Created
March 24, 2016 23:50
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module Main where | |
--import Control.Monad | |
--import Data.Maybe | |
--import qualified Irg.Matrix as M | |
--import qualified Irg.Vector as V | |
import Data.List (sort,unfoldr) | |
import qualified Graphics.GL.Compatibility33 as GL | |
import qualified Graphics.UI.GLUT as GLUT | |
import Graphics.UI.GLUT (($=)) | |
getWindowSize :: Num a => IO (a, a) | |
getWindowSize = do | |
GLUT.Size width height <- GLUT.get GLUT.windowSize | |
return (fromIntegral width,fromIntegral height) | |
bresenham :: (Num a, Ord a) => (a, a) -> (a, a) -> [(a, a)] | |
bresenham pa@(xa,ya) pb@(xb,yb) = map maySwitch . unfoldr go $ (x1,y1,0) | |
where | |
steep = abs (yb - ya) > abs (xb - xa) | |
maySwitch = if steep then (\(x,y) -> (y,x)) else id | |
[(x1,y1),(x2,y2)] = sort [maySwitch pa, maySwitch pb] | |
deltax = x2 - x1 | |
deltay = abs (y2 - y1) | |
ystep = if y1 < y2 then 1 else -1 | |
go (xTemp, yTemp, errory) | |
| xTemp > x2 = Nothing | |
| otherwise = Just ((xTemp, yTemp), (xTemp + 1, newY, newError)) | |
where | |
tempError = errory + deltay | |
(newY, newError) = if (2*tempError) >= deltax | |
then (yTemp+ystep,tempError-deltax) | |
else (yTemp,tempError) | |
reshapeCallback :: GLUT.Size -> IO () | |
reshapeCallback (GLUT.Size newWidth newHeight) = do | |
GL.glViewport 0 0 newWidth newHeight | |
GL.glMatrixMode GL.GL_PROJECTION | |
GL.glLoadIdentity | |
GLUT.ortho2D 0 (fromIntegral newWidth) (fromIntegral newHeight) 0 | |
GL.glMatrixMode GL.GL_MODELVIEW | |
GL.glLoadIdentity | |
GL.glClearColor 1 1 1 0 | |
GL.glClear GL.GL_COLOR_BUFFER_BIT | |
let minFat = 1.0 | |
GL.glLineWidth minFat | |
GL.glPointSize minFat | |
GL.glColor3f 0 0 0 | |
keyboardCallback :: Char -> GLUT.Position -> IO () | |
keyboardCallback key (GLUT.Position x y) = do | |
print key >> print x >> print y | |
case key of | |
'\r' -> GLUT.leaveMainLoop | |
'r' -> GL.glColor3f 1 0 0 | |
'g' -> GL.glColor3f 0 1 0 | |
'b' -> GL.glColor3f 0 0 1 | |
'k' -> GL.glColor3f 0 0 0 | |
_ -> return () | |
(w, h) <- getWindowSize | |
GL.glRecti w h (w-20) (h-20) | |
GL.glFlush | |
mouseCallback :: GLUT.MouseButton -> GLUT.KeyState -> GLUT.Position -> IO () | |
mouseCallback GLUT.LeftButton GLUT.Down (GLUT.Position x y) = do | |
GL.glBegin GL.GL_LINES | |
GL.glVertex2f (fromIntegral x+30) (fromIntegral y) | |
GL.glVertex2f 30 0 | |
GL.glEnd | |
--GL.glFlush | |
GL.glBegin GL.GL_POINTS | |
mapM_ (uncurry GL.glVertex2i) $ bresenham (0, 0) (fromIntegral x, fromIntegral y) | |
GL.glEnd | |
mouseCallback GLUT.RightButton GLUT.Down _ = GLUT.get GLUT.windowSize >>= reshapeCallback | |
mouseCallback _ _ _ = return () | |
withWindow :: IO () | |
withWindow = do | |
_ <- GLUT.initialize "irg" [] | |
GLUT.initialWindowPosition $= GLUT.Position 100 100 | |
GLUT.initialWindowSize $= GLUT.Size 600 400 | |
GLUT.initialDisplayMode $= [GLUT.RGBAMode] | |
GLUT.actionOnWindowClose $= GLUT.MainLoopReturns | |
_ <- GLUT.createWindow "irg" | |
GLUT.reshapeCallback $= Just reshapeCallback | |
GLUT.displayCallback $= GLUT.flush | |
GLUT.keyboardCallback $= Just keyboardCallback | |
GLUT.mouseCallback $= Just mouseCallback | |
print "Start end" | |
GLUT.get GLUT.initState >>= print | |
GLUT.get GLUT.glVersion >>= print | |
GLUT.mainLoop | |
main :: IO() | |
main = putStrLn "Hi!" |
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