Not yet complete
- Allow selecting KI folders using text commands 1
- Add options for runtime rendering pipeline selection 1
- Remove and simplify calendar code 1
- Fix chat fade starting while typing 1
- Change chat highlight to only highlight the player name 1
- Fix
/invite
command crashing 1 - Prevent sending blank KI chat messages 1
- Fix cursor visibility issue 1
- Update system info collection 1
- Improve text resolution of Marie's note in the Baron City Office 1
- Fixes for reward clothing handling 1
- Fix crash when sharing Relto book 1
- Fix Vault node memory leaks 1 2
- Fix clicked cursor state in journals 1
- Improve SDL console commands 1
- Update podium audio handling in Neighborhoods 1
- Update Guild of Messengers Pub menorah SDL states 1
- Add
--SkipIntroMovies
client option 1 - Fix custom avatar footstep sounds 1
- Add localization helper script for korman Ages 1
- Fix visibility check on avatars 1
- Improve performance by suppressing Python Vault node callbacks during loading 1
- Show Relto page symbols on both sides of the page 1
- Move pipeline implementations to FeatureLib folder 1
- Add Veelay Tsahvahn sky Relto page 1 2
- Use CDATA and UTF8 for all localization files 1 2
- Remove error-obscuring name-based object lookup in internal clients 1
- Fix improper warp when exiting the Gahreesen gear 1
- Fix the
/clearchat
command 1 - Fix for Er'cana harvester car & ramp logic 1
- Fix for Kadish moon elevator subworld 1 2
- Fix clothing UV maps not being updated by morphs 1 2
- Improve performance by optimizing data passing in code 1
- Add support for buoying physical objects on wavesets 1
- Fix list rendering in avatar customization GUI 1 2
- Add additional fan clothing 1
- Add Tiam Age 1 2 3
- Fix the 3DS Max PlasmaMax plugin up to 3DS Max 2021 1 2 3 4 5 6 7 8
- Enable optional Qt 6 support for GUI tools 1
- Fix default key bindings that conflict with chat 1 2
- Fix
/p
to not be case-sensitive 1 - Add Volthol Gallery Age 1
- Fix compile-time plFactory validation 1
- Add clickable link support in KI chat 1 2
- Improve Python resiliancy against scripting errors 1
- Improve KI chat history browsing 1
- Allow case-insensitive matching of player names in KI chat 1
- Add support for clang helper tools 1 2 3 4
- Improve Python enums 1
- Fix some resource leaks 1 2 3
- Improve build time with precompiled headers and unified sources 1 2
- Continue to improve string handling 1 2
- Add Serene Age 1 2
- Standardize on nullptr across codebase 1
- Fix crash in Minkata 1
- Fix file dialogs in the Qt tools on Windows 1
- Include commit SHA in product info string 1
- Add Tre'bivdil Age 1
- Enable link-time code optimizations 1
- Improve GitHub documentation 1 2 3
- Add 64-bit support 1 2 3 4 5 6
- Fix cursor resolution and shadow issues 1 2 3 4 5
- Fix Shroomie gate state consistency 1
- Continue to improve cross-platform support 1 2 3 4 5 6 7 8 9 10 11 12 13
- Improve performance of pfLocalizationMgr 1 2
- Replace hsTArray with C++ standard vector 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
- Fix memory leak of string in Python code 1
- Fix some PhysX issues 1 2 3 4 5 6
- Fix screenshots of in-game documents 1
- Decompress audio files on download 1
- CMake & vcpkg build system improvements 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33
- Continue to improve code quality 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38
- Add content from MOULa December 2020 update 1
- Consolidate floating-point constants 1
- Improve CMake build system & automated builds 1 2 3 4
- Fix some Python initialization memory leaks 1
- Improve hsRef system to fix more memory leaks 1 2
- Update to use Visual Studio's built-in DirectX 9 SDK 1
- Fix non-synchronized link out animation 1
- Fix for the Er'cana harvester position 1
