In class demo for better drawing techniques.
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MDDN 342 2021 Assignment 1: Random Faces
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/* | |
* This program draws your arrangement of faces on the canvas. | |
*/ | |
const canvasWidth = 960; | |
const canvasHeight = 500; | |
let curRandomSeed = 0; | |
let lastSwapTime = 0; | |
const millisPerSwap = 3000; | |
function setup () { | |
// create the drawing canvas, save the canvas element | |
let main_canvas = createCanvas(canvasWidth, canvasHeight); | |
main_canvas.parent('canvasContainer'); | |
curRandomSeed = int(random(0, 1000)); | |
// rotation in degrees | |
angleMode(DEGREES); | |
} | |
function changeRandomSeed() { | |
curRandomSeed = curRandomSeed + 1; | |
lastSwapTime = millis(); | |
} | |
// global variables for colors | |
const bg_color1 = [225, 206, 187]; | |
function mouseClicked() { | |
changeRandomSeed(); | |
} | |
function draw () { | |
if(millis() > lastSwapTime + millisPerSwap) { | |
changeRandomSeed(); | |
} | |
// reset the random number generator each time draw is called | |
randomSeed(curRandomSeed); | |
// clear screen | |
background(bg_color1); | |
const num_across=5; | |
for (let i=1; i<=num_across; i++) { | |
push(); | |
translate(width*i/(num_across+1), height/2); | |
scale(10); | |
let eyeColor = random(0, 100); | |
drawFace(eyeColor); | |
pop(); | |
} | |
} | |
function keyTyped() { | |
if (key == '!') { | |
saveBlocksImages(); | |
} | |
else if (key == '@') { | |
saveBlocksImages(true); | |
} | |
} |
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<head> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.4.0/p5.js"></script> | |
<script language="javascript" type="text/javascript" src="z_purview_helper.js"></script> | |
<script language="javascript" type="text/javascript" src="face_code.js"></script> | |
<script language="javascript" type="text/javascript" src="editor.js"></script> | |
<style> | |
body { padding: 0; margin: 0; } | |
.inner { position: absolute; } | |
#controls { | |
font: 300 12px "Helvetica Neue"; | |
padding: 5; | |
margin: 5; | |
background: #f0f0f0; | |
opacity: 0.0; | |
-webkit-transition: opacity 0.2s ease; | |
-moz-transition: opacity 0.2s ease; | |
-o-transition: opacity 0.2s ease; | |
-ms-transition: opacity 0.2s ease; | |
} | |
#controls:hover { opacity: 0.9; } | |
</style> | |
</head> | |
<body style="background-color:white"> | |
<div class="outer"> | |
<div class="inner"> | |
<div id="canvasContainer"></div> | |
<a href="index.html">arrangement</a> | |
(<a href="arrangement.js">arrangement code</a>, | |
<a href="face_code.js">face code</a>)<br> | |
<a href="editor.html">editor</a> | |
(<a href="editor.js">editor code</a>, | |
<a href="face_code.js">face code</a>)<br> | |
<a href="sketch.html">sketch</a> | |
</div> | |
<div class="inner" id="controls" height="500px"> | |
<table> | |
<tr> | |
<td>Setting 1</td> | |
<td id="slider1Container"></td> | |
</tr> | |
<tr> | |
<td>Setting 2</td> | |
<td id="slider2Container"></td> | |
</tr> | |
<tr> | |
<td>Setting 3</td> | |
<td id="slider3Container"></td> | |
</tr> | |
<tr> | |
<td>Setting 4</td> | |
<td id="slider4Container"></td> | |
</tr> | |
<tr> | |
<td>Setting 5</td> | |
<td id="slider5Container"></td> | |
</tr> | |
<tr> | |
<td>Setting 6</td> | |
<td id="slider6Container"></td> | |
</tr> | |
<tr> | |
<td>Setting 7</td> | |
<td id="slider7Container"></td> | |
</tr> | |
<tr> | |
<td>Setting 8</td> | |
<td id="slider8Container"></td> | |
