Created
December 18, 2014 21:03
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Fucking FTUE
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if ( !m_allUnitsPlaced ){ | |
if ( m_combatGameMode.hud.unitBeingDragged == null && !m_combatGameMode.hordeSpawned ) { | |
m_combatGameMode.hud.hideSkillSlots(); | |
m_combatGameMode.hud.showSlot(0, false); | |
m_combatGameMode.hud.showSlot(1, false); | |
m_combatGameMode.hud.showSlot(2, false); | |
m_combatGameMode.hud.showSlot(3, false); | |
m_combatGameMode.hud.setActiveTopHUD(false); | |
m_combatGameMode.hud.showSlotArrows(true); | |
NGUITools.SetActive(m_combatGameMode.hud.gameObject, true); | |
showMapTooltips(true); | |
} else if ( m_combatGameMode.hud.unitBeingDragged != null && m_combatGameMode.hordeSpawned && !m_brutePlaced) { | |
if ( m_horde.length > 0 ) { | |
m_tooltipTargets = [getDroneInPosition(Front, Northeast)]; | |
m_combatGameMode.hud.showSlotTooltip(0,false); | |
m_tooltipType = TapToMutate; | |
showMapTooltips(true); | |
m_combatGameMode.cameraManager.setFocus( Vec2D.weak(m_tooltipTargets[0].position.x, m_tooltipTargets[0].position.y), 120); | |
} | |
} else if (m_combatGameMode.hud.unitBeingDragged == null && m_combatGameMode.hordeSpawned ) { | |
if (m_horde.length < 15) { | |
if (m_wallHit && !m_brutePlaced) { | |
m_tooltipTargets = m_combatGameMode.gameMap.objectsInAllCollisionGroups(["zombie", "spawner"]); | |
m_tooltipType = SpawnAllDronesArrow; | |
m_combatGameMode.pauseMobs(true); | |
m_combatGameMode.cameraManager.setFocus( Vec2D.weak(m_tooltipTargets[0].position.x, m_tooltipTargets[0].position.y), 240); | |
showMapTooltips(true); | |
} else if (!m_wallHit) { | |
m_tooltipType = SpawnAllDrones; | |
showMapTooltips(true); | |
} | |
} else if (m_wallHit && !m_unitHit && !m_brutePlaced ) { | |
if ( m_horde.length > 0 ) { | |
var droneTarget = getDroneInPosition(Front, Northeast); | |
m_combatGameMode.cameraManager.setFocus( Vec2D.weak(droneTarget.position.x, droneTarget.position.y), 280); | |
} | |
m_combatGameMode.pauseMobs(true); | |
m_combatGameMode.hud.showSlot(0, true); | |
m_combatGameMode.hud.showSlotTooltip(0, true, Locale.template.ftue_unit_description_brute); | |
showMapTooltips(false); | |
m_uiTooltipShowing = true; | |
} else if ( m_wallHit && m_unitHit && m_brutePlaced && !m_spitterPlaced ) { | |
m_combatGameMode.pauseMobs(true); | |
m_combatGameMode.hud.showSlot(2, true); | |
m_combatGameMode.hud.showSlotTooltip(2, true, Locale.template.ftue_unit_description_spitter); | |
var firefighter = m_combatGameMode.gameMap.objectsInAllCollisionGroups(["human", "mob", "tutorial"]); | |
if (firefighter.length > 0) { | |
m_combatGameMode.cameraManager.setFocus( Vec2D.weak(firefighter[0].position.x, firefighter[0].position.y), 300); | |
} | |
showMapTooltips(false); | |
m_uiTooltipShowing = true; | |
} else if ( m_unitHit && m_enemyKilled ) { | |
if (!m_brutePlaced2) { | |
m_combatGameMode.hud.showSlot(1, true); | |
m_combatGameMode.hud.showSlotTooltip(1, true, Locale.template.ftue_unit_description_brute); | |
m_combatGameMode.pauseMobs(true); | |
} else if (!m_allUnitsPlaced) { | |
m_combatGameMode.hud.showSlot(3, true); | |
m_combatGameMode.hud.showSlotTooltip(3, true, Locale.template.ftue_unit_description_spitter); | |
} | |
} | |
} else if ( m_combatGameMode.hud.unitBeingDragged != null && m_combatGameMode.hordeSpawned && m_brutePlaced && !m_spitterPlaced) { | |
if ( m_horde.length > 0 ) { | |
m_tooltipTargets = [getDroneInPosition(Back, Northeast)]; | |
m_combatGameMode.hud.showSlotTooltip(2,false); | |
m_tooltipType = TapToMutate; | |
showMapTooltips(true); | |
} | |
AND ON AND ON AND ON AND ON AND ON AND ON |
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