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November 13, 2019 15:18
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// Available variables: | |
// - Machine | |
// - interpret | |
// - assign | |
// - send | |
// - sendParent | |
// - spawn | |
// - raise | |
// - actions | |
// - XState (all XState exports) | |
const SECONDS = 1000; | |
const MINUTES = 60 * SECONDS; | |
const HOURS = 60 * MINUTES; | |
const constants = { | |
UPDATE_PODCAST_INTERVAL: 4 * HOURS, | |
}; | |
const condHaveEpisodes = (context, event) => { | |
return context.downloadCount > 0 || true; | |
}; | |
const waitingMenuStates = { | |
initial: "askUpdateNow", | |
context: {}, | |
states: { | |
askUpdateNow: { | |
on: { | |
PLAY_BUTTON: { | |
actions: send("UPDATE_NOW", {to: "#Root.running.updater"}), | |
target: "done" | |
}, | |
MENU_BUTTON: "askMenuTwo", | |
}, | |
}, | |
askMenuTwo: { | |
on: { | |
PLAY_BUTTON: { | |
actions: ["TBD"], | |
target: "done" | |
}, | |
MENU_BUTTON: "askMenuThree", | |
}, | |
}, | |
askMenuThree: { | |
on: { | |
PLAY_BUTTON: { | |
actions: ["TBD"], | |
target: "done" | |
}, | |
MENU_BUTTON: "done", | |
}, | |
}, | |
done: { | |
type: 'final' | |
} | |
}, | |
}; | |
const playMenuStates = { | |
initial: "askMenuOne", | |
context: {}, | |
states: { | |
askMenuOne: { | |
on: { | |
PLAY_BUTTON: { | |
actions: ["TBD"], | |
target: "done" | |
}, | |
MENU_BUTTON: "askMenuTwo", | |
}, | |
}, | |
askMenuTwo: { | |
on: { | |
PLAY_BUTTON: { | |
actions: ["TBD"], | |
target: "done" | |
}, | |
MENU_BUTTON: "askMenuThree", | |
}, | |
}, | |
askMenuThree: { | |
on: { | |
PLAY_BUTTON: { | |
actions: ["TBD"], | |
target: "done" | |
}, | |
MENU_BUTTON: "done", | |
}, | |
}, | |
done: { | |
type: 'final' | |
} | |
}, | |
}; | |
const playerStates = { | |
initial: "waiting", | |
context: { | |
retries: 0, | |
}, | |
states: { | |
waiting: { | |
on: { | |
PLAY_BUTTON: { | |
target: "playing", | |
cond: condHaveEpisodes | |
}, | |
MENU_BUTTON: "waitingMenu", | |
}, | |
}, | |
waitingMenu: { | |
...waitingMenuStates, | |
onDone: "waiting" | |
}, | |
playing: { | |
on: { | |
'': { | |
actions: "playPodcast", | |
}, | |
STOP_BUTTON: "waiting", | |
MENU_BUTTON: "playingMenu", | |
}, | |
}, | |
playingMenu: { | |
...playMenuStates, | |
onDone: "playing" | |
}, | |
}, | |
}; | |
const updaterStates = { | |
initial: "checkForUpdates", | |
context: {}, | |
states: { | |
checkForUpdates: { | |
on: { | |
CHECK_UPDATE_COMPLETE: "waitForUpdates", | |
}, | |
}, | |
waitForUpdates: { | |
on: { | |
UPDATE_NOW: "checkForUpdates", | |
}, | |
after: { | |
[4 * HOURS]: { | |
target: "checkForUpdates", | |
}, | |
}, | |
}, | |
}, | |
}; | |
const runningStates = { | |
type: "parallel", | |
initial: "waiting", | |
states: { | |
player: { | |
...playerStates, | |
}, | |
updater: { | |
...updaterStates, | |
}, | |
}, | |
}; | |
const masterMachine = Machine({ | |
id: "Root", | |
initial: "running", | |
context: {}, | |
states: { | |
running: { | |
...runningStates, | |
onDone: "shutdown", | |
}, | |
shutdown: { | |
type: "final", | |
}, | |
}, | |
on: { | |
SHUTDOWN: "shutdown", | |
STOP_BUTTON_HELD: "shutdown", | |
UPDATE_NOW: "#Root.running.updater", | |
}, | |
}); |
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