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@diogomonica
Created March 27, 2014 21:52
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insserver@bear:~/serverfiles/insurgency/cfg$ cat ins-server.cfg
// server name
hostname "Amor de Gandalf"
// rcon passsword
rcon_password "?????????"
// Server password
sv_password "bruno"
// ---------------------------------------------------------------
// Server Info Options
// ---------------------------------------------------------------
// ---------------------------------------------------------------
// Server Download Options (Community made maps)
// ---------------------------------------------------------------
// sv_downloadurl "<type-url-here>"
// sv_allowdownload 1
// sv_allowupload 1
// ---------------------------------------------------------------
// Server Logging Options
// ---------------------------------------------------------------
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0
// ---------------------------------------------------------------
// Game Mode Options (Change text with in the quotes)
// ---------------------------------------------------------------
// "tactical_operation" - firefight, vip, search and destroy
// "sustained_combat" - push, skirmish, strike
// "cooperative" - checkpoint, outpost, hunt
mapcyclefile "mapcycle_cooperative.txt"
// ---------------------------------------------------------------
// Enabling Matchmaking (Change text with in the quotes)
// More info: http://steamcommunity.com/app/222880/discussions/2/558746089590579609/
// ---------------------------------------------------------------
// "tacticalop" (Tactical Operations)
// "sustained" (Sustained Combat)
// "coop" (Cooperative)
//sv_playlist coop
// ---------------------------------------------------------------
// Cooperative Mode Options (server_cooperative.cfg file settings)
// ---------------------------------------------------------------
mapcyclefile "mapcycle_cooperative.txt" // "cooperative" mapcycle - checkpoint only
mp_friendlyfire 1 // friendly fire
mp_tkpunish 0 // How to punish team killing ( 0 = none, 1 = warning, 2 = kill )
sv_hud_deathmessages 0 // death messages
sv_hud_scoreboard_show_kd 1 // show k:d on scoreboard
sv_hud_targetindicator 1 // show friendly player names when looking at them
mp_timer_pregame 10 // timer for the pre-game (before the game starts, usually after map change or on mp_restartgame 1)
mp_timer_preround 15 // timer for the pre-round (before the round starts, usually after a previous round ends or on mp_restartround 1)
mp_timer_postround 15 // timer for the post-round (after the round starts)
mp_timer_postgame 21 // timer for the post-game (at the end of a game / map rotation)
mp_minteamplayers 1 // min players on each team to start the match
sv_deadvoice 1 // enabling this will allow the dead and living to VOIP each other
sv_deadchat 1 // enabling this will allow the dead and living to chat text each other
sv_deadchat_team 1 // is deadchat limited to just your team?
mp_coop_min_bots 8 // number of bots when there is 1 player on the server
mp_coop_max_bots 26 // number of bots when there are 8 players on the server
mp_coop_min_bot_difficulty 3 // bot difficulty towards the beginning of the mission
mp_coop_max_bot_difficulty 3 // bot difficulty towards the end of the mission
bot_damage 0.6 // the amount of damage bots give off compared to normal players
// ---------------------------------------------------------------
// Checkpoint Mode Options (server_checkpoint.cfg file settings)
// ---------------------------------------------------------------
mp_maxgames 1
mp_maxrounds 5
mp_winlimit_coop 3
mp_roundtime 900
mp_cp_capture_time 30
mp_cp_deteriorate_time 0
mp_supply_token_base 10
mp_supply_token_bot_base 18
mp_supply_rate_losing_team_high 1
mp_supply_rate_losing_team_low 1
mp_supply_rate_winning_team_high 1
mp_supply_rate_winning_team_low 1
insserver@bear:~/serverfiles/insurgency/cfg$
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