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June 30, 2025 13:34
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LLM projects
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9aede86c-d7a2-463a-97a6-4b8334e12bb1 | |
This is from David’s personal LLM stack: | |
context_usage: { “tokens_used”: 4632, “tokens_available”: 128000, “context_percent”: 3.6 } | |
⸻ | |
[✅ Verified] COMPLETE, ORDERED PROJECT LIST | |
WraithCore Ecosystem (w/ Agent Team Clarification: Jenny2 ≠ EC) | |
Ordering Principles: | |
• Reusable frameworks > Shared infra > Agent teams > Tools/Apps > Training/Support. | |
• GogoPromptGo, Auth, Asset/Brand infra come first—consumed by almost everything. | |
• Jenny2 and Executive Council (EC) are explicitly separate agent teams, both built on common frameworks but maintained as distinct systems. | |
⸻ | |
1. Core Frameworks & Shared Infrastructure | |
Order Project/Codename Description Consumers | |
1 WraithCore Platform Master infra/project hub; project registry, orchestration, APIs All projects | |
2 Universal Auth Subsystem SSO/auth, RBAC, audit logging; used by all user-facing services All projects | |
3 Asset Pipeline/Brand Kit Design kit, style guide, asset mgmt for UI/branding All UI-facing projects | |
4 Memory Export/Embed Infra LLM history, embedding, Pinecone, MCP logging GogoPromptGo, agent teams, PopSmoke | |
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2. Reusable LLM, Prompt, and Rule Engines | |
Order Project/Codename Description Consumers | |
5 GogoPromptGo Modular prompt engine, drag-and-drop, meta-reflection, multi-LLM Jenny2, EC, SAAA, PopSmoke, Signal9Line, CrisisSim, Hollywood Studio Sim, GhostFile | |
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3. Agent Teams (Distinct) | |
Order Project/Codename Description Consumers/Notes | |
6 Jenny2 Agent Team Specialized LLM multi-agent team; persona-driven, advanced C2 Scenario sim, CEMA, game agents | |
7 Executive Council (EC) Separate LLM agent team; Ops overseer, director, architect, etc. Cross-domain; WraithCore governance | |
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4. Framework Consumers & Modular Services | |
Order Project/Codename Description Dependencies/Consumers | |
8 SAAA (Secure AI Architecture Analyzer) AI architecture/attack analyzer GogoPromptGo, Auth, WraithCore | |
9 PopSmoke Spam/automation, drag-drop rules, LLM-enhanced GogoPromptGo, Auth, WraithCore | |
10 Signal9Line CEMA doctrine, mission chat, OpenSearch GogoPromptGo, Jenny2, Auth | |
11 CrisisSim Tabletop SaaS scenario generator, metrics, WebSockets GogoPromptGo, Auth, WraithCore | |
12 Hollywood Studio Simulator (GreenLit) Phaser.js, alt-history, game management GogoPromptGo, Auth, WraithCore | |
13 GhostFile Red team file tool, community notes, PRD GogoPromptGo, Auth, WraithCore | |
14 GhostTool / JsFOMO JS/LLM sampling, Tree-sitter, AI-enhanced parsing Auth, WraithCore | |
15 SpecterPulse xIoT defense/DFIR platform, open/pro modes Auth, WraithCore | |
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5. RF/Hardware/Signal/SDR Projects | |
Order Project/Codename Description Dependencies/Consumers | |
16 Rayhunter Middleware SDR/IMSI data, GraphDB, OPA, integrates w/ core infra WraithCore, Auth | |
17 IMSI Catcher Project SDR, Open Policy Agent, OSINT ML scoring Rayhunter, Auth | |
18 Ghostlink DRFM, AD9361 frontend, FPGA, WDM photonic switch IMSI, Rayhunter, HW toolchain | |
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6. Simulation, Scenario, and Game Support | |
Order Project/Codename Description Dependencies/Consumers | |
19 Urban Survival Generator Real-world improv scenario SaaS WraithCore, Auth | |
20 Detachment A Game/sim, agent-driven exfil/retro ops Jenny2, EC, Auth | |
21 Vehicle Facts Service Automated vehicle trivia, content API Standalone/Minor dependency | |
⸻ | |
7. Training, Curriculum, and Mapping | |
Order Project/Codename Description Dependencies/Consumers | |
22 AV/EDR Evasion Map Course mapping, crosswalk for internal/external training WraithCore | |
23 SkillForge / CodeSurge / PlagueCraft Wizard-level training, malware, exploit dev, meta-adaptive WraithCore, agent teams | |
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8. Review, Trust, and Community | |
Order Project/Codename Description Dependencies/Consumers | |
24 Review Aggregator AI Rotten Tomatoes-style, review bombing, hate speech filters WraithCore, Auth | |
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9. Meta/Support | |
Order Project/Codename Description Dependencies/Consumers | |
