Created
July 3, 2023 19:48
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SwiftUI Simple Partial Rating
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struct ContentView: View { | |
@State private var sliderValue: Double = 0.0 | |
@State private var selectedIndex: Int = -1 | |
@State private var remainder: Double = 0.0 | |
var body: some View { | |
VStack { | |
HStack { | |
ForEach(0..<5) { index in | |
ZStack { | |
Image(systemName: "star.fill") | |
.transition(.opacity) | |
.foregroundColor(.gray) | |
.overlay { | |
if selectedIndex > index { | |
GeometryReader { geometry in | |
Rectangle() | |
.foregroundColor(.yellow) | |
.frame(width: geometry.size.width, height: geometry.size.height) | |
} | |
.mask { | |
Image(systemName: "star.fill") | |
} | |
} else if Double(index) <= Double(selectedIndex) + remainder { | |
GeometryReader { geometry in | |
Rectangle() | |
.foregroundColor(.yellow) | |
.frame(width: geometry.size.width * remainder, height: geometry.size.height) | |
} | |
.mask { | |
Image(systemName: "star.fill") | |
} | |
} | |
} | |
} | |
} | |
} | |
Slider(value: $sliderValue, in: 0.0...5.0) | |
.padding() | |
} | |
.foregroundColor(.white) | |
.frame(width: 200, height: 300) | |
.onChange(of: sliderValue) { value in | |
let newValue = Int(floor(value)) | |
remainder = value.truncatingRemainder(dividingBy: 1) | |
guard newValue != selectedIndex else { | |
return | |
} | |
selectedIndex = newValue | |
} | |
} | |
} |
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