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Created August 24, 2024 02:35
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One Page GDD in Markdown [credit BiteMe Games]

[GAME NAME]


Original One page GDD in Notion by Marnix


At a glance

Release Date July 2023
Genre Automation
Art Style Low-Poly 3D
Platform PC, Mac
Price $15.99

Executive pitch

[A short, 2-3 sentence long pitch about your game, comparable to your short description on Steam]

Forge Industry is a factory automation game, without using any conveyor belts. Create your own transportation network of workers, create epic weapons and

Mechanics

[What are the key things a player will be doing? What is part of the core gameplay loop? (not generic things such as movement, inventory,…)]

  • Crafting various components and finished items
  • Creating roads and managing traffic congestion
  • Fulfill orders and trade with other factions

Unique Selling Points

[What are your hooks? What makes your game special? Why should people play your game instead?]

  • Automation game with a traffic/congestion management system
  • Medieval fantasy setting, with hundreds of items to craft
  • Fully simulated supply & demand system
  • Replayability through different biomes & random generation

Story

[If your game has a narrative, give a high-level breakdown of key story beats here]

Forge Industry has no overarching narrative. There will be small bits of worldbuilding throughout the game as “dynamic world events”, giving the player the feeling that they’re part of a larger world. These events can be for example forest fires or wars breaking out, influencing item prices.

Objectives

[What’s the end goal? Is the player working towards something?]

  • Earn as much money as possible
  • Increase alliance levels with other factions & marry prince(ss)es
  • Build a nice-looking world

Reference art

[replace these with games capturing the same vibe/style as your game idea]

Factory Town

Factory Town


Captain of Industry

Captain of Industry


Kingdoms and Castles

Kingdoms and Castles


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