Created
June 1, 2013 20:23
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Using a C4Slider to modulate the number of points in a C4Shape.
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// | |
// C4WorkSpace.m | |
// ShapeSlider | |
// | |
// Created by Adam Tindale on 2013-06-01. | |
// | |
#import "C4WorkSpace.h" | |
@implementation C4WorkSpace | |
{ | |
C4Slider * slid; | |
C4Shape * s; | |
CGPoint p[100]; | |
} | |
-(void)setup | |
{ | |
slid = [C4Slider slider:CGRectMake(0, 0, self.canvas.width, 20)]; | |
[slid runMethod:@"blarg:" target:self forEvent:VALUECHANGED]; | |
[self.canvas addUIElement:slid]; | |
for (int i = 0; i < 100; i++) | |
{ | |
p[i] = CGPointMake( [C4Math randomIntBetweenA:0 andB:self.canvas.width] ,[C4Math randomIntBetweenA:0 andB:self.canvas.height] ); | |
} | |
s = [C4Shape polygon:p pointCount:4]; | |
[self.canvas addShape:s]; | |
} | |
-(void)blarg: (C4Slider *) sender | |
{ | |
int temp = sender.value * 100; | |
[self.canvas removeObject:s]; | |
s = [C4Shape polygon:p pointCount:temp]; | |
[self.canvas addShape:s]; | |
} | |
@end |
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