25 Brand/Style Kit Style/branding pipeline (support infra, not a product) WraithCore | |
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[✅ Verified] Dependency Chart (Condensed) | |
WraithCore | |
├── Universal Auth | |
├── Asset/Brand Kit | |
├── Memory Export/Embed | |
├── GogoPromptGo | |
│ ├── Jenny2 Agent Team | |
│ ├── Executive Council (EC) | |
│ ├── SAAA | |
│ ├── PopSmoke | |
│ ├── Signal9Line | |
│ ├── CrisisSim | |
│ ├── Hollywood Studio Simulator | |
│ └── GhostFile | |
├── SAAA | |
├── PopSmoke | |
├── Signal9Line | |
├── CrisisSim | |
├── Hollywood Studio Simulator | |
├── GhostFile | |
├── SpecterPulse | |
├── GhostTool/JsFOMO | |
├── Rayhunter Middleware | |
│ ├── IMSI Catcher | |
│ └── Ghostlink | |
├── Urban Survival Generator | |
├── Detachment A | |
├── Vehicle Facts Service | |
├── AV/EDR Evasion Map | |
├── SkillForge / CodeSurge / PlagueCraft | |
└── Review Aggregator | |
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[✅ Verified] Notion Table Export (Copy/Paste Ready) | |
Order Project/Codename Type/Domain Description Dependencies Consumers | |
1 WraithCore Platform/Infra Master project, infra hub, orchestration, API, registry None ALL | |
2 Universal Auth Auth/Core Service SSO, RBAC, audit logging WraithCore ALL | |
3 Asset/Brand Kit Branding/Infra Brand/style asset pipeline WraithCore UI Projects | |
4 Memory Export/Embed LLM/Infra LLM memory, embeddings, Pinecone WraithCore GogoPromptGo, Agent Teams | |
5 GogoPromptGo LLM/Prompt Engine Modular prompts, drag-drop, multi-LLM, meta-reflection WraithCore, Auth Jenny2, EC, SAAA, PopSmoke, etc. | |
6 Jenny2 Agent Team Agent System LLM multi-agent, persona-driven, C2 sim GogoPromptGo, Auth, WraithCore Scenario Sims | |
7 Executive Council (EC) Agent System LLM agent team (Ops/Dir/QA/etc), governance GogoPromptGo, Auth, WraithCore WraithCore, Games, Sims | |
8 SAAA AI AppSec/Analyzer Secure AI architecture analysis, rules, evals GogoPromptGo, Auth LLM projects | |
9 PopSmoke Spam/Automation Spam intelligence, rule engine, drag-drop UI GogoPromptGo, Auth Messaging, LLM tools | |
10 Signal9Line CEMA Comms/Doctrine Mission comms, doctrine, OpenSearch dashboards GogoPromptGo, Jenny2, Auth Detachment A, CEMA Sims | |
11 CrisisSim Tabletop SaaS Scenario/NPC injects, FastAPI/React, metrics GogoPromptGo, Auth Sims, Exercises | |
12 Hollywood Studio Sim Game/Sim Phaser.js alt-history, info bar, dynamic events GogoPromptGo, Auth Story Sims | |
13 GhostFile Red Team File Tool Nemesis-inspired, community notes, PRD GogoPromptGo, Auth Community, SAAA | |
14 GhostTool / JsFOMO JS/Security JS param, LLM analysis, Tree-sitter Auth GhostFile, Ghostlink | |
15 SpecterPulse xIoT Security Defense/DFIR scanner, open+pro Auth DFIR | |
16 Rayhunter Middleware SDR/IMSI Data GraphDB, OPA, ingest pipeline WraithCore, Auth IMSI, Ghostlink | |
17 IMSI Catcher Project RF/HW Security SDR, OPA, ML scoring, analyst UI Rayhunter, Auth Ghostlink, RF Sims | |
18 Ghostlink DRFM/Hardware AD9361, FPGA, WDM switch IMSI, Rayhunter RF tools | |
19 Urban Survival Gen SaaS Scenario Improv scenarios, repurposing logic, web UI WraithCore, Auth Standalone | |
20 Detachment A Game/Sim Agent exfil/retro sim, ops orders Jenny2, EC, Auth Scenario Sims | |
21 Vehicle Facts Service Trivia/Info Automated vehicle trivia API/bot None Standalone | |
22 AV/EDR Evasion Map Training Mapping Course mapping, crosswalk for training WraithCore SkillForge, CodeSurge | |
23 SkillForge/CodeSurge/PlagueCraft Training Wizard-level, malware, exploit dev, meta-adaptive WraithCore, agent teams Operator/Agent Training | |
24 Review Aggregator Trust/Community AI Rotten Tomatoes, anti-bombing, hate speech WraithCore, Auth Public, Community | |
25 Brand/Style Kit Branding/Infra Support only (see #3) WraithCore UI Projects | |
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Red team review: | |
• Strength: No cross-contamination between agent teams; all reuse ordered top-down; project dependencies explicit. | |
• Vulnerability: Some side-projects (vehicle trivia, review aggregator) are lightly coupled; fine for this scope. | |
• Assumption: WraithCore and Auth are the single point of onboarding for all projects. | |
Ready for Notion, Jira, or other PM tool. | |
Specify: | |
• Do you want any additional “Owner” or “Sprint/Phase” fields? | |
• Should subprojects of EC or Jenny2 (e.g., “persona libraries”, “scenario engines”) be listed, or only major artifacts? | |
• Any changes to naming or structure before we start operational tracking? | |
Let me know your preferred next step. |
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