π²
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// :/ | |
namecrc dummy 0 "names.txt" | |
endian big | |
get magic_check long # 0x00 | |
if magic_check != 0 | |
exit | |
endif | |
for i = 1 < 8 | |
get magic_check long |
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gh3_Final | |
Timestamp is 4abaaa55 (Wed Sep 23 18:08:05 2009) | |
Preferred load address is 00400000 | |
Start Length Name Class | |
0001:00000000 00000001H .aa_code_start CODE | |
0001:00000010 004b29bfH .text CODE | |
0001:004b29d0 0000cdc3H .text$x CODE |
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<NotepadPlus> | |
<UserLang name="Q (for export)" ext="q" udlVersion="2.1"> | |
<Settings> | |
<Global caseIgnored="yes" allowFoldOfComments="yes" foldCompact="no" forcePureLC="0" decimalSeparator="0" /> | |
<Prefix Keywords1="no" Keywords2="no" Keywords3="no" Keywords4="no" Keywords5="no" Keywords6="no" Keywords7="no" Keywords8="no" /> | |
</Settings> | |
<KeywordLists> | |
<Keywords name="Comments">00; 00// 01 02 03/* 04*/</Keywords> | |
<Keywords name="Numbers, prefix1"></Keywords> | |
<Keywords name="Numbers, prefix2"></Keywords> |
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/* | |
* | |
* DDSImage.cs - DDS Texture File Reading (Uncompressed, DXT1/2/3/4/5, V8U8) and Writing (Uncompressed Only) | |
* | |
* By Shendare (Jon D. Jackson) | |
* | |
* Rebuilt from Microsoft DDS documentation with the help of the DDSImage.cs reading class from | |
* Lorenzo Consolaro, under the MIT License. https://code.google.com/p/kprojects/ | |
* | |
* Portions of this code not covered by another author's or entity's copyright are released under |
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if [ ! "$(dirname "$0")" = "." ]; then | |
here=$(realpath "$0")/ | |
else | |
here=$(which "$0")/ | |
fi | |
here=$(dirname "$here") | |
TIMEFORMAT=%R | |
LPARAMS="--cbr -b 128 --resample 44100 -m j" |
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// I NEED INCLUDE | |
static main() | |
{ | |
PauseProcess(); | |
Refresh(); | |
RefreshDebuggerMemory(); | |
auto ea, i = 0; | |
auto autoid; |
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; Example file based on Lou props | |
[boss] | |
; Enable song as a boss battle | |
; (default: 0) | |
enable=1 | |
; Allowed powerups in the battle | |
; (default: Lightning,DifficultyUp,DoubleNotes,LeftyNotes,BrokenString,WhammyAttack,PowerUpSteal) | |
items=Lightning,DifficultyUp,DoubleNotes,LeftyNotes,BrokenString,WhammyAttack,PowerUpSteal | |
; Time for death marker to reach the skull |
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format PE console 3.1 | |
entry main | |
include 'win32a.inc' | |
section 'WESNT' import code data readable writeable executable | |
library msvcrt,'msvcrt.dll',\ | |
kernel,'kernel32.dll' |