| Device | OS | OS version | Browser | Browser version | ANGLE_instanced_arrays | EXT_blend_minmax | EXT_frag_depth | EXT_shader_texture_lod | EXT_texture_filter_anisotropic | WEBKIT_EXT_texture_filter_anisotropic | OES_element_index_uint | OES_standard_derivatives | OES_texture_float | OES_texture_float_linear | OES_texture_half_float | OES_texture_half_float_linear | OES_vertex_array_object | WEBGL_compressed_texture_s3tc | WEBKIT_WEBGL_compressed_texture_s3tc | WEBGL_debug_renderer_info | WEBGL_debug_shaders | WEBGL_depth_texture | MOZ_WEBGL_depth_texture | WEBKIT_WEBGL_depth_texture | WEBGL_draw_buffers | WEBGL_lose_context | MOZ_WEBGL_lose_context | WEBKIT_WEBGL_lose_context | EXT_color_buffer_float | EXT_color_buffer_half_float | EXT_disjoint_timer_query | EXT_disjoint_timer_query_webgl2 | EXT_sRGB | WEBGL_color_buffer_float | WEBGL_compressed_texture_astc | MOZ_WEBGL_compressed_texture_atc | WEBKIT_WEBGL_compressed_texture_atc | WEBGL_compressed_texture_atc | WEBGL_compresse
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/* | |
href | |
┌────────────────────────────────────────┴──────────────────────────────────────────────┐ | |
origin │ | |
┌────────────┴──────────────┐ │ | |
│ authority │ | |
│ ┌───────────────┴───────────────────────────┐ │ | |
│ │ host resource | |
│ │ ┌──────────┴─────────────────┐ ┌────────────┴───────────┬───────┐ | |
│ │ hostname │ pathname │ │ |
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vec2 rotateUV(vec2 uv, float rotation) | |
{ | |
float mid = 0.5; | |
return vec2( | |
cos(rotation) * (uv.x - mid) + sin(rotation) * (uv.y - mid) + mid, | |
cos(rotation) * (uv.y - mid) - sin(rotation) * (uv.x - mid) + mid | |
); | |
} | |
vec2 rotateUV(vec2 uv, float rotation, vec2 mid) |
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import React, { Component } from 'react'; | |
export default function withPropsChecker(WrappedComponent) { | |
return class PropsChecker extends Component { | |
componentWillReceiveProps(nextProps) { | |
Object.keys(nextProps) | |
.filter(key => { | |
return nextProps[key] !== this.props[key]; | |
}) | |
.map(key => { |
- http://absulit.com/portfolio/demo/webvr/001/
- https://www.clicktorelease.com/code/polygon-shredder/vr/ #positional
- https://www.clicktorelease.com/tmp/threejs/webvr-physics/ #positional #input #haptic
- https://janusweb.metacade.com/ https://github.com/jbaicoianu/janusweb/
- https://jzitelli.github.io/poolvr/
- https://kuva.io/block-background/ #positional #input
- https://www.shadertoy.com/results?filter=vr
- https://vr-batted-ball-vis.herokuapp.com/index.html
I recently had several days of extremely frustrating experiences with service workers. Here are a few things I've since learned which would have made my life much easier but which isn't particularly obvious from most of the blog posts and videos I've seen.
I'll add to this list over time – suggested additions welcome in the comments or via twitter.com/rich_harris.
Chrome 51 has some pretty wild behaviour related to console.log
in service workers. Canary doesn't, and it has a load of really good service worker related stuff in devtools.
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// Add on element with overflow | |
-webkit-mask-image: -webkit-radial-gradient(white, black); |
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#include <poly/Log.h> | |
#include <TestFboChangeBuffer.h> | |
using namespace poly; | |
TestFboChangeBuffer::TestFboChangeBuffer() | |
:fbo(0) | |
,dx(0) | |
{ | |
tex[0] = 0; |
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.sidebar_newsletter_sign_up, | |
.sidebar_subscribe, | |
.sign-up-form-single, | |
.signup-form--header, | |
.signup-with-checkboxes, | |
.skinny-sign-up, | |
.slidedown-newsletter, | |
.small-newsletter, | |
.social-link-mail, | |
.social_newsletter_box, |