Skip to content

Instantly share code, notes, and snippets.

@dsebastien
Created March 25, 2018 11:26
Show Gist options
  • Save dsebastien/c72bfcecf37d262f0c1731916de4b227 to your computer and use it in GitHub Desktop.
Save dsebastien/c72bfcecf37d262f0c1731916de4b227 to your computer and use it in GitHub Desktop.
//CONFIG QUAKE3 ARENA DE PLAYZONE
echo Q3A PLAYZONE CONTROLS 1.0
echo Cree par: PLAYZONE
//PARAMETRES
seta color "1"
seta dynamiclight "1"
seta freelock "1"
seta logfile "2"
seta name "--=[PlAyZoNe]=--"
seta rate "25000"
seta scr_conspeed "3000"
seta sensitivity "13.000000"
seta viewsize "100"
seta cg_autoswitch "1"
seta cg_crosshairHealth "1"
seta cg_crosshairSize "25"
seta cg_draw3dicons "1"
seta cg_drawammowarning "0"
seta cg_drawAttacker "1"
seta cg_drawcrosshairnames "1"
seta cg_drawfps "1"
seta cg_drawkiller "1"
seta cg_drawGun "1"
seta cg_drawstatus "1"
seta cg_gibs "0"
seta cg_lagometer "0"
seta cg_marks "0"
seta cg_railtrailtime "200"
seta cg_shadows "0"
seta cg_show2d "0"
seta cg_simpleItems "0"
seta cg_viewsize "100"
seta r_colorbits "16"
seta r_depthbits "16"
seta r_drawSun "0"
seta r_fastsky "1"
seta r_finish "0"
seta r_flares "1"
seta r_fullscreen "1"
seta r_gamma "1.175000"
seta r_lodbias "0"
seta r_mode "2"
seta r_picmip "0"
seta r_railWidth "20"
seta r_railCoreWidth "5"
seta r_railSegmentLength "20"
seta r_showsky "0"
seta r_texturebits "16"
seta r_vertexLight "0"
seta g_friendlyfire "1"
seta g_spVideos "\tier1\1\tier2\2\tier3\3\tier4\4\tier5\5\tier6\6\tier7\7\tier8\8"
seta sv_hostname "[PlAyZoNe] SERVER"
seta sv_maxclients "16"
seta cl_run "1"
seta cl_mouseaccel "2"
seta in_joystick "1"
seta com_hunkMegs "100"
seta com_maxfps "0"
seta g_friendlyfire "1"
//SCRIPT ZOOM
set zoomin "+zoom; set zoomtoggle vstr zoomout; bind mwheelup vstr zoomcycleup; bind mwheeldown vstr zoomcycledown"
set zoomout "-zoom; set zoomtoggle vstr zoomin; bind mwheelup weapprev; bind mwheeldown weapnext"
set zoomtoggle vstr zoomin
set zoomcycle80 "set cg_zoomfov 80; echo ZOOM FOV 80; set zoomcycleup vstr zoomcycle65; set zoomcycledown vstr zoomcycle80"
set zoomcycle65 "set cg_zoomfov 65; echo ZOOM FOV 65; set zoomcycleup vstr zoomcycle45; set zoomcycledown vstr zoomcycle80"
set zoomcycle45 "set cg_zoomfov 45; echo ZOOM FOV 45; set zoomcycleup vstr zoomcycle25; set zoomcycledown vstr zoomcycle65"
set zoomcycle25 "set cg_zoomfov 25; echo ZOOM FOV 25; set zoomcycleup vstr zoomcycle20; set zoomcycledown vstr zoomcycle45"
set zoomcycle20 "set cg_zoomfov 20; echo ZOOM FOV 20; set zoomcycleup vstr zoomcycle15; set zoomcycledown vstr zoomcycle25"
set zoomcycle15 "set cg_zoomfov 15; echo ZOOM FOV 15; set zoomcycleup vstr zoomcycle10; set zoomcycledown vstr zoomcycle20"
set zoomcycle10 "set cg_zoomfov 10; echo ZOOM FOV 10; set zoomcycleup vstr zoomcycle5; set zoomcycledown vstr zoomcycle15"
set zoomcycle5 "set cg_zoomfov 5; echo ZOOM FOV 5; set zoomcycleup vstr zoomcycle5; set zoomcycledown vstr zoomcycle10"
set cg_zoomfov 45
set zoomcycleup vstr zoomcycle65
set zoomcycledown vstr zoomcycle80
//SCRIPT RAILGUN RAINBOW
set rail0 "color 0; set rrail vstr rail1"
set rail1 "color 1; set rrail vstr rail2"
set rail2 "color 2; set rrail vstr rail3"
set rail3 "color 3; set rrail vstr rail4"
set rail4 "color 4; set rrail vstr rail5"
set rail5 "color 5; set rrail vstr rail6"
set rail6 "color 6; set rrail vstr rail0"
vstr rail0
set rrail vstr rail0
//SCRIPT RECORD DEMO
set rdem "g_syncronousClients 1; record playzone; g_syncronousClients 0; set rstoggle vstr sdem"
set sdem "stoprecord; set rstoggle vstr rdem"
set rstoggle "vstr rdem"
//SCRIPT ATTAQUE RAPPROCHEE
set die1 "weapon 1; +attack; set die vstr die2; echo BOUCHERIE!!!"