- Load keybindings on startup not in Relto 1
- Add Python script for button combination puzzles 1
- Fix 'hoods disappearing from Nexus 1
- Fix Unicode-related logging crash 1
- Fix Vault Text node imager crash 1
- Fix infinite loop with invalid textures 1
- vcpkg & 3rd party library updates 1 2 3
- Improve GitHub experience & documentation a bit 1 2 3
- Add fan content from 2020 MOULa update 1
- Add a SoundDecompress tool 1
- Update to PhysX 4.1 1 2 3
- Fix hsMatrix44 quat decomposition 1
- Improve debug logging of invalid creatable types 1
- Add some additional KI easter eggs 1 2
- Add dice-rolling KI commands 1 2
- Continue improving cross-platform support 1 2 3 4 5 6 7 8 9 10 11
- Work towards targeting 64-bit support 1
- Fix Vault client memory leaks 1
- Fix visual seams in Ahnonay Cathedral 1
- Modernize the OpenAL audio system 1
- Add
/r
as a short form of/reply
1 - Update resource generator script for Python 3 1 2 3
- Fix Bahro pole particle system timer issues 1
- Move the Python scripts into the Plasma repository 1 2
- Migrate to Python 3.x 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
- Fix Er'cana pool draining when players are in the tunnels 1
- Target Visual Studio 2017 1
- Fix Python Vault node rich comparisons 1 2
- Continue to improve Unicode support 1
- Fix Relto book animation after linking to Relto 1
- KI chat scrollign improvements 1
- Completely disable the old visitor account system 1
- Fix Vault callback bug causing imagers not to update 1
- Remove hardcoded frame count from loading spinner 1
- Fix display of some debugging stats 1
- Restore PRP sequence conflict verification 1
- Fix whitespace added to Age descriptions 1 2
- Continue improving codebase & build systems 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33
- Target Visual Studio 2015 and update 3rd party dependencies 1 2 3 4
- Follow redirects when fetching server status 1
- Cleanup the Python subsystem 1 2
- Improve robustness of aspect ratio handling 1
- Add Opus for higher quality voice chat 1
- Add automated build system 1 2 3 4 5
- Fix some plPythonPack bugs 1 2
- Remove references to visitor accounts 1 2
- Continue improving codebase & build system 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
- Add support for server capability detection 1
- Improve cubemap generation from the console 1
- Add support for building with OpenSSL 1.1 1 2
- Fix time display on the Neighborhood clock 1
- Continue migrating to C++ standard threads 1
- Extract general rendering pipeline code to pl3DPipeline 1 2 3
- Fixes for the patcher 1
- Fix the Windows 10 cursor bug 1 2
- Support saving text metadata in PNG images 1 2 3
- Add libsecret password storage for Linux 1
- Continue improving codebase & build system 1 2 3 4 5 6 7 8
- Add plPXSubworld class 1
- Fix crash when no audio track is present in a video 1
- Continue improving Unicode support 1
- Fix to only load global PRP files that are listed in the Age file 1
- Fix editing GZ marker names 1
- Fix 0-byte patch files 1
- Fix for Age invites 1
- Fixes falling through subworlds 1 2
- Remove JPEG screenshot fallback code 1
- Implement reward system for GZ marker games 1 2
- Continue improving codebase & build system 1 2 3 4 5 6 7 8
- Add generic physical collider data format 1
- Update build instructions 1
- Replace plString with string_theory library 1 2
- Port hsThread to C++ standard threads 1
- Make plClient initialization faster 1
- Make fullscreen mode a full-screen window 1
- Continue to improve cross-platform support 1
- Continue to improve code correctness & quality 1 2 3 4
- Flash the KI in the blackbar when a marker is nearby 1
- Fix lag on receiving KI chat 1 2
- Fix some sounds being extremely loud 1
- Remove the GameMgr sub-system 1 2 3 4 5
- Move GZ marker storage into the Vault 1
- Fix crash on exit from GZ markers 1
- Fix for weird camera angles 1
- Fix sound debugging helpers 1
- Fix jittering animations 1 2
- Implement new leaderboard system 1 2
- Fix race condition with updating state of avatar physics 1
- Remove
/shout
and make auto-shout the default 1 - Add fan-clothing content from MOULa 1
- Allow internal clients to start in any Age 1
- Fix crash when adding clothing item that doesn't exist 1
- Continue to improve code correctness and quality 1 2 3 4 5 6 7 8 9 10 11 12
- Fix for SDL blob data corruption 1
- Continue to improve string handling & Unicode support 1 2 3 4 5 6 7 8 9 10
- Continue to improve cross-platform support 1 2 3 4 5 6 7 8 9 10 11 12
- Allow specifying server port in server.ini 1
- Bump 'hoods to top of Nexus list when they are linked to 1 2
- Add support for WebM video files 1 2
- Split animation module from the avatar module 1
- Use system password manager for storing login credentials 1
- Improve skinning performance with AVX2 support 1
- Use C++ standard threading & synchronization primitives 1 2
- Fix display of private messages from admins 1
- Add chat command history 1
- Fix owner information of imager text notes 1
- Fix KI chat fading out while typing 1
- Fix intermittent crash on avatar creation 1
- Fix duplicate Vault node callbacks 1
- Modernize and fix the ref-counting system 1 2 3
- Fix for Age.SetSDL console commands 1
- Fix some issues with kickable objects 1
- Use C++ standard clock for timing 1
- Add KI
/party
command 1 - Enable arrow keys to scroll KI chat history 1 2
- Improve crash handling and error catching 1
- Port the GUI tools to Qt5 1
- Remove all Bink-related video code 1
- Add prepare_env script to bootstrap dev environment 1 2
- Continued fixes for cross-platform support 1 2 3 4 5 6 7 8 9
- Improve KI text rendering against lighter backgrounds 1 2 3
- Improve compile time 1
- Fix memory leaks and code quality issues 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
- Fix for the Ayoheek imager 1
- Add animation looping helpers for Python 1 2
- Fix plUruLauncher not installing redist dependencies 1
- Allow setting more encryption keys in server.ini 1
- Add unit testing framework 1
- Continued string handling improvements & Unicode support 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
- Fix for non-sequential object IDs 1
- Continued fixes to the 3DS Max PlasmaMax plugin 1 2 3 4 5 6
- Add highlighting for name mentions in KI chat 1
- Improve Age linking performance 1
- Improve memory management around keys 1
- Remove hardcoded frame number in loading animation 1
- Fixes for KI chat handling of private admin messages 1
- Fix crash in plDynamicCamMap 1
- Refactor the screenshot console command 1
- Improve startup time by simplifying graphics init 1
- Add PNG support to plMipmap 1
- Fix game stutter when adding to KI buddy list 1
- Split DirectX pipeline into a subfolder of plPipeline 1
- Fix for Ahnonay sphere spinning 1 2
- Improvements and fixes for CMake build system 1 2 3 4 5
- Fix compiling with Visual Studio 2013 1
- Update README 1 2
- Improve performance of avatar skinning 1 2
- Progress Manager rendering improvements 1 2
- Fix plPythonPack for modules 1
- Refactor AgeSDLShowHide and AgeSDLBoolRespond scripts 1 2
- Fix broken
/savecolumns
KI command 1 - Reimplement
/system
global chat command 1 2 - Add plShaderAssembler tool 1
- Fix crash in plFileSecure tool 1
- Copy resource.dat to client output folder 1
- Fix for Age display names 1 2
- Improve Python xCheat exception handling 1
- Add API for saving/loading avatar clothing from file 1 2
- Improved widescreen support 1 2 3 4 5
- Add some API helpers for NPCs 1 2 3
- Fix race condition loading avatar clones 1
- Continued improvements to PhysX physics handling 1 2 3 4
- Fix a journal book crash 1
