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1. C/C++ BUILDS: | |
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MSVC: | |
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c1.dll: the C frontend | |
c1xx.dll: the C++ frontend | |
c2.dll: the optimizer |
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BOOKS: | |
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Real Time Cameras | |
2009, Mark Haigh-Hutchinson | |
https://books.google.com/books/about/Real_Time_Cameras.html?id=nCEHvIpshFAC&hl=en | |
http://www.gamasutra.com/view/feature/132456/realtime_cameras__navigation_and_.php?print=1 | |
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http://clang.llvm.org/cxx_status.html | |
https://gcc.gnu.org/projects/cxx-status.html | |
https://msdn.microsoft.com/en-us/library/hh567368.aspx | |
http://en.cppreference.com/w/cpp/compiler_support | |
https://isocpp.org/std/status |
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Parallelizing the Naughty Dog engine using fibers by Christian Gyrling | |
http://www.swedishcoding.com/wp-content/uploads/2015/03/parallelizing_the_naughty_dog_engine_using_fibers.pdf | |
id Tech 5 Challenges | |
From Texture Virtualization to Massive Parallelization by J.M.P. van Waveren | |
http://s09.idav.ucdavis.edu/talks/05-JP_id_Tech_5_Challenges.pdf | |
Doom3 BFG Source Code Review: Multi-threading by Fabien Sanglard |