Created
August 25, 2016 15:50
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pub struct DrawService { | |
display: Rc<Display>, | |
frame: Frame, | |
program: Program, | |
perspective: PerspectiveMatrix3<f32>, | |
} | |
impl DrawService { | |
fn build_perspective(frame: &Frame) -> PerspectiveMatrix3<f32> { | |
let (width, height) = frame.get_dimensions(); | |
let fov: f32 = ::std::f32::consts::PI / 3.0; | |
let zfar = 1024.0; | |
let znear = 0.001; | |
PerspectiveMatrix3::new(width as f32 / height as f32, fov, znear, zfar) | |
} | |
pub fn new(display: Rc<Display>, program: Program) -> DrawService { | |
let mut frame = display.draw(); | |
frame.clear_color_and_depth((0.0, 0.0, 0.0, 1.0), 1.0); | |
let perspective = DrawService::build_perspective(&frame); | |
DrawService { | |
display: display, | |
program: program, | |
frame: frame, | |
perspective: perspective, | |
} | |
} | |
// TODO: Switch to trait object when glium updates. | |
pub fn facade(&self) -> &Display { | |
&self.display | |
} | |
pub fn update_perspective(&mut self) { | |
self.perspective = DrawService::build_perspective(&self.frame); | |
} | |
pub fn flush(&mut self) { | |
// TODO: Update framerate | |
self.frame.set_finish(); | |
self.frame = self.display.draw(); | |
self.frame.clear_color_and_depth((0.0, 0.0, 0.0, 1.0), 1.0); | |
} | |
pub fn draw_buffer<'a, 'b, I, V>(&mut self, model_view: &Matrix4<f32>, vertices: V, indices: I) | |
where I: Into<IndicesSource<'a>>, V: MultiVerticesSource<'b> { | |
let uniforms = uniform! { | |
model_view: model_view.as_ref().clone(), | |
perspective: self.perspective.as_matrix().as_ref().clone(), | |
}; | |
use glium::{DrawParameters, Depth}; | |
use glium::draw_parameters::{DepthTest, BackfaceCullingMode}; | |
let params = DrawParameters { | |
depth: Depth { | |
test: DepthTest::IfLess, | |
write: true, | |
.. Default::default() | |
}, | |
backface_culling: BackfaceCullingMode::CullClockwise, | |
.. Default::default() | |
}; | |
self.frame.draw(vertices, indices, &self.program, &uniforms, ¶ms).unwrap(); | |
} | |
} |
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