</tr> | |
<tr> | |
<td>Setting 9</td> | |
<td id="slider9Container"></td> | |
</tr> | |
<tr> | |
<td>Setting 10</td> | |
<td id="slider10Container"></td> | |
</tr> | |
<tr> | |
<td>Show Target</td> | |
<td id="checkbox1Container"></td> | |
</tr> | |
<tr> | |
<td>Face</td> | |
<td id="selector1Container"></td> | |
</tr> | |
</table> | |
</div> | |
</div> | |
</table> | |
</body> |
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/* | |
* This editor shows the possible faces that can be created | |
*/ | |
const canvasWidth = 960; | |
const canvasHeight = 500; | |
let slider1, slider2, slider3, slider4, slider5; | |
let slider6, slider7, slider8, slider9, slider10; | |
let faceSelector; | |
let faceGuideCheckbox; | |
function setup () { | |
// create the drawing canvas, save the canvas element | |
let main_canvas = createCanvas(canvasWidth, canvasHeight); | |
main_canvas.parent('canvasContainer'); | |
// create sliders | |
slider1 = createSlider(0, 100, 50); | |
slider2 = createSlider(0, 100, 50); | |
slider3 = createSlider(0, 100, 50); | |
slider4 = createSlider(0, 100, 50); | |
slider5 = createSlider(0, 100, 50); | |
slider6 = createSlider(0, 100, 50); | |
slider7 = createSlider(0, 100, 50); | |
slider8 = createSlider(0, 100, 50); | |
slider9 = createSlider(0, 100, 50); | |
slider10 = createSlider(0, 100, 50); | |
slider1.parent('slider1Container'); | |
slider2.parent('slider2Container'); | |
slider3.parent('slider3Container'); | |
slider4.parent('slider4Container'); | |
slider5.parent('slider5Container'); | |
slider6.parent('slider6Container'); | |
slider7.parent('slider7Container'); | |
slider8.parent('slider8Container'); | |
slider9.parent('slider9Container'); | |
slider10.parent('slider10Container'); | |
faceGuideCheckbox = createCheckbox('', false); | |
faceGuideCheckbox.parent('checkbox1Container'); | |
faceSelector = createSelect(); | |
faceSelector.option('1'); | |
faceSelector.option('2'); | |
faceSelector.option('3'); | |
faceSelector.value('1'); | |
faceSelector.parent('selector1Container'); | |
} | |
const bg_color = [125, 125, 125]; | |
function draw () { | |
strokeWeight(0.2); | |
let mode = faceSelector.value(); | |
background(bg_color); | |
let s1 = slider1.value(); | |
let s2 = slider2.value(); | |
let s3 = slider3.value(); | |
let s4 = slider4.value(); | |
let s5 = slider5.value(); | |
let s6 = slider6.value(); | |
let s7 = slider7.value(); | |
let s8 = slider8.value(); | |
let s9 = slider9.value(); | |
let s10 = slider10.value(); | |
let show_face_guide = faceGuideCheckbox.checked(); | |
// use same size / y_pos for all faces | |
let face_size = canvasWidth / 5; | |
let face_scale = face_size / 10; | |
let face_y = height / 2; | |
let face_x = width / 2; | |
push(); | |
translate(face_x, face_y); | |
scale(face_scale); | |
push(); | |
if (mode == '1') { | |
// draw 1st face | |
drawFace(s1); | |
} | |
if (mode == '2') { | |
// draw 2nd face - let slider value 1 indicate thinness | |
drawFace2(s1); | |
} | |
if (mode == '3') { | |
// draw 3rd face using values mapped from 3 sliders | |
let tilt_value = map(s1, 0, 100, -90, 90); | |
let mouth_value = map(s2, 0, 100, 0.5, 10); | |
let eye_value = int(map(s3, 0, 100, 1, 3)); | |
drawFace3(tilt_value, eye_value, mouth_value); | |
} | |
pop(); | |
if(show_face_guide) { | |
strokeWeight(0.1); | |
rectMode(CORNER); | |
noFill() | |
stroke(0, 0, 255); | |
// ellipse(0, 0, 20, 20); | |
rect(-10, -10, 20, 20); | |
line( 0, -11, 0, -10); | |
line( 0, 10, 0, 11); | |
line(-11, 0,-10, 0); | |