set die2 "-attack; weapprev; set die vstr die1; echo RETOUR ARME PRECEDENTE"
set die "vstr die1"
//SCRIPT SWITCH RAILGUN
set rail "weapon 7; set qrail vstr preweap; echo MODE SNIPER ACTIVE"
set preweap "weapprev; set qrail vstr rail; echo RETOUR ARME PRECEDENTE"
set qrail "vstr rail"
//SCRIPT MODE ACCROUPI
set duck "+movedown; set crouchswitch vstr stand; echo MODE ACCROUPI ACTIVE"
set stand "-movedown; set crouchswitch vstr duck; echo MODE ACCROUPI DESACTIVE"
set crouchswitch "vstr duck"
//SCRIPT EQUIPES
set tspe "team s; set tcyc vstr tred"
set tred "team r; set tcyc vstr tblu"
set tblu "team b; set tcyc vstr tspe"
set tcyc "vstr tspe"
//BINDS
unbindall
bind 0 "weapon 10"
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 3"
bind 4 "weapon 4"
bind 5 "weapon 5"
bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 9"
bind = "sizeup"
bind , ""
bind ; ""
bind [ ""
bind ] ""
bind \ ""
bind - "sizedown"
bind ` "toggleconsole"
bind ESCAPE "togglemenu"
bind TAB "+scores"
bind ENTER "+button2"
bind SPACE "quit"
bind + "sizeup"
bind / ""
bind a ""
bind b ""
bind c ""
bind d ""
bind e ""
bind f ""
bind g ""
bind h ""
bind i "messagemode4"
bind j ""
bind k "kill"
bind l "vstr antilag"
bind m ""
bind n ""
bind o ""
bind p ""
bind q ""
bind r "vstr rstoggle"
bind s ""
bind t "messagemode3"
bind u "messagemode2"
bind v ""
bind w ""
bind x "vstr tcyc"
bind y "messagemode"
bind z ""
bind ~ "toggleconsole"
bind CAPSLOCK ""
bind PAUSE "pause"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+left"
bind RIGHTARROW "+right"
bind ALT "vstr qrail"
bind CTRL "weapon 7; vstr rrail"
bind SHIFT "vstr crouchswitch"
bind DEL "vstr rstoggle"
bind PGDN ""
bind END "centerview"
bind F1 "cg_drawstatus 0;cg_gun 0; wait; wait; wait; screenshot; toggle cg_drawstatus; toggle cg_gun"
bind F2 "quit"
bind F3 "+moveup"
bind F4 "vstr die"
bind F5 ""
bind F6 ""
bind F7 ""
bind F8 ""
bind F9 ""
bind F10 ""
bind F11 ""
bind F12 ""
bind MOUSE1 "+attack"
bind MOUSE2 "+moveright"
bind MOUSE3 "+zoom"
bind MWHEELDOWN "weapnext"
bind MWHEELUP "weapprev"
bind JOY1 "+attack"
bind JOY2 ""
bind JOY3 "+moveup"
bind JOY4 "weapprev"
bind JOY5 "weapnext"
bind JOY6 "+movedown"
bind JOY7 "+moveleft"
bind JOY8 "+moveright"
bind JOY9 "cg_drawstatus 0;cg_gun 0; wait; wait; wait; screenshot; toggle cg_drawstatus; toggle cg_gun"
bind JOY10 "vstr zoomtoggle"
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment