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Afaik no.
For reference you can use the documentation linked above where you can look up available interfaces for any given blender version and which instructions to use.
In the gist above there is a section which uses and launches a small python script as well.
I am currently only on the phone and can only give coarse directions where you need to look. Try the script locally for switching the cams. Either embed it into the blend file(might be prone to issues) or queue it after the blend file loading with a '-P' cli argument.
From what I understood you want to do the easiest imho is still to render all frames for one camera. Switch active camera and render all frames again