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/** | |
Provides the ability to verify key paths at compile time. | |
If "keyPath" does not exist, a compile-time error will be generated. | |
Example: | |
// Verifies "isFinished" exists on "operation". | |
NSString *key = SQKeyPath(operation, isFinished); | |
// Verifies "isFinished" exists on self. |
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// Taken from the commercial iOS PDF framework http://pspdfkit.com. | |
// Copyright (c) 2014 Peter Steinberger, PSPDFKit GmbH. All rights reserved. | |
// Licensed under MIT (http://opensource.org/licenses/MIT) | |
// | |
// You should only use this in debug builds. It doesn't use private API, but I wouldn't ship it. | |
// PLEASE DUPE rdar://27192338 (https://openradar.appspot.com/27192338) if you would like to see this in UIKit. | |
#import <objc/runtime.h> | |
#import <objc/message.h> |
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#! /bin/sh | |
# On alternate invocations, this script | |
# saves the path of the source file currently open in Xcode | |
# and restores the file at that path in Xcode. | |
# | |
# By setting Xcode (in Behaviors) to run this script when "Run Starts" | |
# and when "Run Completes", you can prevent it from switching to main.m | |
# when a run finishes. | |
# See http://stackoverflow.com/questions/7682277/xcode-4-2-jumps-to-main-m-every-time-after-stopping-simulator |
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// | |
// UIDeviceHardware.h | |
// | |
// Used to determine EXACT version of device software is running on. | |
#import <Foundation/Foundation.h> | |
@interface UIDeviceHardware : NSObject | |
- (NSString *) platform; |