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--[[ | |
A special key for property tables. | |
When applied to a UIListLayout, enables flexible sizing on the laid out UI | |
objects. | |
When applied to a GuiObject in a [Flex]-ed UIListLayout, opts the object | |
into flexible sizing - the object's size will be overwritten along the | |
direction of layout to fill up spare space. | |
TODO: make this work with UISizeConstraint | |
TODO: make this work with padding | |
TODO: optimise away some unnecessary recalculateFlexSize calls | |
]] | |
local Flex = {} | |
Flex.type = "SpecialKey" | |
Flex.kind = "Flex" | |
Flex.stage = "observer" | |
local flexObjectSet = setmetatable({}, {__mode = "k"}) | |
local function recalculateFlexSizes(layout) | |
local parent = layout.Parent | |
if parent == nil or not parent:IsA("GuiBase2d") then | |
return | |
end | |
local children = parent:GetChildren() | |
local layoutAxisIsX = layout.FillDirection == Enum.FillDirection.Horizontal | |
local layoutAxis = if layoutAxisIsX then Vector2.xAxis else Vector2.yAxis | |
local flexes = {} | |
local numFlexes = 0 | |
local collapsedLength = 0 | |
for _, child in children do | |
if flexObjectSet[child] ~= nil then | |
table.insert(flexes, child) | |
numFlexes += 1 | |
elseif child:IsA("GuiObject") then | |
collapsedLength += if layoutAxisIsX then child.AbsoluteSize.X else child.AbsoluteSize.Y | |
end | |
end | |
if numFlexes == 0 then | |
return | |
end | |
local desiredSizeProperty = if parent:IsA("ScrollingFrame") then "AbsoluteCanvasSize" else "AbsoluteSize" | |
local desiredLength = if layoutAxisIsX then parent[desiredSizeProperty].X else parent[desiredSizeProperty].Y | |
local spareSpace = math.max(0, desiredLength - collapsedLength) | |
local filledSpace = 0 | |
for index, flex in flexes do | |
local idealLength = (spareSpace - filledSpace) / (numFlexes - index + 1) | |
local realLength = math.round(idealLength) | |
filledSpace += realLength | |
flex.Size = UDim2.new( | |
if layoutAxisIsX then UDim.new(0, realLength) else flex.Size.X, | |
if not layoutAxisIsX then UDim.new(0, realLength) else flex.Size.Y | |
) | |
end | |
end | |
function Flex:apply(_, applyToRef, cleanupTasks) | |
local instance = applyToRef.instance :: Instance | |
if instance:IsA("UIListLayout") then | |
recalculateFlexSizes(instance) | |
local parentConnections = {} | |
table.insert(cleanupTasks, { | |
parentConnections, | |
instance.AncestryChanged:Connect(function() | |
recalculateFlexSizes(instance) | |
for _, conn in parentConnections do | |
conn:Disconnect() | |
end | |
table.clear(parentConnections) | |
local parent = instance.Parent | |
if parent ~= nil and parent:IsA("GuiBase2d") then | |
local desiredContentSizeProperty = if parent:IsA("ScrollingFrame") then "AbsoluteCanvasSize" else "AbsoluteSize" | |
table.insert(parentConnections, | |
parent:GetPropertyChangedSignal(desiredContentSizeProperty):Connect(function() | |
recalculateFlexSizes(instance) | |
end) | |
) | |
table.insert(parentConnections, | |
parent.ChildAdded:Connect(function(child) | |
if flexObjectSet[child] ~= nil then | |
recalculateFlexSizes(instance) | |
end | |
end) | |
) | |
table.insert(parentConnections, | |
parent.ChildRemoved:Connect(function(child) | |
if flexObjectSet[child] ~= nil then | |
recalculateFlexSizes(instance) | |
end | |
end) | |
) | |
if parent:IsA("GuiObject") then | |
local controlSizeProperty = if parent:IsA("ScrollingFrame") then "CanvasSize" else "Size" | |
table.insert(parentConnections, | |
parent:GetPropertyChangedSignal(controlSizeProperty):Connect(function() | |
recalculateFlexSizes(instance) | |
end) | |
) | |
end | |
end | |
end) | |
}) | |
elseif instance:IsA("GuiObject") then | |
flexObjectSet[instance] = true | |
table.insert(cleanupTasks, function() | |
flexObjectSet[instance] = nil | |
end) | |
end | |
end | |
return Flex |
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