Created
August 7, 2012 04:11
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Xcode Experiments with ImageOptim and ImageAlpha
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Ensure you first read http://imageoptim.com/xcode.html | |
Links: http://imageoptim.com - http://pngmini.com | |
Results when applying to Ace Rider: | |
(binary size) | |
40.4mb Xcode default | |
38.2mb ImageOptim | |
30.8mb ImageAlpha (256 colours) | |
30.4mb ImageAlpha (256 colours) + ImageOptim | |
29.4mb ImageAlpha (128 colours) + ImageOptim - noted some lines in textures with gradients | |
28.3mb ImageAlpha (64 colours) + ImageOptim - noted some lines in textures with gradients. Non-retina screens has some noticable differences. | |
27.4mb ImageAlpha (32 colours) + ImageOptim - noticeable visual differences on all devices. |
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Note Ace Rider is a fairly "cartoony" looking game so therefore can get away with less colours than most games.