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The GL_TRANSFORM_FEEDBACK_BUFFER buffer binding point may be | |
passed to glBindBuffer, but will not directly affect transform | |
feedback state. Instead, the indexed GL_TRANSFORM_FEEDBACK_BUFFER | |
bindings must be used through a call to glBindBufferBase or | |
glBindBufferRange. This will affect the generic | |
GL_TRANSFORM_FEEDBACK_BUFFER binding. | |
Likewise, the GL_UNIFORM_BUFFER buffer binding point may be used, | |
but does not directly affect uniform buffer | |
state. glBindBufferBase or glBindBufferRange must be used to bind | |
a buffer to an indexed uniform buffer binding point. |
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