Created
July 17, 2019 15:03
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import { Schema, type, ArraySchema, MapSchema } from "@colyseus/schema" | |
import { Room, Client } from "colyseus" | |
class PrimitivesTest extends Schema { | |
@type("uint8") | |
_uint8: number = 255; | |
@type("uint16") | |
_uint16: number = 65535; | |
@type("uint32") | |
_uint32: number = 4294967295; | |
@type("uint64") | |
_uint64: number = 18446744073709551615; | |
@type("int8") | |
_int8: number = -128; | |
@type("int16") | |
_int16: number = -32768; | |
@type("int32") | |
_int32: number = -2147483648; | |
@type("int64") | |
_int64: number = -9223372036854775808; | |
@type("float32") | |
_float32_n: number = -3.4e+38; | |
@type("float32") | |
_float32_p: number = +3.4E+38; | |
@type("float64") | |
_float_64_n:number = -1.7E+308; | |
@type("float64") | |
_float_64_p:number = +1.7E+308; | |
@type("boolean") | |
_boolean:boolean = true; | |
@type("string") | |
_string:string = "hello world!"; | |
} | |
class Player extends Schema { | |
@type("int32") | |
x:number = 10; | |
} | |
class Cell extends Schema { | |
@type("float32") | |
x:number; | |
@type("float32") | |
y:number; | |
} | |
class MyState extends Schema { | |
@type(PrimitivesTest) | |
primitives:PrimitivesTest; | |
@type([Player]) | |
players = new ArraySchema<Player>(); | |
@type({map: Cell}) | |
cells = new MapSchema<Cell>(); | |
@type({map : "int32"}) | |
map_1 = new MapSchema(); | |
@type(["int32"]) | |
array_1 = new ArraySchema(); | |
} | |
export class ChatRoom extends Room { | |
maxClients = 4; | |
autoDispose = true; | |
onInit(options) { | |
console.log("Room created!", options); | |
this.setState(new MyState()); | |
var player:Player = new Player(); | |
player.x = 1 | |
this.state.players.push(player); | |
player = new Player(); | |
player.x = 2 | |
this.state.players.push(player); | |
player = new Player(); | |
player.x = 3 | |
this.state.players.push(player); | |
player = new Player(); | |
player.x = 4 | |
this.state.players.push(player); | |
player = new Player(); | |
player.x = 5 | |
this.state.players.push(player); | |
player = new Player(); | |
player.x = 6 | |
this.state.players.push(player); | |
var cell:Cell = new Cell(); | |
cell.x = 1; | |
cell.y = 1; | |
this.state.cells["xxx"] = cell; | |
cell = new Cell(); | |
cell.x = 2; | |
cell.y = 2; | |
this.state.cells["yyy"] = cell; | |
cell = new Cell(); | |
cell.x = 3; | |
cell.y = 3; | |
this.state.cells["zzz"] = cell; | |
// this.clock.setInterval(() => { | |
// if(this.state.cells["yyy"] !== undefined){ | |
// delete this.state.cells["yyy"] | |
// } else { | |
// var cell:Cell = new Cell(); | |
// cell.x = 100; | |
// cell.y = 100; | |
// this.state.cells["yyy"] = cell; | |
// } | |
// }, 5000); | |
this.clock.setTimeout(() => { | |
this.state.map_1["cccccccc"] = 1; | |
}, 10000); | |
this.clock.setTimeout(() => { | |
this.state.map_1["cccccccc"] = 10; | |
}, 15000); | |
// this.state.map_1["qqq"] = 1; | |
// this.state.map_1["www"] = 2; | |
// this.state.map_1["eee"] = 3; | |
// this.state.map_1["eee"] = 4; | |
// this.state.map_1["rrr"] = 5; | |
// this.state.array_1.push(10); | |
// this.state.array_1.push(11); | |
// this.state.array_1.push(12); | |
// this.state.array_1.push(13); | |
// this.state.array_1.push(14); | |
// this.state.array_1.push(15); | |
// this.state.array_1.push(16); | |
// this.state.array_1.push(17); | |
// this.state.array_1.push(18); | |
// this.state.array_1.push(19); | |
// this.state.array_1.push(20); | |
} | |
onJoin?(client: Client, options?: any, auth?: any): void | Promise<any> { | |
console.log('onJoin(', client.id, ')', options); | |
} | |
onLeave(client) { | |
console.log("onLeave(" + client.sessionId + ")"); | |
} | |
onMessage(client, data) { | |
console.log("Room received message from", client.id, ":", data); | |
} | |
onDispose() { | |
console.log("Dispose Room"); | |
} | |
} |
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