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Javascript Tutorial Sample Codes
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| var board; | |
| var heroCoord = new Array(2); // x,y | |
| //print for our perspective | |
| function showBoard() { | |
| console.log(heroCoord); | |
| var print = ''; | |
| for(var y=board[0].length-1; y>=0; y--) { | |
| for(var x=0; x<board.length; x++) { | |
| if (heroCoord[0] == x && heroCoord[1] == y) { | |
| print += '[c] '; | |
| } else { | |
| print += '[' + board[x][y] + '] '; | |
| } | |
| } | |
| print += '\n'; | |
| } | |
| console.log(print); | |
| } | |
| function createBoard(rows, cols) { | |
| board = new Array(cols); | |
| for(var x=0; x<cols; x++) { | |
| board[x] = new Array(rows); | |
| for(var y=0; y<rows; y++) { | |
| board[x][y] = ' '; | |
| } | |
| } | |
| } | |
| function getRandomCoord() { | |
| var x = parseInt(Math.random() * board.length); | |
| var y = parseInt(Math.random() * board[0].length); | |
| return [x,y]; | |
| } | |
| function moveHero(x,y) { | |
| heroCoord = [ | |
| Math.min(Math.max(heroCoord[0]+=x, 0), board.length-1), | |
| Math.min(Math.max(heroCoord[0]+=y, 0), board[0].length-1) | |
| ]; | |
| } | |
| createBoard(5,10); | |
| heroCoord = getRandomCoord(); | |
| showBoard(board); | |
| moveHero(1,0); | |
| showBoard(board); | |
| moveHero(-1,2); | |
| showBoard(board); |
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| var a = [1, 2, 34, 203, 3, 746, 200, 984, 198, 764, 9]; | |
| function bubbleSort(ar) | |
| { | |
| console.log(ar); | |
| var swapped; | |
| for(var j=0; j<ar.length-1; j++) { | |
| swapped = false; | |
| for(var i=0; i<ar.length-1-j; i++) { | |
| if (ar[i] > ar[i+1]) { | |
| var temp = ar[i]; | |
| ar[i] = ar[i+1]; | |
| ar[i+1] = temp; | |
| swapped = true; | |
| } | |
| } | |
| console.log(j + ": " + ar); | |
| if (!swapped) { | |
| break; | |
| } | |
| } | |
| } | |
| bubbleSort(a); |
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