Created
August 15, 2022 12:47
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Demo Drone parrot
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import pygame | |
from pyardrone import ARDrone | |
def main(): | |
pygame.init() | |
W, H = 320, 240 | |
screen = pygame.display.set_mode((W, H)) | |
drone = ARDrone() | |
clock = pygame.time.Clock() | |
running = True | |
while running: | |
for event in pygame.event.get(): | |
if event.type == pygame.QUIT: | |
running = False | |
elif event.type == pygame.KEYUP: | |
drone.hover() | |
elif event.type == pygame.KEYDOWN: | |
if event.key == pygame.K_ESCAPE: | |
drone.reset() | |
running = False | |
# takeoff / land | |
elif event.key == pygame.K_RETURN: | |
drone.takeoff() | |
elif event.key == pygame.K_SPACE: | |
drone.land() | |
# emergency | |
elif event.key == pygame.K_BACKSPACE: | |
drone.reset() | |
# forward / backward | |
elif event.key == pygame.K_w: | |
drone.move_forward() | |
elif event.key == pygame.K_s: | |
drone.move_backward() | |
# left / right | |
elif event.key == pygame.K_a: | |
drone.move_left() | |
elif event.key == pygame.K_d: | |
drone.move_right() | |
# up / down | |
elif event.key == pygame.K_UP: | |
drone.move_up() | |
elif event.key == pygame.K_DOWN: | |
drone.move_down() | |
# turn left / turn right | |
elif event.key == pygame.K_LEFT: | |
drone.turn_left() | |
elif event.key == pygame.K_RIGHT: | |
drone.turn_right() | |
# speed | |
elif event.key == pygame.K_1: | |
drone.speed = 0.1 | |
elif event.key == pygame.K_2: | |
drone.speed = 0.2 | |
elif event.key == pygame.K_3: | |
drone.speed = 0.3 | |
elif event.key == pygame.K_4: | |
drone.speed = 0.4 | |
elif event.key == pygame.K_5: | |
drone.speed = 0.5 | |
elif event.key == pygame.K_6: | |
drone.speed = 0.6 | |
elif event.key == pygame.K_7: | |
drone.speed = 0.7 | |
elif event.key == pygame.K_8: | |
drone.speed = 0.8 | |
elif event.key == pygame.K_9: | |
drone.speed = 0.9 | |
elif event.key == pygame.K_0: | |
drone.speed = 1.0 | |
try: | |
surface = pygame.image.fromstring(drone.image, (W, H), 'RGB') | |
# battery status | |
hud_color = (255, 0, 0) if drone.navdata.get('drone_state', dict()).get('emergency_mask', 1) else (10, 10, 255) | |
bat = drone.navdata.get(0, dict()).get('battery', 0) | |
f = pygame.font.Font(None, 20) | |
hud = f.render('Battery: %i%%' % bat, True, hud_color) | |
screen.blit(surface, (0, 0)) | |
screen.blit(hud, (10, 10)) | |
except: | |
pass | |
pygame.display.flip() | |
clock.tick(50) | |
pygame.display.set_caption("FPS: %.2f" % clock.get_fps()) | |
print("Shutting down...") | |
drone.halt() | |
print("Ok.") | |
if __name__ == '__main__': | |
main() |
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