Created
July 10, 2014 13:33
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var poder = function(name, last){ | |
var conrta = []; | |
for (var i = conrta.length - 1; i >= 0; i--) { | |
conrta[i] | |
}; | |
}; | |
function forEach(array, action){ | |
for(var i = 0; i < array.length; i++){ | |
action(array[i]); | |
} | |
} | |
simpleArray = [1,2,36, "pppp"]; | |
forEach(simpleArray, print); | |
var roads = new Object(); | |
function makeRoad(from, to, length){ | |
function addRoad(from, to){ | |
if(!(from in roads)) | |
roads[from] = []; | |
roads[from].push({to: to, distance: length}); | |
} | |
addRoad(from, to); | |
addRoad(to, from); | |
} | |
function roadsFrom(place){ | |
var found = roads[place]; | |
if(found == undefined) | |
throw new Error("No place named " + place + " found."); | |
else | |
return found; | |
} | |
function gamblerPath(from, to){ | |
function randomInteger(below){ | |
return Math.floor(Math.random() * below); | |
} | |
function randomDirection(from){ | |
var options = roadsFrom(from); | |
return options[randomInteger(options.length)].to; | |
} | |
var path = []; | |
while(true){ | |
path.push(from); | |
if (from == to) | |
break; | |
from = randomDirection(from); | |
} | |
return path; | |
} |
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