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Use puppeteer to take multiple screenshots of project
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{ | |
"name": "mock package.json project", | |
... | |
"scripts": { | |
"screenshots": "node screenshots.mjs" | |
}, | |
... | |
"devDependencies": { | |
"puppeteer": "^10.1.0" | |
} | |
... | |
} |
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/* eslint-disable no-console */ | |
import puppeteer from 'puppeteer'; | |
// !!! Your local build must be running for this script to work | |
// Generative note: Assumes your project runs with random hash on reload | |
export async function screenshots() { | |
const url = 'http://localhost:1234/'; // local server url where your project is running | |
const numberOfScreenshots = 5; // how many screenshots to take | |
const animationDelay = 15000; // how long to wait for animation / reload to run in ms | |
// log how long it will take | |
console.log(`⌚ This will take roughly ${msToMinutes(numberOfScreenshots * animationDelay)} minutes to complete.`) | |
const browser = await puppeteer.launch(); | |
const page = await browser.newPage(); | |
await page.goto(url, { waitUntil: 'domcontentloaded', timeout: 60000 }); | |
await page.setViewport({ width: 2400, height: 2400 }); | |
for (let i = 0; i < numberOfScreenshots; i++) { | |
await new Promise(resolve => setTimeout(resolve, animationDelay)); | |
await page.screenshot({ | |
path: `./screenshots/shot-${i}.jpg`, | |
fullPage: true | |
}); | |
await page.reload({ waitUntil: 'domcontentloaded' }); | |
} | |
browser.close(); | |
} | |
// get how many minutes from ms | |
function msToMinutes(ms) { | |
const minutes = Math.floor(ms / 60000); | |
const seconds = ((ms % 60000) / 1000).toFixed(0); | |
return `${minutes}.${(seconds < 10 ? '0' : '') + seconds}`; | |
} | |
screenshots(); |
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