Created
February 8, 2017 23:31
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C# Unity Script: Toggles a light on/off when user presses the `L` key.
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// ToggleLight.cs | |
// Turns the light component of this object on/off when the user presses and releases the `L` key. | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class ToggleLight : MonoBehaviour { | |
Light light; | |
// Use this for initialization | |
void Start () { | |
light = GetComponent<Light> (); | |
} | |
// Update is called once per frame | |
void Update () { | |
// Toggle light on/off when L key is pressed. | |
if (Input.GetKeyUp (KeyCode.L)) { | |
light.enabled = !light.enabled; | |
} | |
} | |
} |
hello im new so can you explain how this scripts work i need to create a spot light or something?
Yes, add this script to any Light object.
what if i want to toggle it on trigger?
You'd probably want to do light.enabled = !light.enabled;
not in Update()
but in void OnTriggerEnter
.
Thanks this saved my project
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hello im new so can you explain how this scripts work i need to create a spot light or something?