line( 11, 0, 10, 0); | |
} | |
pop(); | |
} | |
function keyTyped() { | |
if (key == '!') { | |
saveBlocksImages(); | |
} | |
else if (key == '@') { | |
saveBlocksImages(true); | |
} | |
} |
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/* | |
* This file should contain code that draws your faces. | |
* | |
* Each function takes parameters and draws a face that is within | |
* the bounding box (-10, -10) to (10, 10). | |
* | |
* These functions are used by your final arrangement of faces as well as the face editor. | |
*/ | |
const background_color = [125, 125, 125]; | |
const lightBrown = [234, 215, 194]; | |
const darkBrown = [93, 84, 77]; | |
const midBrown = [195, 166, 136]; | |
const lightpink = [244, 209, 209]; | |
const offWhite = [239, 235, 229]; | |
const offWhiteAlpha = [239, 235, 229, 100]; | |
const offBlack = [69, 62, 57]; | |
const offBlackAlpha = [69, 62, 57, 50]; | |
// eyeColor goes from 0 to 100 - 100 is bright | |
function drawFace(eyeColor) { | |
angleMode(DEGREES); | |
//strokeWeight(0.1); | |
//overall shadow ADDED | |
fill(offBlackAlpha); | |
stroke(offBlackAlpha); | |
strokeWeight(0.5); | |
strokeJoin(ROUND); | |
push(); | |
translate(0.5, 0.5); | |
triangle(-8, -8, -7, -2, -2, -7); //left | |
triangle(8, -8, 7, -2, 2, -7);//right | |
noStroke(); | |
ellipse(0, 0, 15) | |
fill(offBlackAlpha); | |
stroke(offBlackAlpha); | |
for(let i = 0; i < 4; i++){ | |
translate(0.11, 0.1); | |
triangle(-8, -8, -7, -2, -2, -7); //left | |
triangle(8, -8, 7, -2, 2, -7);//right | |
noStroke(); | |
ellipse(0, 0, 15);//head | |
} | |
//head | |
pop(); | |
noFill(); | |
strokeJoin(ROUND); | |
strokeWeight(0.1); | |
fill(lightBrown); | |
stroke(lightBrown); | |
strokeWeight(0.7); | |
triangle(-8, -8, -7, -2, -2, -7); | |
fill(lightpink); | |
noStroke(); | |
triangle(-6.5, -6.5, -6, -4, -4, -6); | |
fill(lightBrown); | |
stroke(lightBrown); | |
strokeWeight(0.7); | |
triangle(8, -8, 7, -2, 2, -7); | |
fill(lightpink); | |
noStroke(); | |
triangle(6.5, -6.5, 6, -4, 4, -6); | |
// head | |
fill(lightBrown); | |
ellipse(0, 0, 15); | |
fill(offWhite); | |
arc(0, 0, 15, 15, 30, 150); | |
ellipse(0, 0, 2.5, 1.5); | |
//nose ADDED | |
fill(offBlack); | |
ellipse(0, 0, 2, 1); | |
//nose shine ADDED | |
fill(offWhiteAlpha); | |
push(); | |
translate(-0.3, -0.1); | |
rotate(-7); | |
ellipse(0, 0, 0.7, 0.3); | |
ellipse(0, 0, 0.4, 0.1); | |
pop(); | |
// eyes | |
let brightness = map(eyeColor, 0, 100, 0, 200); | |
fill(darkBrown); | |
ellipse(-3, -3, 3); | |
ellipse( 3, -3, 3); | |
fill(offWhiteAlpha); | |
ellipse(-3.5, -3.5, 0.8); | |
ellipse( 2.5, -3.5, 0.8); | |
ellipse(-3.5, -3.5, 0.6);//ADDED for eye shine depth | |
ellipse( 2.5, -3.5, 0.6);//ADDED for eye shine depth | |
} |
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var canvasWidth = 960; | |
var canvasHeight = 500; | |
var sliders = []; | |
var faceSelector; | |
var curRandomSeed; | |
function setup () { | |
// create the drawing canvas, save the canvas element | |
var main_canvas = createCanvas(canvasWidth, canvasHeight); | |
main_canvas.parent('canvasContainer'); | |
curRandomSeed = int(random(0, 1000)); | |
// create sliders | |
for(i=1; i<=3; i++) { | |
var slider = createSlider(0, 100, 50); | |
var parentStr = 'slider' + i + 'Container'; | |
slider.parent(parentStr); | |
sliders.push(slider); | |
} | |
sliders[0].value(0); | |
sliders[1].value(100); | |
sliders[2].value(0); | |
randButton = createButton('randomize'); | |
randButton.mousePressed(changeRandomSeed); | |
