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<Project> | |
<Target Name="RestoreNpm" Condition="!Exists('node_modules')"> | |
<Exec Command="npm install" /> | |
</Target> | |
<Target Name="ResolveTailwindAssetOutputs"> | |
<ItemGroup> | |
<_TailwindAsset Include="@(None)" Condition="'%(Extension)' == '.css' And $([System.String]::Copy('%(RecursiveDir)').StartsWith('Styles\'))"> | |
<OutputFile>$(IntermediateOutputPath)%(RecursiveDir)%(FileName)%(Extension)</OutputFile> |
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public class OpenTelemetryMediatrBehaviour<TRequest, TResponse>(ActivitySource activitySource) : | |
IPipelineBehavior<TRequest, TResponse> | |
where TRequest : notnull | |
{ | |
public async Task<TResponse> Handle(TRequest request, RequestHandlerDelegate<TResponse> next, CancellationToken cancellationToken) | |
{ | |
using var activity = activitySource.StartActivity(typeof(TRequest).FullName); | |
activity.SetTag("mediatr.requesttype", typeof(TRequest)); | |
activity.SetTag("mediatr.request", JsonConvert.SerializeObject(request)); |
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public interface IEndpointDefinition | |
{ | |
static abstract void MapEndpoint(IEndpointRouteBuilder builder); | |
} | |
public static class EndpointRouteBuilderExtensions | |
{ | |
private static readonly MethodInfo MapEndpointMethod = typeof(EndpointRouteBuilderExtensions).GetMethod(nameof(MapEndpoint), BindingFlags.NonPublic | BindingFlags.Static)!; | |
private static void MapEndpoint<T>(IEndpointRouteBuilder builder) where T : IEndpointDefinition => T.MapEndpoint(builder); |
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<Project Sdk="Microsoft.NET.Sdk"> | |
<PropertyGroup> | |
<OutputType>Exe</OutputType> | |
<TargetFramework>net5.0</TargetFramework> | |
</PropertyGroup> | |
<ItemGroup> | |
<PackageReference Include="EcsRx" Version="5.0.101" /> | |
<PackageReference Include="EcsRx.Plugins.ReactiveSystems" Version="5.0.101" /> |
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using System.Collections.Generic; | |
using System.Linq; | |
using Fody; | |
using Mono.Cecil; | |
public class StripIsExternalInitWeaver : BaseModuleWeaver | |
{ | |
public override void Execute() | |
{ | |
var types = ModuleDefinition.Types.Concat(ModuleDefinition.Types.SelectMany(t => t.NestedTypes)); |
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0eNrtnU1vJEeSpv9Kg5e9FIXwb3cdp08L7GkwhwEWi0aVRGiILlUVWCxhGg3+92UmM1mpTLOI94nM1GgGvHRDVOQjD3cLd3Nzc3v/efPh47e7Lw/3nx7/9uHz57/f/PjP73/5evPj/z34x82/+/rp/Zfbx8+3vzzc/7z55/+8+TFM07ubf2z//+ndzfsPXz9//PZ4d7t58sv9p19ufnx8+Hb37ub+p8+fXoBf73/59P7j5teP//hyd/PjzW/3D4/fnv/y7ubT+183f3h54vZ/3zwD7z/9fLf5rzy9M355/3j36/efPby//3jwk8h/kpSffP7w+cvnh8eDn+Wn//fu5u7T4/3j/d3LO27/4R9/+/Tt1w93D8+t//5qv77/+PH24/tfvzwTv3z++vyTz592PXmbfyjbrrytP5SnTVOOMFHCLFGSRBllAZMlTJiWmlO0vql7TLYx9RXz4f6X27uPdz89Ptz/dPvl88c7g7ZjlecxfLbLT88P32/N8583YfM/D3c/Hw7jxtbbwX9z889x2gz6Lw93d5+UR5+sNjfSZt7ketSOMB03LLjvIP3WfKkujefScA6JktICJkyki9P5ZhGSbBabR80eDNp0kZb6MGjzRV3sxEQ6sfJOPDGuUN1eNJ+1u1GboepiN2oz1FjsRjRFjRXdmI675mQmGn6/Sj+2OxrNY2Fa8WbH01HyZ1/zWbvdXVzCFi1ksDXMwcRpxRp2xnoQw9EfSpbXA/O3Zi/HwFc58FLxeD44Mdt83NLivuU6mP3aEa2Dnkkktg56mLxiGSSDcGwN0Z/AzWftLixsHfRevq5YvsjLZ32WNZ+1X76x1ct7+c4WLw8zVqxdpA/r6ap+MosffXkzvbyOZo5DmtYsbuTVx9LCW/3FTvux/WIBrn6OaaTINrferjShza1HyWxz62EK3Nx6nHoaNjihxBdEtAlNILRZQicGvJkvNqhuotAs0OIMKk+/i8Hc7oIup+M9dj2cwg+bj+rn+4eXb2oX3znGwkjLZuE0m8d |
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{ | |
"recommendations": [ | |
"saviorisdead.theme-githubcleanwhite", | |
"evilz.vscode-reveal" | |
] | |
} |
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using Unity.Entities; | |
using Unity.Jobs; | |
public abstract class CompositeParallelJobSystem<T1, T2> : JobComponentSystem | |
where T1 : struct, IJobParallelFor | |
where T2 : struct, IJobParallelFor | |
{ | |
protected ComponentGroup group; | |
protected abstract ComponentGroup CreateGroup(); |
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using System; | |
using System.Collections.Concurrent; | |
using System.Collections.Generic; | |
using System.Runtime.CompilerServices; | |
using System.Threading; | |
using System.Threading.Tasks; | |
using Unity.Jobs; | |
public static class JobHelper | |
{ |
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<Project Sdk="Microsoft.NET.Sdk"> | |
<PropertyGroup> | |
<OutputType>Exe</OutputType> | |
<TargetFramework>net462</TargetFramework> | |
<GenerateAssemblyInfo>false</GenerateAssemblyInfo> | |
<DebugType>full</DebugType> | |
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath> | |
</PropertyGroup> |
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