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import taichi as ti | |
import taichi.math as tm | |
import time | |
import random | |
ti.init(arch=ti.gpu) | |
w = 256 | |
h = 256 | |
# pixels = ti.field(dtype=float, shape=(h, w)) |
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import taichi as ti | |
import taichi.math as tm | |
import time | |
import random | |
ti.init(arch=ti.gpu) | |
w = 1440//2 | |
h = 1440//2 | |
# pixels = ti.field(dtype=float, shape=(h, w)) |
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import taichi as ti | |
import taichi.math as tm | |
import time | |
import random | |
ti.init(arch=ti.gpu) | |
w = 1440//2 | |
h = 1440//2 | |
# pixels = ti.field(dtype=float, shape=(h, w)) |
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length = Compile[{{x, _Real}, {y, _Real}, {\[Theta], _Real}}, | |
Sin[\[Theta]] + | |
Sqrt[(x + Sin[\[Theta]])^2 + (y - Cos[\[Theta]])^2]]; | |
wavelength = 1/128; | |
phaseSum = Compile[ | |
{{a, _Integer}, {b, _Integer}, {n, _Integer}, {\[Lambda], _Real}, \ | |
{x, _Real}, {y, _Real}}, | |
Module[{i = 0, t = 0. + 0. I}, | |
For[i = a, i <= b, ++i, | |
t += \[Pi]/n Exp[I length[x, y, \[Pi]/n i]/\[Lambda]]]; |
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#include <iostream> | |
const long int N = 22; | |
long int table[N][1 + 2 * (N + 3) / 4][2 * N + 2][2 * N + 2] = {}; | |
long int count(long int n, long int w, long int x, long int y) | |
{ | |
long int in = n; | |
long int iw = w + 5; |
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