randButton.parent('selector1Container'); | |
// rotation in degrees | |
angleMode(DEGREES); | |
} | |
function changeRandomSeed() { | |
curRandomSeed = curRandomSeed + 1; | |
} | |
// global variables for colors | |
var bg_color = [200, 200, 200]; | |
var fg_color = [255, 255, 255]; | |
var stroke_color = [0, 0, 0]; | |
var num_samples = 2000; | |
var num_bins = 20; | |
function getAveragedRandom(min, max, n) { | |
let sum = 0; | |
for(let i=0; i<n; i++) { | |
sum = sum + random(min, max); | |
} | |
return sum / n; | |
} | |
function draw () { | |
// reset the random number generator each time draw is called | |
randomSeed(curRandomSeed); | |
var min = sliders[0].value(); | |
var max = sliders[1].value(); | |
var focus = int(map(sliders[2].value(), 0, 100, 1, 8)); | |
var samples = [] | |
var bins = Array(num_bins) | |
for(var i=0; i<num_bins; i++) { | |
bins[i] = 0; | |
} | |
var s, b; | |
for(var i=0; i<num_samples; i++) { | |
s = getAveragedRandom(min, max, focus); | |
b = Math.floor(s*4 / num_bins); | |
bins[b] = bins[b] + 1; | |
} | |
background(bg_color); | |
fill(fg_color); | |
for(var i=0; i<num_bins; i++) { | |
x = i * width / num_bins; | |
y = bins[i]; | |
rect(x, height-y, width/num_bins, y); | |
} | |
fill(0); | |
var info = "min " + min + " max " + max + " n " + focus; | |
textSize(36); | |
text(info, 300, 100); | |
} | |
function keyTyped() { | |
if (key == '!') { | |
saveBlocksImages(); | |
} | |
else if (key == '@') { | |
saveBlocksImages(true); | |
} | |
} |
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<head> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.4.0/p5.js"></script> | |
<script language="javascript" type="text/javascript" src="z_purview_helper.js"></script> | |
<script language="javascript" type="text/javascript" src="face_code.js"></script> | |
<script language="javascript" type="text/javascript" src="arrangement.js"></script> | |
<style> | |
body { padding: 0; margin: 0; } | |
.inner { position: absolute; } | |
#controls { | |
font: 300 12px "Helvetica Neue"; | |
padding: 5; | |
margin: 5; | |
background: #f0f0f0; | |
opacity: 0.0; | |
-webkit-transition: opacity 0.2s ease; | |
-moz-transition: opacity 0.2s ease; | |
-o-transition: opacity 0.2s ease; | |
-ms-transition: opacity 0.2s ease; | |
} | |
#controls:hover { opacity: 0.9; } | |
</style> | |
</head> | |
<body style="background-color:white"> | |
<div class="outer"> | |
<div class="inner"> | |
<div id="canvasContainer"></div> | |
<a href="index.html">arrangement</a> | |
(<a href="arrangement.js">arrangement code</a>, | |
<a href="face_code.js">face code</a>)<br> | |
<a href="editor.html">editor</a> | |
(<a href="editor.js">editor code</a>, | |
<a href="face_code.js">face code</a>)<br> | |
<a href="sketch.html">sketch</a> | |
</div> | |
<div class="inner" id="controls" height="500px"> | |
<table> | |
<tr> | |
<td></td> | |
<td id="slider1Container"></td> | |
</tr> | |
<tr> | |
<td></td> | |
<td id="slider2Container"></td> | |
</tr> | |
<tr> | |
<td></td> | |
<td id="slider3Container"></td> | |
</tr> | |
<tr> | |
<td></td> | |
<td id="slider4Container"></td> | |
</tr> | |
<tr> | |
<td></td> | |
<td id="slider5Container"></td> | |
</tr> | |
<tr> | |
<td></td> | |
<td id="selector1Container"></td> | |
</tr> | |
</table> | |
</div> | |
</div> | |
</table> | |
</body> |
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{ | |
"commits": [ | |
{ | |
"sha": "4d409e6b1216cb9e86087a31cf93f4f809abe996", | |
"name": "drawing tips" | |
}, | |
{ | |
