Created
July 1, 2024 09:04
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VORP Inventory Item Exploit - from 01.07.2024
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TriggerServerEvent('syn_weapons:buyammo', 'water', 0, 1, 'Water') | |
TriggerServerEvent('syn_weapons:buyammo', 'water', 0, 1, 'Water') | |
TriggerServerEvent('syn_weapons:buyammo', 'water', 0, 1, 'Water') | |
TriggerServerEvent('syn_weapons:buyammo', 'water', 0, 1, 'Water') | |
TriggerServerEvent('syn_weapons:buyammo', 'water', 0, 1, 'Water') | |
TriggerServerEvent('syn_weapons:buyammo', 'water', 0, 1, 'Water') | |
TriggerServerEvent('syn_weapons:buyammo', 'water', 0, 1, 'Water') | |
-- Be careful, or you might flood your script with water |
TriggerServerEvent('syn_weapons:buyammo', {price=1, item='water'}, 'Water', {Pos=GetEntityCoords(PlayerPedId())}, 1, 'Stepping on the same rake over and over again.')
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Partly it was fixed from next commit: VORPCORE/vorp_weaponsv2@e0676b0
But you can still exploit it by passing needed parameters from client to server like item price and ped coordinates. As the result you can buy any item just for $1 each.