- Fix Zandi welcoming himself to the Cleft 1
- Some additional powers for Internal clients 1
- Various KI fixes 1
- Fix Python traceback from Quab script 1
- Correct the voice chat icon resizing 1
- Improve visual quality of dynamic camera map reflective surfaces 1
- Fix crash sending KI PMs to player in other Ages 1
- Improve visual quality of dynamic text maps 1
- Fix and rewrite the patcher system 1 2 3 4 5
- Continued improvements for localization 1 2
- Fix Python tracebacks from Kadish GlowInTheDark script 1
- Fix crash in Vault client API 1
- Add ability to silence linking effects when linking a player programmatically 1
- Fixes for the 3Ds Max PlasmaMax plugin 1 2
- Fixes for libpcre regex support 1 2 3
- Enable building the plPageOptimizer tool 1
- Fix crash and improve physics controller debug display 1 2
- Clean up null/nil/nullptr handling 1
- Refactor pending SDL state notifications 1
- Improve file and filesystem utilities 1 2 3 4 5 6
- Make line endings consistent 1
- Refactor RegistryKeyList 1
- Fix a crash in plStatusLog 1
- Set product info via CMake definitions 1
- Remove redundant code modules 1
- Support Doxygen code documentation generator 1
- Use updated Windows themes for GUI apps 1
- Fix crash on exit with leaked keys 1
- Consolidate code modules and simplify 1 2 3 4 5
- Memory leak fixes 1 2
- Remove the
NEWZERO
macro for consistent malloc handling 1 - Continued fixes for improved string handling & Unicode support 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
- Continued fixes for cross-platform support 1 2 3 4 5 6 7 8 9 10 11
- More header cleanups and compile time improvements 1 2
- Remove resizing border from game window 1
- Fix crash in
PtGetCameraNumber()
1 - Fixes after removal of Bink video support 1
- Fixes for Neighborhood SDL randomization 1 2 3
- Allow Python to detect in SDL variable are used 1
- Sweeping rewrite of the xKI Python code 1 2 3 4 5
- Fix Python SystemErrors 1
- Fix several compiler warnings 1
- Fixes to KI chat scrolling 1 2
- Further fixes to mouse capture in the client window 1
- Security fix for remote code execution through console commands 1
- Clean up CoreLib headers 1
- Fix crash on systems with no Direct3D device 1
- Avoid truncated window size after going from full-screen to same-sized windowed 1
- Improve compile time with precompiled headers 1
- Allow running multiple internal clients at the same time 1
- Fix message boxes being hidden behind fullscreen window 1
- Improve NPC tracking and fix crashes with Quabs 1 2
- Fix console documentation generation 1
- Fix direction-dependent avatar landing behaviours 1
- Fix crashes from pfLocalizationDataMgr 1
- Enable SSE3 matrix optimizations for better rendering performance 1 2 3
- Allow notify messages to store integers 1 2
- Improve ResManager page lookup performance 1
- Improve localization handling 1 2
- Add language selection to login form 1 2
- Remove hardcoded list of display resolutions 1 2 3
- Fix random seeding for randomized SDL variables 1
- Fix Relto bookshelf for players with large KI numbers 1
- Improve crash reporting with minidumps 1 2 3
- Rewrite GameScore 1 2
- Client window flashing on new KI messages 1 2
- Allow clickables to function while sitting or AFK 1
- Fix DST handling and try to patch system clock exploits 1 2 3
- Tab-completion for names in KI chat 1 2
- Add basic clipboard functionality 1 2
- Improve connection reliability with the GameSrv 1
- Fix some camera stack issues 1
- Delete several unused modules 1 2 3 4 5 6
- Fix a file descriptor leak 1
- Re-fix login hashing algorithms for MOULa 1 2
- Support PNG images in Vault blobs and Python loading 1
- Remove the framerate restriction 1
- Fix StartUp dialog with no player selected 1
- Fix some visual glitches with the Nexus GUI 1 2
