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IPv4 storage and handling in Swift
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import Foundation | |
typealias IPv4 = UInt32 | |
extension IPv4 { | |
private static let octetCount = Self.bitWidth / UInt8.bitWidth | |
init?(octets: [UInt8]) { | |
guard octets.count == IPv4.octetCount else { return nil } | |
self = UInt32(bigEndianBytes: octets) | |
} | |
init?(string: String) { | |
let components = string.components(separatedBy: ".") | |
guard components.count == IPv4.octetCount else { return nil } | |
let octets = components.compactMap { UInt8($0) } | |
self.init(octets: octets) | |
} | |
} | |
extension IPv4 { | |
func baseAddress(with mask: IPv4) -> IPv4 { | |
self & mask | |
} | |
func broadcastAddress(with mask: IPv4) -> IPv4 { | |
self | ~mask | |
} | |
func firstUsableAddress(with mask: IPv4) -> IPv4 { | |
baseAddress(with: mask) + 1 | |
} | |
func lastUsableAddress(with mask: IPv4) -> IPv4 { | |
broadcastAddress(with: mask) - 1 | |
} | |
func usableAddressRange(with mask: IPv4) -> CountableClosedRange<IPv4> { | |
firstUsableAddress(with: mask)...lastUsableAddress(with: mask) | |
} | |
} | |
extension IPv4 { | |
var address: String { | |
bigEndianBytes.map { String($0) }.joined(separator: ".") | |
} | |
} | |
extension FixedWidthInteger { | |
init<I>(bigEndianBytes iterator: inout I) where I: IteratorProtocol, I.Element == UInt8 { | |
self = stride(from: 0, to: Self.bitWidth, by: UInt8.bitWidth).reversed().reduce(into: 0) { | |
$0 |= Self(truncatingIfNeeded: iterator.next()!) &<< $1 | |
} | |
} | |
init<C>(bigEndianBytes bytes: C) where C: Collection, C.Element == UInt8 { | |
precondition(bytes.count == (Self.bitWidth + 7)/UInt8.bitWidth) | |
var iter = bytes.makeIterator() | |
self.init(bigEndianBytes: &iter) | |
} | |
var bigEndianBytes: [UInt8] { | |
stride(from: 0, to: Self.bitWidth, by: UInt8.bitWidth).reversed().map { | |
UInt8(truncatingIfNeeded: self >> $0) | |
} | |
} | |
} |
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