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Forked from Jxck/manifest.json
Created November 4, 2012 13:16
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Chrome Socket API Server
{
"manifest_version": 2,
"name": "Chrome Socket API Server",
"description": "listen & accept for socket",
"version": "0.1",
"app": {
"background": {
"scripts": ["server.js"]
}
},
"permissions": [
"experimental",
{
"socket": [ "tcp-listen" ]
}
]
}
function string2ArrayBuffer(string, callback) {
var blob = new Blob([string]);
var f = new FileReader();
f.onload = function(e) {
callback(e.target.result);
};
f.readAsArrayBuffer(blob);
}
function arrayBuffer2String(buf, callback) {
var blob = new Blob([new Uint8Array(buf)]);
var f = new FileReader();
f.onload = function(e) {
callback(e.target.result);
};
f.readAsText(blob);
}
var responce = function(msg) {
var sep = '\r\n';
var body = [
'<!DOCTYPE html>',
'<html>',
' <head>',
' <title>Chrome Socket API Server</title>',
' </head>',
'<body>',
' <h1>' + msg + '</h1>',
'</body>',
'</html>'
].join(sep);
var header = [
'HTTP/1.1 200 OK',
'Server: chrome24',
'Content-Length: ' + body.length,
'Connection: Close',
'Content-Type: text/html'
].join(sep);
return header + sep + sep + body;
};
const socket = chrome.socket;
socket.create('tcp', {}, function onServerSocketCreate(socketInfo) {
var socketId = socketInfo.socketId
, address = '127.0.0.1'
, port = 3000;
socket.listen(socketId, address, port, function onListen(result) {
console.assert(0 === result); // listen failed
socket.getInfo(socketId, function(info) {
console.log('server listening on http://localhost:' + info.localPort);
// accept only one time
socket.accept(socketId, function onServerSocketAccept(acceptInfo) {
console.assert(0 === acceptInfo.resultCode);
var acceptedSocketId = acceptInfo.socketId;
console.log('acceptedSocketID', acceptedSocketId);
socket.read(acceptedSocketId, function onRead(readInfo) {
arrayBuffer2String(readInfo.data, function(str) {
console.log('readInfo.data', str);
});
var responce_str = responce('hello');
console.log(responce_str);
string2ArrayBuffer(responce_str, function(buf) {
// write to socket
socket.write(acceptedSocketId, buf, function() {
// dosen't work
// socket.destroy(acceptedSocketId);
});
});
});
});
});
});
});
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