- Set default full-screen resolution to match current desktop resolution 1
- Various console fixes 1 2 3 4
- Improve Unicode support across the engine 1 2 3 4 5 6 7 8 9 10 11 12
- Fix Relto books not remembering the last open page 1
- Modernize integer standard types and malloc usage 1
- Fix key binding with Enter/Return key 1
- Rewrite subworld handling for Gahreesen gear 1
- Fix Python script encoding for non-English languages 1
- Include plLocalizationEditor 1
- Fix some PhysX issues 1 2 3 4 5 6 7 8
- Refactor patching to improve performance 1 2 3 4 5
- Fix for 1 frame of untextured avatar when switch 1st/3rd person cameras 1
- Refactor pfSecurePreloader to improve local file support 1
- Show error message if resource.dat is missing 1
- More fixes to enable cross-platform building of parts of the codebase 1 2 3 4 5 6 7 8 9 10 11
- Enable compiling the plFontConverter tool 1
- Increase allowable sequence prefix range 1
- Fix for exiting subworlds 1
- ResManager file I/O performance improvements 1
- Support for PlasmaMax on 3DS Max 2012 1
- Start fixing 32-bit assumptions for eventual 64-bit support 1
- Open-source relicensing (GPLv3 + exceptions) 1 2 3
- Fix for inconsistent keyboard input states 1
- Fix for incorrect handling of Child Age links 1
- Fix for the resolution list in the Options menu 1
- Support local PNG files in Journals 1
- Fix building several other tool projects 1
- Remove potentially unlicensed Microsoft code 1
- More general code cleanups, build system cleanups, and config simplication 1 2 3 4 5 6 7 8 9 10
- Fix the initial window size in windowed mode 1
- Re-enable changing the game language 1
- Allow the mouse cursor to leave the window 1
- Replace cursor bitmaps with dynamically generated PNGs from SVG sources at build-time 1 2 3 4 5
- Add plClientResMgr and resource.dat to move cursors out of EXE resources 1 2
- Add PNG image support 1 2
- Support for 64-bit time_t structure 1
- Pixel-align cursors (and other plates) when drawing to the screen 1
- Support for Python packages within the Python pak using PEP 302 import hooks 1
- Various Python and KI fixes 1 2
- Unicode keypress and chat support 1 2 3
- Bridge the OpenUru and H'uru repos 1
- Fix data type issues in hsMatrix44 getData/setData 1
- Fix potentially uninitialized value in pfGUIListBoxMod 1
- Rewrite audio caching to be threaded and not depend on DSound and Win32-specific APIs 1 2 3
- Fix KI Photos saving an invalid JPEG files 1
- Fix animated detector regions not animating 1
- Screen incoming network messages to improve client security 1
- Enable logging in external release builds 1
- Replace hand-rolled encryption implementation with OpenSSL 1
- Fix assert errors from hsBounds in debug builds 1
- Some low-hanging fruit code fixes for cross-platform support 1 2 3 4 5 6 7 8 9 10 11 12
- Fix tab-completion in the console 1
- Made some Vault operations asynchronous 1
- Fix compiling with Visual Studio 2008 Express Edition
- Split server.ini console handling out into pfConsoleCore project
- Fix crashing from custom avatars 1 2
- Fix compiling the PlasmaMax plugin for 3DS Max 8 and 2011
- Replace WinHTTP with cURL to fetch the server banner message 1 2
- Change log/photo storage from "My Documents" to the AppData folder 1
- Add
/ServerIni
argument to the client and launcher - Add console commands to set server keys and IP addresses (server.ini)
- Remove bundled SDK dependencies
- Redo the file/folder structure to bring Plasma to the top level
- Remove broken NumLock handling input code 1
- Various fixes to compile the up-to-date Windows and DirectX 9 SDKs
- Replace Visual Studio project files with CMake project generator
- Support building with newer versions of Python 2.x
- Various code correctness fixes to make the codebase compile under Visual Studio 2010