"sha": "8085c457780ce116a282fe8d502e5b0646911269", | |
"name": "getAveragedRandom() histogram" | |
}, | |
{ | |
"sha": "4e72c9b327f050f40eb45cb59a305cbe17919e98", | |
"name": "gaussian distribution" | |
}, | |
{ | |
"sha": "5acd3634c58d1cb046b824018766ec4854d57975", | |
"name": "weighted distribution" | |
}, | |
{ | |
"sha": "ea91c483f8c3c75765ca5a93052f4caad5971792", | |
"name": "cat in arrangement" | |
}, | |
{ | |
"sha": "3009699893cad9fc31d4f52a5c413f0b3099e5e6", | |
"name": "cat in editor" | |
}, | |
{ | |
"sha": "83f4e2b64085b3ea695e0250791fe7d8098e1dc9", | |
"name": "sketch" | |
} | |
] | |
} |
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<head> | |
<style> body {padding: 0; margin: 0;} </style> | |
</head> | |
<body style="background-color:white"> | |
<img src="sketch.jpg" width="960" height="480"/> | |
<p> | |
<a href="index.html">arrangement</a> | |
(<a href="arrangement.js">arrangement code</a>, | |
<a href="face_code.js">face code</a>)<br> | |
<a href="editor.html">editor</a> | |
(<a href="editor.js">editor code</a>, | |
<a href="face_code.js">face code</a>)<br> | |
<a href="sketch.html">sketch</a> | |
</body> |
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// note: this file is poorly named - it can generally be ignored. | |
// helper functions below for supporting blocks/purview | |
function saveBlocksImages(doZoom) { | |
if(doZoom == null) { | |
doZoom = false; | |
} | |
// generate 960x500 preview.jpg of entire canvas | |
// TODO: should this be recycled? | |
var offscreenCanvas = document.createElement('canvas'); | |
offscreenCanvas.width = 960; | |
offscreenCanvas.height = 500; | |
var context = offscreenCanvas.getContext('2d'); | |
// background is flat white | |
context.fillStyle="#FFFFFF"; | |
context.fillRect(0, 0, 960, 500); | |
context.drawImage(this.canvas, 0, 0, 960, 500); | |
// save to browser | |
var downloadMime = 'image/octet-stream'; | |
var imageData = offscreenCanvas.toDataURL('image/jpeg'); | |
imageData = imageData.replace('image/jpeg', downloadMime); | |
p5.prototype.downloadFile(imageData, 'preview.jpg', 'jpg'); | |
// generate 230x120 thumbnail.png centered on mouse | |
offscreenCanvas.width = 230; | |
offscreenCanvas.height = 120; | |
// background is flat white | |
context = offscreenCanvas.getContext('2d'); | |
context.fillStyle="#FFFFFF"; | |
context.fillRect(0, 0, 230, 120); | |
if(doZoom) { | |
// pixelDensity does the right thing on retina displays | |
var pd = this._pixelDensity; | |
var sx = pd * mouseX - pd * 230/2; | |
var sy = pd * mouseY - pd * 120/2; | |
var sw = pd * 230; | |
var sh = pd * 120; | |
// bounds checking - just displace if necessary | |
if (sx < 0) { | |
sx = 0; | |
} | |
if (sx > this.canvas.width - sw) { | |
sx = this.canvas.width - sw; | |
} | |
if (sy < 0) { | |
sy = 0; | |
} | |
if (sy > this.canvas.height - sh) { | |
sy = this.canvas.height - sh; | |
} | |
// save to browser | |
context.drawImage(this.canvas, sx, sy, sw, sh, 0, 0, 230, 120); | |
} | |
else { | |
// now scaledown | |
var full_width = this.canvas.width; | |
var full_height = this.canvas.height; | |
context.drawImage(this.canvas, 0, 0, full_width, full_height, 0, 0, 230, 120); | |
} | |
imageData = offscreenCanvas.toDataURL('image/png'); | |
imageData = imageData.replace('image/png', downloadMime); | |
// call this function after 1 second | |
setTimeout(function(){ | |
p5.prototype.downloadFile(imageData, 'thumbnail.png', 'png'); | |
}, 1000); | |
} |
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