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#include "exampleScenes.h" | |
HelloWorldScene::HelloWorldScene(): | |
Scene( | |
Screen(1000, 800), | |
Camera(-800, 100, 100, 80) | |
) | |
{ | |
add( | |
new RectangleShape( | |
{ | |
center + down * 100, | |
right * 600, front * 600 | |
}, | |
Color(120, 120, 120) | |
) | |
); | |
add( | |
new SphereShape( | |
{ | |
center + up * 150 + left * 100, | |
50 | |
}, | |
Color(0, 0, 255) | |
) | |
); | |
Color cubeColors[6] = { | |
{255, 50, 50}, | |
{50, 255, 50}, | |
{50, 50, 255}, | |
{255, 255, 50}, | |
{50, 255, 255}, | |
{50, 50, 255} | |
}; | |
add( | |
new CubeShape( | |
center + up * 150 + right * 100, | |
right * 80, front * 80, up * 80, | |
cubeColors | |
) | |
); | |
add( | |
new SphericalLightShape( | |
{ | |
center + up * 500, | |
5 | |
}, | |
Color(200, 200, 255) | |
) | |
); | |
camera | |
.translate(back * 200 + up * 500) | |
.rotate(-M_PI / 8, 0, 0) | |
; | |
} |
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