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March 25, 2018 11:26
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//CONFIG QUAKE3 ARENA DE PLAYZONE | |
echo Q3A PLAYZONE CONTROLS 1.0 | |
echo Cree par: PLAYZONE | |
//PARAMETRES | |
seta color "1" | |
seta dynamiclight "1" | |
seta freelock "1" | |
seta logfile "2" | |
seta name "--=[PlAyZoNe]=--" | |
seta rate "25000" | |
seta scr_conspeed "3000" | |
seta sensitivity "13.000000" | |
seta viewsize "100" | |
seta cg_autoswitch "1" | |
seta cg_crosshairHealth "1" | |
seta cg_crosshairSize "25" | |
seta cg_draw3dicons "1" | |
seta cg_drawammowarning "0" | |
seta cg_drawAttacker "1" | |
seta cg_drawcrosshairnames "1" | |
seta cg_drawfps "1" | |
seta cg_drawkiller "1" | |
seta cg_drawGun "1" | |
seta cg_drawstatus "1" | |
seta cg_gibs "0" | |
seta cg_lagometer "0" | |
seta cg_marks "0" | |
seta cg_railtrailtime "200" | |
seta cg_shadows "0" | |
seta cg_show2d "0" | |
seta cg_simpleItems "0" | |
seta cg_viewsize "100" | |
seta r_colorbits "16" | |
seta r_depthbits "16" | |
seta r_drawSun "0" | |
seta r_fastsky "1" | |
seta r_finish "0" | |
seta r_flares "1" | |
seta r_fullscreen "1" | |
seta r_gamma "1.175000" | |
seta r_lodbias "0" | |
seta r_mode "2" | |
seta r_picmip "0" | |
seta r_railWidth "20" | |
seta r_railCoreWidth "5" | |
seta r_railSegmentLength "20" | |
seta r_showsky "0" | |
seta r_texturebits "16" | |
seta r_vertexLight "0" | |
seta g_friendlyfire "1" | |
seta g_spVideos "\tier1\1\tier2\2\tier3\3\tier4\4\tier5\5\tier6\6\tier7\7\tier8\8" | |
seta sv_hostname "[PlAyZoNe] SERVER" | |
seta sv_maxclients "16" | |
seta cl_run "1" | |
seta cl_mouseaccel "2" | |
seta in_joystick "1" | |
seta com_hunkMegs "100" | |
seta com_maxfps "0" | |
seta g_friendlyfire "1" | |
//SCRIPT ZOOM | |
set zoomin "+zoom; set zoomtoggle vstr zoomout; bind mwheelup vstr zoomcycleup; bind mwheeldown vstr zoomcycledown" | |
set zoomout "-zoom; set zoomtoggle vstr zoomin; bind mwheelup weapprev; bind mwheeldown weapnext" | |
set zoomtoggle vstr zoomin | |
set zoomcycle80 "set cg_zoomfov 80; echo ZOOM FOV 80; set zoomcycleup vstr zoomcycle65; set zoomcycledown vstr zoomcycle80" | |
set zoomcycle65 "set cg_zoomfov 65; echo ZOOM FOV 65; set zoomcycleup vstr zoomcycle45; set zoomcycledown vstr zoomcycle80" | |
set zoomcycle45 "set cg_zoomfov 45; echo ZOOM FOV 45; set zoomcycleup vstr zoomcycle25; set zoomcycledown vstr zoomcycle65" | |
set zoomcycle25 "set cg_zoomfov 25; echo ZOOM FOV 25; set zoomcycleup vstr zoomcycle20; set zoomcycledown vstr zoomcycle45" | |
set zoomcycle20 "set cg_zoomfov 20; echo ZOOM FOV 20; set zoomcycleup vstr zoomcycle15; set zoomcycledown vstr zoomcycle25" | |
set zoomcycle15 "set cg_zoomfov 15; echo ZOOM FOV 15; set zoomcycleup vstr zoomcycle10; set zoomcycledown vstr zoomcycle20" | |
set zoomcycle10 "set cg_zoomfov 10; echo ZOOM FOV 10; set zoomcycleup vstr zoomcycle5; set zoomcycledown vstr zoomcycle15" | |
set zoomcycle5 "set cg_zoomfov 5; echo ZOOM FOV 5; set zoomcycleup vstr zoomcycle5; set zoomcycledown vstr zoomcycle10" | |
set cg_zoomfov 45 | |
set zoomcycleup vstr zoomcycle65 | |
set zoomcycledown vstr zoomcycle80 | |
//SCRIPT RAILGUN RAINBOW | |
set rail0 "color 0; set rrail vstr rail1" | |
set rail1 "color 1; set rrail vstr rail2" | |
set rail2 "color 2; set rrail vstr rail3" | |
set rail3 "color 3; set rrail vstr rail4" | |
set rail4 "color 4; set rrail vstr rail5" | |
set rail5 "color 5; set rrail vstr rail6" | |
set rail6 "color 6; set rrail vstr rail0" | |
vstr rail0 | |
set rrail vstr rail0 | |
//SCRIPT RECORD DEMO | |
set rdem "g_syncronousClients 1; record playzone; g_syncronousClients 0; set rstoggle vstr sdem" | |
set sdem "stoprecord; set rstoggle vstr rdem" | |
set rstoggle "vstr rdem" | |
//SCRIPT ATTAQUE RAPPROCHEE | |
set die1 "weapon 1; +attack; set die vstr die2; echo BOUCHERIE!!!" | |
set die2 "-attack; weapprev; set die vstr die1; echo RETOUR ARME PRECEDENTE" | |
set die "vstr die1" | |
//SCRIPT SWITCH RAILGUN | |
set rail "weapon 7; set qrail vstr preweap; echo MODE SNIPER ACTIVE" | |
set preweap "weapprev; set qrail vstr rail; echo RETOUR ARME PRECEDENTE" | |
set qrail "vstr rail" | |
//SCRIPT MODE ACCROUPI | |
set duck "+movedown; set crouchswitch vstr stand; echo MODE ACCROUPI ACTIVE" | |
set stand "-movedown; set crouchswitch vstr duck; echo MODE ACCROUPI DESACTIVE" | |
set crouchswitch "vstr duck" | |
//SCRIPT EQUIPES | |
set tspe "team s; set tcyc vstr tred" | |
set tred "team r; set tcyc vstr tblu" | |
set tblu "team b; set tcyc vstr tspe" | |
set tcyc "vstr tspe" | |
//BINDS | |
unbindall | |
bind 0 "weapon 10" | |
bind 1 "weapon 1" | |
bind 2 "weapon 2" | |
bind 3 "weapon 3" | |
bind 4 "weapon 4" | |
bind 5 "weapon 5" | |
bind 6 "weapon 6" | |
bind 7 "weapon 7" | |
bind 8 "weapon 8" | |
bind 9 "weapon 9" | |
bind = "sizeup" | |
bind , "" | |
bind ; "" | |
bind [ "" | |
bind ] "" | |
bind \ "" | |
bind - "sizedown" | |
bind ` "toggleconsole" | |
bind ESCAPE "togglemenu" | |
bind TAB "+scores" | |
bind ENTER "+button2" | |
bind SPACE "quit" | |
bind + "sizeup" | |
bind / "" | |
bind a "" | |
bind b "" | |
bind c "" | |
bind d "" | |
bind e "" | |
bind f "" | |
bind g "" | |
bind h "" | |
bind i "messagemode4" | |
bind j "" | |
bind k "kill" | |
bind l "vstr antilag" | |
bind m "" | |
bind n "" | |
bind o "" | |
bind p "" | |
bind q "" | |
bind r "vstr rstoggle" | |
bind s "" | |
bind t "messagemode3" | |
bind u "messagemode2" | |
bind v "" | |
bind w "" | |
bind x "vstr tcyc" | |
bind y "messagemode" | |
bind z "" | |
bind ~ "toggleconsole" | |
bind CAPSLOCK "" | |
bind PAUSE "pause" | |
bind UPARROW "+forward" | |
bind DOWNARROW "+back" | |
bind LEFTARROW "+left" | |
bind RIGHTARROW "+right" | |
bind ALT "vstr qrail" | |
bind CTRL "weapon 7; vstr rrail" | |
bind SHIFT "vstr crouchswitch" | |
bind DEL "vstr rstoggle" | |
bind PGDN "" | |
bind END "centerview" | |
bind F1 "cg_drawstatus 0;cg_gun 0; wait; wait; wait; screenshot; toggle cg_drawstatus; toggle cg_gun" | |
bind F2 "quit" | |
bind F3 "+moveup" | |
bind F4 "vstr die" | |
bind F5 "" | |
bind F6 "" | |
bind F7 "" | |
bind F8 "" | |
bind F9 "" | |
bind F10 "" | |
bind F11 "" | |
bind F12 "" | |
bind MOUSE1 "+attack" | |
bind MOUSE2 "+moveright" | |
bind MOUSE3 "+zoom" | |
bind MWHEELDOWN "weapnext" | |
bind MWHEELUP "weapprev" | |
bind JOY1 "+attack" | |
bind JOY2 "" | |
bind JOY3 "+moveup" | |
bind JOY4 "weapprev" | |
bind JOY5 "weapnext" | |
bind JOY6 "+movedown" | |
bind JOY7 "+moveleft" | |
bind JOY8 "+moveright" | |
bind JOY9 "cg_drawstatus 0;cg_gun 0; wait; wait; wait; screenshot; toggle cg_drawstatus; toggle cg_gun" | |
bind JOY10 "vstr zoomtoggle" |
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