Created
March 24, 2016 19:43
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module Main where | |
import Control.Monad | |
import Data.Maybe | |
--import qualified Irg.Matrix as M | |
--import qualified Irg.Vector as V | |
import qualified Graphics.GL.Compatibility33 as GL | |
import qualified Graphics.UI.GLUT as GLUT | |
import Graphics.UI.GLUT (($=)) | |
withWindow :: (GLUT.Window -> IO ()) -> IO () | |
withWindow act = do | |
_ <- GLUT.initialize "irg" [] | |
GLUT.initialWindowPosition $= GLUT.Position 100 100 | |
GLUT.initialWindowSize $= GLUT.Size 400 500 | |
GLUT.initialDisplayMode $= [GLUT.RGBAMode] | |
GLUT.actionOnWindowClose $= GLUT.Exit | |
w <- GLUT.createWindow "irg" | |
GLUT.displayCallback $= GLUT.flush | |
GLUT.keyboardCallback $= Just (\_ _ -> release w) | |
print "Start end" | |
--GLUT.mainLoop | |
GLUT.get GLUT.glVersion >>= print | |
act w | |
where release w = do | |
print "Exit start" | |
GLUT.destroyWindow w | |
GLUT.mainLoopEvent | |
GLUT.exit | |
print "Exit end" | |
simulate :: IO () | |
simulate = withWindow $ \_ -> do | |
let loop = do | |
--print "Loop start" | |
GL.glClearColor 0 0 0 1 | |
GL.glClear GL.GL_COLOR_BUFFER_BIT | |
cw <- GLUT.get GLUT.currentWindow | |
GL.glColor3f 1 0 0 | |
GL.glBegin GL.GL_POINTS | |
GL.glVertex2i 50 50 | |
sequence_ [ GL.glVertex2i i i | i <- [0..100] ] | |
GL.glEnd | |
GL.glColor3f 1 1 0 | |
GL.glBegin GL.GL_LINE | |
GL.glVertex2i 10 0 | |
GL.glVertex2i 100 0 | |
GL.glEnd | |
GLUT.flush | |
GLUT.swapBuffers | |
GLUT.mainLoopEvent | |
when (isJust cw) loop | |
loop | |
main :: IO() | |
main = do | |
putStrLn "Hi!" | |
--simulate |
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