}; |
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